+ Reply to Thread
Page 32 of 38 FirstFirst ... 223031323334 ... LastLast
Results 311 to 320 of 373
  1. #311
    Lol Myrdin, yes don't worry, I've been referencing your list for quite some time now xD

    Was just hoping to get some second opinions about crit teams seeing as I don't have much experience with them o_O

    DMM ID: 838832909


  2. #312

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    I just wanted to play a little with ya is all

    Sure, I have plenty of advice to share, (Ia m a crazy guy who runs 2 of them and is considering running all 4 teams as Crit teams )
    but first it would be good to see whom you have in your collection, which characters are you considering and which never (you mentioned Xmas Rose as "never").

    Also do you want to run a pure crit team or do you consider a mixed archetype ? Depending on that we can whim few combinations togather.

    As for Streptocarpus - I wouldnt recommend her. As a Crit girl she is very fragile, and her skill requires her to get hit, which is kinda counter productive to her role. As such I would stay away from her, unless you can get a Negate skill in there somewhere, in which case she would be very good.

  3. #313


    Streptocarpus + 1 turn negate is nice idea, but that would take a whole 2 team slots, and I don't think I want to dedicate so much just for 2x skill act. I want to focus on crit + react + skill act., something along those lines, with react being 1st priority, then packing as much crit act., and skill act. as possible. A rough draft...:

    Dendrobium: 100% 1st turn react (albeit no crit or skill act. for team, but I feel like it's time I get her for her voice...) ; +25% ATK team
    Cactus: That continuous 60% react, one of the best (if not THE best) in game of its kind ; +15% Crit Rate, +50% Crit Dmg., +22% ATK team
    Rainbow Rose: 50% React, insane self crit. buffs, +28% ATK, 1.2x skill act
    Ume (Maybe?): Crit Rate +30%, Crit Dmg +55%, ATK +22%, Skill Act. 1.2x
    ???
    (FINE...) IF I really have to add Christmas Rose (her effects are quite nice, not her design IMO): +20% Crit act/Dmg., +35-55% ATK, +1.28-1.36x Skill Act

    Counting only team boosts, this can achieve max. 75% crit rate, +140% Crit dmg., +150%-ish ATK, +1.76x skill act., if I did math right. Maybe okay for a draft team?

    Other potentials:
    T. Stewertia (christmas)
    H. Peony
    Anemone
    Wheat
    Pgymy Water Lily
    ...and more I'm sure I missed

    Curious as to what you guys think...?
    (p.s. really wish there was some kind of FKG dmg. calc., or simulator, that would be awesome)

    DMM ID: 838832909

  4. #314
    So noes...tactica is dying...! Or maybe everyone is on summer vacation? If the latter is true, hope y'all are enjoying the sun!

    So what do you guys think about the idea of the "crit based react team with as much skill act. packed in as possible" setup?

    DMM ID: 838832909

  5. #315

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    So busy. People going on holidays and the work is pilling up because of that. Sorri ghost I wanted to respond sooner but just couldnt.
    Since tactica comments take a while to think over, prepare and write down I´ll take a good proper look and write my thoughts on it tomorrow. *thumsup*

  6. #316
    You guys are too intense LOL; I'd be happy with some general tips; I feel kinda bad when y'all write your full dive 200-page PhD essays to answer my tactica questions, I'm okay with simple answers; though I'm not complaining, but you really don't have to...hahaha!

    And yeah, I've been quite busy as well this summer, so I can understand.

    DMM ID: 838832909

  7. #317

    Join Date
    Sep 2016
    Posts
    2,575
    Credits
    2,151
    Items User Name Style ChangeUser Name Style Change
    I'm not good enough in tactica but I don't see why it could be a bad idea as long as you keep Crit rate at max and as much Crit damages as possible.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  8. #318

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    So I finally managed to catch up and catalog all the current Promotable girls. Good God this took a lot of time and effort.

    I have updated the Promo Re-Act section, so you can take look at all the current Re-Act girls.

    As for Ghosts combination of Re-act and Crit archetypes, these are the girls that fit the bill.

    Native 6*
    B. Cactus
    B. Hare`s Tail
    S. Tall Stewartia (Christmass)
    M. Apple (Tanabata)

    Promoted
    5* M. Rainbow Rose
    5* S. Statice

    Apple and RR Crit buff only themselves.

    As for the setup overall do you already have any Re-act Girls ?
    Personally I wouldnt push for Team crit, rather go with Self crit buffing girls. Or alternatively I would completely skip them and instead focus on girls that buff against Bosses, or Buff Skill damage, while keeping maybe one or two of the Self buffing crit girls.

    Anyway it depends on what you have and if you want to build around those girls, or if you want to go with a completely new, scratch build team.
    There are some very good girls, and some I would rather steer clear off as they are not to good.
    Last edited by Myrdin; 08-15-2018 at 05:06 AM.

  9. #319

    Join Date
    Sep 2016
    Posts
    2,575
    Credits
    2,151
    Items User Name Style ChangeUser Name Style Change
    Tactica is dying. Let's use an Easter Cactus down on it!

    Here is my current debuff+Kerria team prototype with the new promotion we got.

    Halloween Peony
    -20% ATK for 2 enemies
    +20% ATK
    +60% ATK after 2 turns
    +30% CritRate

    Snow Drop
    -15% ATK
    +30% ATK
    +60% ATK after 2 turns
    x1.2 skill rate

    Promoted Dahlia
    -15% ATK
    +30% ATK
    +30% ATK on bosses
    x1.2 skill rate

    Kerria
    +48% ATK for 3
    +48% DEf for 3
    Damages based on HP
    Evasion

    Lavender Valentine
    -15% ATK
    +26% ATK
    +15% Damages on bosses
    x1.2 skill rate


    At the end I got:
    x1.6 skill rate. x1.8 would be better but that's already good I guess. Kerria reaches 60.8% of skill act with this.
    +106 ATK for 2 girls and +154% for 3 girls, kerria included.
    Up to +136% and 184% on boss fight with 15% more damages.
    Kerria and 2 other girls can reach +304% ATK after turn 2 against a boss. I think it's a decent ATK buff.
    As bonus I also have +30% Crit rate. Very nice anyway.

    On the debuff side, I'm at -65% ATK on 2 pests and -45 on the last one (if there is 3 pests). Not the max but it's still decent I think.

    What do you think about that team? Do you think Dahlia is a good member? Or should I look to another girl? (Aconite is not an option, even if she is THE option).

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  10. #320

    Join Date
    Jan 2016
    Location
    Poland
    Posts
    287
    Credits
    93
    Items User Name Style Change
    Dahlia is okay. With so much damage buffs Kerria should be able to outheal the damage against most bosses. I think Halloween Peony is an issue. 30% Crit without Crit Damage is pretty meh, same with debuffing only 2 targets. And she has no Skill Act on top of it.


    Signature done by Myrdin

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •