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  1. #1

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    I put my counter team as my healper team for this week to let you test it by yourself.
    Equipement bonuses count a lot yes. That's why event girls are so good for counter teams. About your girls, you can clearly replace Fire Lily and Rose.
    Fire Lily has only a tiny 80% of 2.2xDEF counter. Just slightly better than event girls but without full unlocked equip slots. This girl is just a boss killer. counter is a little bonus but it's not enought to give her a solid place in a counter team.
    Rose has a nice 100% 3xDEF counter with healing skill but her defense is a shame and her solar gauge ability don't help at all on raid bosses or harder missions were strong counter is needed.

    I don't know if you have Echeveria but if you have her, she is a good option too, like Mountain Lily. At least as placeholder before Tartarian Aster.

    And about 2 gold equip. flowers, if you mean gold dressbloom, give them to Pink Miko. imho it's the best way to spend them since she is the girl with the highest counter rate.

    ID: 481766521 (DMM)
    Name: maotd
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    10+1 roll in a nutshell

  2. #2
    Yes Fire Lily will eventually be phased out. SO sad that Rose's DEF is so low, I really like her. But I agree, that solar blast ability is pretty much useless.

    And thanks for the counter team for the test, it's definitely a notch above anything I'm capable of atm. I really like your Pink Miko idea, I think I'll go for it, and save my dressblooms, they are rare as f**. Thanks for the advice, I was honestly on the brink of giving up on a gold counter team. But I think I'll keep plugging away at it.

    DMM ID: 838832909

  3. #3

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    Yeah. I really like Rose too but she suffer too much of being and old 5*... and the first 5* counter. Like many other girls from the begining she is a but unbalanced. She is one of these girls usable only on main quest or event missions.
    About Miko Pink, she will have her 30 FG gacha for rarity growth sooner or later. That's a good occasion to get her easily with possible dupes for more slots.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  4. #4

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    I kind of want some opinion about who should I go with rairity growth between Protea (Got her) and new girl, Pickerel Weed. (need to try my luck)

    Protea after growth has a greatly increase double attack chance. Her skill is powerful sweeper and boss killer in a package. (Slightly inferior to pure boss killer skill though) But aside from 60% follow up, the rest is pretty vanilla with decently high atk boost, skill act boost and add weak to slash. (The last is pretty dumb down due to many powerful rainbows have slash attribute) For me she leaned to sweeper rather than actual boss killer, but 60% chance is pretty high and once the first attack clear all small flies, the second onward will be more powerful.

    The new girl, Pickerel Weed is clearly boss killer with her skill set once growth. With total 80% atk boost and 50% damage boost to boss and similar sweeper+nuke in one package like Protea. Her base stat is low however, with only 7300 atk vs Protea 7900. She got higher HP and def though, with slightly lower spd. (-50)

    Sum it up to
    Protea
    PRO: Higher atk and spd
    Currently highest chance for double action with 60%
    Sweeper than can nuke
    CON: Abilities set is pretty vanilla
    Lower hp and def, thus risking early dead on broken map
    Lower consistency with her most powerful perk relied on chance
    Pickerel Weed
    PRO: Higher hp and def
    Abilities set is obviously aim for boss killer with none rely on luck or chance
    Nuker that can sweep
    CON: Very low atk for rainbow, slightly lower spd compare to Protea
    No survival skill so might not survive long enough to actually contribute in broken map.
    Don't have her yet, so it all might be just theory in the end

    All opinions welcomed
    PS: if Christmas Saffron has this 60% chance double act, I wouldn't have to think much like this.

    FKG ID
    DMM ID: 561075604 (106/107)
    IGN: Dusk

    [Just a guy with bad self control and blow his gems for more salt and sodium chloride]

  5. #5

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    Which Girls would be their comrades? If you don't have any Slice Girl in the final team Protea would definetely be better since Weakness Damage and Crit are much better than a simple Atk/Damage Boost.

    If you already have 2+Slice Girls in that team it greatly diminishes Protea's usefullness.

    60% Chance to Attack again is n1 though and if it procs it would outshine Pickerel's Damage.

    DMM FKG ID: 986648592
    Name: Wutan

  6. #6

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    I guess it just depend on the girls arround them.

    Pickerel Weed seems really strong with her +85% ATK for herself and 50% damages on bosses. It's crazy. Just her alone is really powerful, espacially with a such kind of skill.

    King Protea has that precious 60% of reattacking. Based on the what I seen on Easter Sneeze Weed, it can be slightly broken. I mean, just her by herself is decisive on thoses Nidhogg battles ending. Another example, with her reattacking, I can go over the 200k damage on Crystal Break on whaleships. Without her reattacking, I stay arround 120k.
    So, King Protea can deals large amount of damages but due to her weak attack boost (ok +25% is actually excellent for a 6* but she has only this) she needs strong support.

    In other words, if you have the right support in term of ATK/skill rate/Damage boost, go for King Protea. If you hardly need a girl able to do all the job by herself and carry on all the team, go for Pickerel Weed. I guess.


    Now, it's my turn. I wonder which girl could be the best:
    Spring Starflower 5*
    Increases Attack for party members by 20%.
    Reduces Attack for 3 enemies by 15%.
    Increases Critical Activation Rate for party members by 25%.
    Increases Critical Damage for party members by 35%.

    PRO:
    She is a strong Crit girl with a powerful 1 target skill. And she has damage reduction. That's a nice thing.
    Plus, she is a good support for Kerria and she go well with Halloween Peony with the same kind of Crit/Debuff thing.

    CON:
    She has only +20% ATK and needs a good support to be the team's star. And her skill animation is slightly meh. Or at least, not enough impressive for a 6* after all.
    I don't have Kerria and I'm still far from 300 R-medals.
    She want to kill the comander. I'm not she it's a good idea to give crazy power to a such girl...

    Blood Iris 5*
    Increases Attack for party members by 30%.
    Increases Attack for 2 party members, oneself included, by 30%.
    In a Boss fight, increases Attack for party members by 30%.
    In a Boss fight, increases Attack for 2 party members, oneself included, by 30%.
    Increases Defense for party members by 22%, increases damage reduction when defending by 4%, and allows oneself to resist fainting with 1 HP remaining up to 3 times per battle.
    Counters 100% of the time using 4x of your Defense as Attack Power, or Super Counters if Defend and Counter activate simultaneously. (Super Counter deals 2x Counter damage).

    PRO:
    Just look at her self boost. +120% It's just... too much. And +60% for the other girls. She can be both a sweeper and a solid support for anyone.

    CON:
    Her Counter ability can't shine in an offensive team. It's a small plus but she can't be good on defensive side enough for being a 6* counter. Even ith defense boost, Guts and Super counter.
    I'm not a great fan of 2 target skills. It's not as powerful as a single target skill and don't cover all the target and let some bosses do what they want. I try to avoid this kind of skills if I can.
    Last edited by maotd; 05-01-2018 at 11:10 AM.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

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