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  1. #1

    Join Date
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    Hrm, if Taunt works on RG units then I could add festival Wood Sorrel to the list (lifesteal skill, 80/50% evasion depending on number of rounds passed, +attack power in general and vs. bosses, +attack power based on current HP).

    Now that I look into it Hop could work too since she also comes with evasion and lifesteal as well as +skill proc. Plus, that way I'd be back to having two of the Four Legendary Queens of Drinking in my squads (bloomed Heather is holding her own thanks to skill proc and adding magic weakness for herself and another squad mate).


    Nutaku and DMM IGN: Tomitain
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  2. #2

    Join Date
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    Well well well. Don't use Taunt on Kerria, Pinkladies and all girls like them. Use Over Limit HP instead. It will boost their damages based on HP, give them more heal and you don't want to see them taking damage at all. If you want Taunt, you should use more defensive Evasion girls. Not offensive evasion girls since they will be your main source of damages.
    You can also use Taunt of your buffing girls in very offensive Crit teams to protect your RRose for example. And did it for Earthworm battle and it worked very well.
    Last edited by maotd; 08-03-2019 at 11:20 AM.

    ID: 481766521 (DMM)
    Name: maotd
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    Good old memories
    10+1 roll in a nutshell

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