View Poll Results: Which Tier does Black Baccara belongs to?

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12. This poll is closed
  • S-Tier

    0 0%
  • A-Tier

    1 8.33%
  • B-Tier

    5 41.67%
  • C-Tier

    5 41.67%
  • D-Tier

    1 8.33%
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  1. #1

    Join Date
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    Dangerous on the outside, sweet on the inside. Goddess of the Shore. Banana Ocean's Flash. My one and only Red Ginger / レッドジンジャー.

    Greetings, gentlemen. Commander Kurenai on post for this special discourse.

    I am very grateful to Commander Wutan for letting me have a wall of text word on my beautiful waifu. My fellow brothers of the Council, I apologize for the delay.


    I hail from a tropical island nation, so it is only natural for me to have an affinity for Red Ginger.

    In case you're wondering why she has yet to see action, I want to full spec her before she goes out on the field. I am still lacking enough Super Ampules and Rainbow Equipment Flowers to do that, so for now, she's just chilling out and taking her precious time. While I opted not to use her yet for the said reason, I've had plenty of observations of her from specific Japanese comrades right from Day 1. (I don't blame Commander Dusk that he forgot I also own her.)

    I may echo Ninja's opinions at some points in this post as we both hold a high regard for her.

    Statistics
    Let's start with 36-24-36...... er, I believe that's her vital statistics.

    With 21,624 max HP*, Red Ginger has one of the highest health pools in the game, second only to Dendrobium. As one of her strong points, this works to her advantage as it serves as an ample reservoir of health that can be improved by Healing Boost, preventing turnover of stolen HP. She is also top 5 in overall force at 31,842 max points*, only bested by Dendrobium, Hanamizuki, Black Baccara, and Hatsuyukisou. By virtue of this, she is an asset by providing a lot of raw power to any ship color in Whale Airship.
    *Excludes boosts from Ampules and Super Ampules.

    Red Ginger's 700 base speed (net of 850) makes her individually one of the fastest. "This mobility unit's the truth!" says Ludacris. I personally like blitz-ing most dungeons, so I will find a nice spot for her no matter what. When I was a newbie on DMM, I thought those Japanese whales who dealt lots of damage on raid bosses, those men of great culture, with Ginger as their waifu or assistant had blazing-fast helpers and so I befriended them. With access to those parties (>1400 speed) in the beginning, I easily farmed even top-tier event stages by letting the helper get to the goal so that my 4 very slow White Clover parties (200 speed) could collect stuff around the stage without them having to fight enemies (that was my go-to strategy for the first event until my golds were strong enough).

    On the flip side, Red Ginger's DEF is about average, though it wouldn't have been an issue had she gotten a different ability instead of Counter. Her DEF doesn't particularly do justice to her Counter as well as Super Counter since her Defend (which also relies on DEF) isn't likely to frequently proc for Super Counter to trigger compared to a true counter-puncher rainbow such as Saffron. Of course, attack is the one stat in dire need of a buff. 6,944 max ATK* is indeed glaringly low (!!!) for an offensive-oriented rainbow with a single-target drain skill, when those with AOE skills such as Nadeshiko break 8,000 ATK, or even 9,000 when fully ampuled! To be honest, I really hate bringing up this part.
    *Excludes boosts from Ampules and Super Ampules.

    « Incoming rant »

    Come on, devs! You designed her with an HP drain skill, but you failed to buff the important stat that went with it. I'm still waiting for you to do it. Step up your game!



    Skill
    Once upon a time, and for a long time, Red Ginger's Crimson Serenade had the best skill damage multiplier in the game at x4.3, arguably the strongest at the time as it also drains HP. Then there was a huge wave of character buffs last year, and she lost the one thing that made her special. Even so, she is worth investing skill flowers into as it not only improves her life drain proc, it also improves her passive to boost others' skill proc. 38% max proc (post-June 11 buff) is pretty much the standard for an HP drain skill.

    Did I mention her skill animation is simply badass?



    Abilities
    Gotta go fast, gotta go faster, fa-fa-fa-fa-faster!
    Speed is quite a trait among Banana Ocean girls, and Red Ginger is not an exception with her high speed and a 150 party speed boost. I know that 99% find it a nuisance, but on my end, I actually find it useful as I tend to sortie with one party having >150 speed advantage than others. My waifu will fit right in. Less than 600 party speed bores me to death.

    Red Ginger is one of the distinct rainbows with a x1.28 ~ x1.36* skill activation boost to all party members based on skill level, which I consider an upgrade from the affection-based x1.2 boost that most rainbows have. Recently, her ATK boost to all party members was buffed from 20% to 30%, and on top of that, she got a new 15% skill damage boost to all party members. These abilities mesh well with one another, further raising everyone's damage output. This ability triad should be the best part of her arsenal.

    I was still on the other version when I first learned of her bloom release on DMM in November 2016, and while I was initially happy with the abilities she got, it eventually dawned upon me that she should have had a more fitting ability instead of Counter. Counter isn't particularly bad on its own, and when given to the right character (e.g. Saffron, Tatarian Aster, Water Dropwort), it has its merits. Red Ginger would have been better off with evasion, HP- or speed-based damage, or even auto-heal like that of Soapwort or Purslane. Nevertheless, she has the potential to deal a good amount of damage from Super Counter when geared up.



    Synergy
    Red Ginger's set of ablities render her a versatile character, and because many rainbows are getting skill activation-based abilities on top of unique ones, she functions in almost any setup. In lieu of Yamabuki, she can function as a damage source in a 70% attack debuff + high activation lineup with Counter/Super Counter as secondary damage.



    Final Grade
    Waifu barely slipped into S-. I predicted her to be A-tier to most people, but as hazubando, I have faith that she can be stronger than an A when maxed out in all aspects, short of being broken (Yamabuki).

    Let me end with a clip by Windranger from DOTA 2. I know Ginger is not even a gingerhead, but you get my point. I'm disappointed with the way they treat her.

    Japan, what has my waifu done to y'all?
    Follow Raine on Twitter: @Raineverse
    Raine on YouTube




  2. #2
    Quote Originally Posted by Kurenai View Post
    I may echo Ninja's opinions at some points in this post as we both hold a high regard for her.

    Final Grade
    Waifu barely slipped into S-. I predicted her to be A-tier to most people, but as hazubando, I have faith that she can be stronger than an A when maxed out in all aspects, short of being broken (Yamabuki).
    Yeah! Totally knew it and spot on! *BROFIST!!!* Believe in the teddy bear loving waifu!!!
    DMM FKG ID: 536701334 IGN: ShadwNinjaX Allies: 53/63

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