View Poll Results: Which Tier does Black Baccara belongs to?

Voters
12. This poll is closed
  • S-Tier

    0 0%
  • A-Tier

    1 8.33%
  • B-Tier

    5 41.67%
  • C-Tier

    5 41.67%
  • D-Tier

    1 8.33%
+ Reply to Thread
Results 1 to 10 of 225

Hybrid View

  1. #1

    Join Date
    Sep 2016
    Posts
    1,811
    Credits
    417
    Items User Name Style ChangeProfile MusicUsername ChangeThread Title Style Change
    Well looks it was good i let the discussion stay open for a little longer this time. We have 4 votes now:
    2x B-Tier
    2x C-Tier

    If you guys don't mind i will vote the last this time and close the discussion afterwards.

    I have Iono myself. I used her for a while in my Evade Team until i decided not using an Evade Team anymore. It's just not my playstyle. So what do i think about Iono?

    Stats:

    HP:20034
    Good.

    Atk:7798
    Mediocre

    Defense: 3152
    Not in Top 30. Still Very good.

    Grading: Not amazing but still good and dandy. B-Tier

    Skill Damage Type and Skill Activation Chance:
    Deals 2.8x damage to all enemies 27% (Lv1) → 37% (Lv5)

    Grading: Standard for so many AOE Girls. Nothing special still good. B-Tier

    Abilities:

    Increases Attack for party members by 18%.
    Below Average. There are even 5* which are able to buff for 18%. That's a No NO. In my opinion a 6* should always excel better in all areas compared to 5*. Not a good start.

    Increases Skill Activation Rate for party members up to 1.2x based on each member's affection.
    Good. Nothing special though.

    Increases Damage of Skills for party members by 10%.
    Again below average. For the Skilldamage Archetype there are girls which are much better suited like: Maple, Anemone (Radiant Princess), Loquat and Aizoon for a Crit/Skilldamage Hybrid.

    Evades enemy attacks 80% of the time for 2 turn(s), then 50% of the time afterwards.
    Bread and Butter for Evasion Teams. Therefore good.

    After attacking an enemy, there's a 40% chance to Act Again.
    Well to be honest to me the 40% feels more like 25%. That's really a subjective feeling i know but for me she barely triggered her second Attack. Again she is outclassed by many other girls like Cactus, Rainbow Rose, Hare's Ear etc. I would either use Dendrobium (especially after they buffed her she is a Monster and we voting her A-Tier was the right choice) and only have one powerfull turn than relying on those 40%.

    Grading: Well that is definetely her weakest section. She is outclassed by other Evasion Girls, Skilldamage Girls, Double Strike Girls and even the Group Atk buff doesn't reach Standard Levels. I am aware that Evasion and Double Strike is a good Combo cause it gives her more opportunities to trigger her second Attack but based on my own observations and experience she never impressed me and rarely was able to double strike for two consecutive turns. I would rather use someone like Royal Water Lily (June Bride) who guarantees me a Damage Boost than Iono who relies to much on RNG. 50% Double Strike is the threshold and those 10% make a huge difference based on my observations. C-Tier

    Conclusion: Iono is a decent Rainbow. She doesn't excel in any field though. Overall there are other girls i prefer more. She can dish out fairly good damage in Evasion Teams if you are lucky enough that she consecutively hits her second Attacks. In my opinion 40% chance is just a little bit to low to be viable. I was torn between B- and C+ but in the end i went with C+. She just never impressed me in the time i have been using her.

    Final Grading: C+

    I will end the discussion shortly after my vote. We are way over the Deathline.
    Last edited by Wutan; 08-07-2018 at 03:21 AM.

    DMM FKG ID: 986648592
    Name: Wutan

  2. #2

    Join Date
    Sep 2016
    Posts
    1,811
    Credits
    417
    Items User Name Style ChangeProfile MusicUsername ChangeThread Title Style Change
    Ok the Iono Discussion has officaly ended.

    She will end up in C-Tier

    Next Girl:

    http://flowerknight.wikia.com/wiki/Nerine
    Deadline: 11.08.2018

    DMM FKG ID: 986648592
    Name: Wutan

  3. #3

    Join Date
    Sep 2016
    Posts
    1,811
    Credits
    417
    Items User Name Style ChangeProfile MusicUsername ChangeThread Title Style Change
    Ok i might as well vote today so i don't vote last minute again.

    I don't have Nerine so this is paper verdict only.

    Stats:

    HP: 18727
    Absolutely atrocious. There are only three rainbows who have worse HP than her. That alone speaks glass canon but more on that later.

    Atk: 8644

    Same as Pink. The Highest Atk in the game currently. Really Really Awesome.

    Defense: 3044

    It's good enough.

    Grading: Despite the fact she has the same Atk as Pink i can't give her the same grade as Pink (S-). Nerine has way lower HP and Defense compared to Pink. Her Atk barely managed to safe her from C-Tier here. I will be generous here and give her B-

    Skill Damage Type and Skill Activation Chance:

    Deals 2.9x damage to all enemies
    24% (Lv1) → 34% (Lv5)


    I would like the other version with more Skill Act. and a little less damage more on her to be honest. This is the weaker form of AOE Damage in my humble opinion.

    Grading:
    B-

    Abilities:

    Everything is represented in that section. ̶t̶̶h̶̶e̶̶ ̶̶g̶̶o̶̶o̶̶d̶̶,̶̶ ̶̶t̶̶h̶̶e̶̶ ̶̶b̶̶a̶̶d̶̶ ̶̶a̶̶n̶̶d̶̶ ̶̶t̶̶h̶̶e̶̶ ̶̶u̶̶g̶̶l̶̶y̶̶ ̶

    Increases Attack for party members by 30%.
    That's nice. 10% above average. Good job,Girl.

    Increases Skill Activation Rate for party members by 1.28~1.36x based on one's own Skill Level (1~5).
    By now you should now how much i love that ability. You almost get two girls in terms of Skill Act for one if you decide to invest Equipment Flowers.

    Increases Damage of Skills for party members by 15%.
    Good Ability. Not amazing on it's own but stacked with others really potent.

    Increases Defense for party members by 30%, increases damage reduction when defending by 5.3%, and allows oneself to resist fainting with 1 HP remaining up to 3 times per battle.
    That Ability somewhat negates her bad HP cause you have to possibility to resist fainting three times in one battle. That Ability is really good but to me it looks like Nerine has some sort of Identity Crisis. Does she want to be a Hard Hitting Glass Canon or a Bulky Defender Type of Character? Still that Ability is always good to have.

    Ignores effects from Speed-altering panels in maps.

    Except for that one Ability her Ability Package looks good.

    Grading:
    B

    Team Building
    The only archetype where she really shines and i would even say she is a stable is the Skill Damage Archetype. Her superior Skill Act. Ability and Her Skill Damage Ability make a nice combo. For all other Archetypes she just functions as a placeholder.

    Conclusion:
    Nice Girl for Skill Damage Teams (might even be a stable). For other Archetypes she just functions as a Placeholder Rainbow with nice Skill Act. Support.

    Final Verdict:

    If she is used in a dedicated Skill Damage Team: B
    If she is used in any other archetype: C+

    The B-Vote counts cause i always judge Girls based on their best performance in the Archetype they fit into the most.
    Last edited by Wutan; 08-07-2018 at 09:20 AM.

    DMM FKG ID: 986648592
    Name: Wutan

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •