Well, just kicked a guy from FL this morning, he did 87 damage to my Seed Bearer <10 minutes after it spawned >.<
Only two other friends got a piece of it :' (
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Well, just kicked a guy from FL this morning, he did 87 damage to my Seed Bearer <10 minutes after it spawned >.<
Only two other friends got a piece of it :' (
I have 1 spot open right now and i prefer Allies from this Forum, so if anyone interested and want to add me, you are welcome.
Please give me a Private Message on this Forum, so i know you are from here.
Rules:
1. Please do not nuke Raid Bosses (especially Seed Bearers).
2. You should be an active Player
That's all:)
FYI, sorry I hit one of your RBs with a team of 4 rainbows, taking out about 75% of its HP when it still had 1.5 hours left. It wasn't a SB and I didn't kill it (thankfully I hit it with 1 team of 4 and not one of my full 4 squad teams) but I still felt bad lol. Especially since I know you're one of the informed players who visits this board.
That team I hit the boss with is actually a team meant to bring down a Boss' HP without killing it, generally meant for use around the 1 hour mark if boss is still over 75%. The problems were: 1) Boss had been up for half an hour tops and 2) Team needs fine-tuning to not deal THAT much lol. I just removed one rainbow so it has 3 (Anemone, Alpinia and Sakura, if you're wondering). Team should be able to deal about 50-60% of the HP from most level 60-70 bosses. Just, for non-SBs, if EVERYONE just uses a single 2*, boss isn't going to die lol. Though boss usually gets nuked around the 15 minutes remaining mark if it survives that long lol.
That's fine. I like your Synergistic Thinking.
Last night i have encountered 2 Seed Bearers. Unfortunately not all of my Allies are from this Forum. They nuked them with the typical 89 Damage... that's one of the reasons i only want Allies from this Forum. Everyone should benefit from a Seed Bearer :)
I will never have any luck on getting SB as RB. Eaxctly how much seeds they drop? Otherwise, I think typical high level RBs is enough for me.
At least 200 midgrade for every participant (have summoned SB 2-3x now) but what's more important it lasts 24 hours but with 90 HP (though with insanely high def) so it can potentially give out that number of seeds to more than 5 people
I summoned one and got pissed off an ally reduced the HP by 75% and only one other ally got to it
Yeah, I saw someone say they know people who have teams to deal about 50% to level 50, 60 AND 70 bosses (I'm not THAT OCD lol) so I figured have a team that can seriously hurt, but not kill, RBs.
I don't exclude non-forum dwellers from my FL, but I DO give priority to forum users for new slots on it. Five of the last six people I added to my FL are on this forum.
Random Note: I saw someone with the FKG name "Raid Boss Lives Matter" lol
current lvl: 75, helper squad: 86k, 381 speed
I tag RB with a single 2* and usually do less than 1k damage. seed bearers get hit for 1-2 damage
I've been increasing in lvl so quickly for the last couple weeks, I no longer have allies with helper squads stronger than mine. that said, my helper squad only has four 4* and one 3* girl as all my 5* that I've gotten from events and gacha are still low lvls.
that will change once my main 5* (waterlily) gets to lvl 70 and has some ampys pumped into her. but until then, my (helper) squad is mainly being used as a rear guard and cleanup crew.
if you're looking for another rainbow friend, just ignore this. cause I don't have any.
but soon my main squad will be able to solo the final boss in 12-5
otherwise
id: 558164414
p.s. I consistently kick people that 1-shot just spawned RBs and those who don't bother to log in during events.