One funny thing I remember. One time I accidentally nuked my own RB then a few days I checked my list to clean inactives. I remember having a full list but I am seeing 29/30, seems someone left. I was thinking I got booted because I nuke my own RB
One funny thing I remember. One time I accidentally nuked my own RB then a few days I checked my list to clean inactives. I remember having a full list but I am seeing 29/30, seems someone left. I was thinking I got booted because I nuke my own RB
FKG ID - 736832430
I get that for this event these bosses have higher HP than normal raid bosses, but there will ALWAYS be someone who doesn't read this forum and nukes the bosses as soon as they see them. What I'm saying is that those of us who do read this forum (and in particular, this thread) don't need to be the ones to limit the number of allies that get a reward from the bosses.
Just adding this here... Guys remember to see HOW MUCH TIME is left on a boss before attacking it. If the boss has only 30 mins or less left and still has most of it's hp then hitting hard or even nuking it is a GOOD thing..... I have seen so many bosses lost this event due to 10-12 people hitting for sub 1K damage on bosses with 1.8mill hp. Most of them were not my own cause I hit my own for 600k to start but still this has been annoying and a waste of so many raid points.
Nuking has it's uses, do not forget that. The only boss that should never be nuked by anyone but the owner is a seed bearer.
True, the ?-8 bosses have made hitting hard a priority, but part of that is because there are so many bosses flying around now that you don't get to collect hits from everybody out there. Also, the 6K extra leaves came and went for a lot of people, so they no longer have to collect them and there's nothing else we can get from them but useless leaves. It's a judgment call. As a general rule I'm not spending RPs on the marauders anymore, but if I see one about to expire and I have full RPs I suppose I can toss a big hit on it.
If you're legit having problems getting to all the manyus, that's one thing. If it's just 'I'm annoyed because my bosses aren't dying,' that's quite another.
I NEVER nuke a seed bearer because 24 hours and 90 HP tops means it should die LONG before the 24 hours expires (and I kick anyone that does nuke it, I've had a few SBs of mine disappear in <10 minutes, that's so annoying). However, the timer is important, yes, but that said, I RARELY see a RB with a timer <30 minutes because it seems someone always ends up nuking it before it hits 1 hour.
It was something I saw a lot of during the last event, had at least 12 (only 2 my own) bosses escape because of it. But then again I'm Australian and it could be my timezone is just dead so we have to hit stuff harder to see it fall. I NEVER nuke a SB either... I will sometimes hit it for 2-3 damage tho if I need the raid points for the daily and don't have time to spawn other bosses.
Currently watching Buster Wolf's Seed Bearer. 18 hours left, 40/90 HP left, 17 participants (including Buster) so far. Would be nice to see one of those things hit 30 participants for once, which is only possible if the remaining 13 invites use a low level single girl group.
Pretty sure I'm on the hit list (2 damage IIRC), and while it'd be nice for it to hit 30, I'd be happy to just see 20-25 participants, pretty much every SB I've seen got nuked at some point and didn't even hit 10 participants. It's nice to see that every now and then there's a SB that DOESN'T get nuked.
I don't have a full friendlist so I'm pretty sure that was everyone I had.