I like this first turn Kerria..She really is good at everything!
I am just going to replace Scotchbroom who can rest up until we get Dogwood bloom. Really want Maple to get bloomed to go with her..
...and put her on deck team on blue whale
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Damn this is a busy picture. One might go blind looking at this:silly:
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I put Alpinia and Saffron on the bench until the counter multiplier gets un-nerf. Anemone, Apricot, Mistletoe, and Soap-chan are so much better right now. TP suffers, but so what? Did my best to make a CRIT team with what I have, even though as far as I can tell it still doesn't stack with weakness. But its getting the job done with Loquat:grin:
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sucks that nutaku nerfed her too...
Iberis adds weakness damage towards hit AND pierce on DMM... meaning she should have had 5 ability effects, not 4. (DMM is +32% atk for everyone, up to +20% skill rate based on affection for everyone, enemies miss 12% of the time, adds weakness damage for hit and pierce types for 3 allies with herself included)
not liking what they might do to Helenium then, cause her bloomed state gets 6 on DMM (+20% atk for everyone, +40% more atk for for 3 allies with herself included, up to +20% skill rate based on affection for everyone, counters 100% of the time with 4.25 times def and that's doubled if super counter triggers, +22% def for everyone with 4% reduction when defending and she stays at 1 HP when KO'ed for up to 3 hits, boss damage increased by 12%).
i could be wrong, but i'm hoping they simply got buffed later and we didn't get that yet cause A LOT of characters are far different on ability effects than their DMM versions.... even some weaker rarities
It is safe to assume that you will probably never see those abilities, unless we get the the point where the bloom is so late that the enhancement has already occured.
Nerine's abilities were supposed to have been changed months ago, and yet they still the same.
All rainbows started off with 4 abilities, and more were added later to make them better than rarity grown units, which in turn led to rarity grown getting better and it has been a back and forth game since :|
Mountain Lily CSQ equipment:
Majestic and Chaste Earrings (orange-gold) 224/50