I had some lag sunday through wednesday. Then windows updated, and the lag dropped considerably. Then Flash got an update as well, and lag disappeared.
I had some lag sunday through wednesday. Then windows updated, and the lag dropped considerably. Then Flash got an update as well, and lag disappeared.
No need to guess; it's easy to find out:
If your version isn't that number at the bottom, then you need to update your Flash Player (click the Update) button in that right-click menu. If you have a 64-bit processor, then you should be using the 64-bit player, not the 32-bit.
If this isn't the issue, then it's hard to say really; there are so many possibilities and I don't know how Nutaku has things set up on their end. For all I know you might be inadvertently blocking some elements that are unique on the Nutaku side.
No lag for me on either Nutaku or DMM only games that lag for me are Brave Girl Raven and Kamihime
I looooove Nutaku.
(if anyone's asking, 5th chest is another small normal borring wood chest, with a small normal borring blue manyu)
we really need the crafting system impleneted. One of its biggest + is the ability to craft 3 L5 manyus into one L20 medium manyu. Extremely useful.
The crafting essentially has you saving some gold at the expense of total exp:
L5 Manyu = 720 exp
L20 Manyu = 1800 exp
L100 Manyu = 4800 exp
3 L5 Manyus: 1 L20 Manyu is a loss of 360 exp.
3 L20 Manyu: 1 L100 Manyu is a loss of 600 exp.
But, it costs less gold to fuse one Manyu compared to three of them; if gold isn't an issue, then the only other purpose would be to consolidate for storage. Sure, the crafting will be a QoL change, but it doesn't seem to be that huge of a deal to me.
Seeing as the Blooming itself consumes quite the number of gold coins, I find the option to save some rather nice.
Also the leveling up feels "faster" to me when its done with the L20 manyus once, instead of twice/thrice with the L5 ones. This is especially true the higher you climb on the current LVL.
Plus the option to make extra space when necessary is also quity handy.
Overall its a good function and I think many people would find it worthwhile, since I know for sure there are some guys here who are hardcore Inventory shuffle mages, unwilling to increase their space, thus having to play that Diablo-esque Inventory Tetris all the time
I'm not saying that the crafting is entirely worthless, just that it's only a way to reduce some gold costs and/or consolidate character slot storage for manyus. As for "feeling", I can't really address that; I promise you if you compare adding one L20 Manyu to adding three L5s you'll see that the latter option gives more exp (though it might be hard to see with high leveled girls). If it feels faster clicking just one Manyu to add instead of three, consider that you're actually spending -more- time overall clicking via crafting.
As I said before, it's a decent QoL change (and options are almost always better than not), but it's not a huge deal.
Last edited by Taon; 09-18-2017 at 12:46 PM.