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  1. FKG
  2. Flower Knight Girl Integration

  1. #1

    Guaranteed crash after leveling up.

    It seems that after they implemented stamina "spillover", where your remaining stamina before leveling up is added to the full bar afterwards, the game would *always* crash on me minutes after leveling up. The "an error has occurred" message would pop up, and I'd be forced to refresh the game, and the stamina carried over would be lost. I found that immediately going on a search would also do this.

    I'm not one for conspiracy theories, but this seems like such a convenient "bug" and it happens without fail. I feel kind of cheated. Has anyone else experienced this?


  2. #2

    Join Date
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    It happened for me every time. The thing is, when you level up, your stamina actually resets to what value you have at maximum at current level, but system shows you that your stamina is that value+what stamina you remained with before leveling up. It's just a visual bug.

    Because, if you try to use 1 Exploration Point for gaining some stamina, when you finish that, you can see your actual stamina and not some kind of tricked value.

    The error that is showing is simply an error that shows up whenever your local value of any variable in-game doesn't match with the server-sided one.

    For example, if you try to modify your Gold value using Cheat-Engine, you can do that, but if you try to use your gold and you actually didn't have the amount that you need, but you do now by modifying it (for example 200k for an evolution) that error shows up. It's just that.

  3. #3
    Lantana topwaifu Guest
    guess the age old adage about wasting all the stamina before leveling still holds true.

  4. #4

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    My experience with this is the crash occurs when I attempt to use the stamina that I had before the spillover:

    Had 250 stam before leveling, spillover raised the total to 642/392. I didn't use any raid points or gathering after leveling, just continued running whaleship and was able to do this 8 times; the moment I tried running another mission with 242/392, FKG crashed. But when I loaded it back up, I was still at 242/392 and was able to continue running whaleship as normal. After I ran out of stam, then I used my gathering points.

    My advice is not to burn your raid points/gather points until after FKG crashes and see if it affects your stam still. It'll be awhile before I level again, but I'll try to remember to record it if the bug is still happening then.

  5. #5
    Unregistered Guest
    ^

    This is exactly what happened to me. I ran my extra stamina out, game crashed, I reloaded and had the amount of stamina I would have expected to have.

  6. #6
    In the DMM version of the game, you actually do get to keep your spillover stamina. The reason the bug keeps coming back is because they have to keep removing this benefit every time they start with the current DMM build.

  7. #7

    Join Date
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    This is not uncommon actually. They keep removing a lot of things from the dmm build when they implement it on nutaku. Skills, dodge, stamina bug, exc.

    Flower Knight Commander | IGN: Ampchan | FKGID: 300316473 | Discord Name: Ampchan
    Total Power: 658K | 41/52 Current Allies | Level 165 | FKG Discord Channel

  8. #8

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    Quote Originally Posted by JellyWoW View Post
    This is not uncommon actually. They keep removing a lot of things from the dmm build when they implement it on nutaku. Skills, dodge, stamina bug, exc.
    ...compensations...

    Nutaku ID: 556500612

  9. #9
    Thank you for the replies, everyone. I'm sort of glad I wasn't just being paranoid. I'll try to follow Taon's method and see if I can still fully enjoy the spillover stamina. Otherwise, I guess I'll need to start planning and calculating when close to leveling up, to make sure I've expended as much stamina as possible beforehand.

    This is probably the first game with energy/stamina spillover I've come across with such a problem. Then again, I've only started playing mobile and browser games since 2 years ago.

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