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  2. Flower Knight Girl Integration

  1. #51
    Unregistered Guest
    Quote Originally Posted by Zandel View Post
    I find it strange that other Vets of this game are having issues with whale ship.... do you not all have 80+ max level 5* girls by now? I mean I only add XP to girls as part of the daily quest each day and I have enough to fill the ship and change it to the colour I want without adding a non-max level girl and i'm a casual 2-3 or so logins a day player (morning, lunch{about 50% of the time} and after work).

    Add to that the event equipment and my ship gets to 1.1mil of the right colour no trouble and I have yet to lose a single mission with that.
    The more you run, the more likely you are to see the rarer occurrences. As I said above - I've had a few really close calls in my numerous 7-5 attempts.

    To give an idea of how many 7-5 runs I've done, I've gathered around 18k sun medals since Tuesday. That means, I've probably run 7-5 around 40 times. I've probably been one turn from losing three times. If things go really poorly for skill activation for me and really great for the pest, I assume I could actually lose. So, does it happen often? No. Can my team struggle? yes. Does it usually? no. But at 1.25m total power, I'd have not expected any close calls.


  2. #52

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    Quote Originally Posted by Unregistered View Post
    and then you hit a run with 7-8 turns without activation abilities. guess you got lucky enough times. and it became somewhat of an issue since 6-5 and 7-5. so, yeah, bless your gods
    If you are hitting any more then 1-2 rounds with no activation abilities from your girls then there is something wrong... most have 20-30% activation rate.

    And if you mean the ship itself... then that is even worse RNG because abilities are 40% likely to proc vs not. It should never go more then 2-3 at most attacks without a proc.
    Last edited by Zandel; 01-18-2018 at 01:12 AM.
    Flower Knight Girl: 255445855

  3. #53
    Unregistered Guest
    Quote Originally Posted by Zandel View Post
    If you are hitting any more then 1-2 rounds with no activation abilities from your girls then there is something wrong... most have 20-30% activation rate.

    And if you mean the ship itself... then that is even worse RNG because abilities are 40% likely to proc vs not. It should never go more then 2-3 at most attacks without a proc.
    yeah, it's called bad luck. like some peeps never seeing a rainbow for a year, while others pull double those. it happens

  4. #54
    Unregistered Guest
    Quote Originally Posted by Zandel View Post
    If you are hitting any more then 1-2 rounds with no activation abilities from your girls then there is something wrong... most have 20-30% activation rate.
    This is just how random works. A coin can land on heads 10 times in a row. And we know exactly how often we expect it to happen: it should happen, on average, one out of every 1024 set of 10 coin flips.

    The scenario sketched above is helpful to understand how to farm. Maybe losing 7-5 is a 1/8 chance. Which means that you might be able to clear it many times before coming across that one loss. But suppose the you know that there is no way you can lose 6-5. Then you should farm 6-5. Why?

    For 720 stamina, you'll attempt 7-5 8 times and be successful 7 of them which gives 7*396 = 2772 or 7*418 = 2926 sun medals (depending on which route your whaleship takes). But for 720 stamina, you'd complete 6-5 9 times and be successful for all of them which would give 9*351 = 3159 sun medals. Knowing the probability to fail shows you which map you should farm. 1/8 failure chance isn't very high and might not be inferred in just a couple of attempts. And yet, 1/8 is high enough to make 6-5 the more efficient sun medal farming map.

  5. #55

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    I completely understand the logic behind this and after posting in this topic I had my first whale ship crash since they added it. had a run of 5 non ship skills in a row with the pest getting it's max damage skill 3 times in a row.... bad luck on top of bad luck. In the end it came down to one hit... If I had another 2-3k HP I would have won.

    After the fact I did some upgrades and got an extra 1-2k ATK and 2-3k DEF so I don;t think i'll have that trouble again. Guess I forgot to put Equipment on some of my girls.
    Flower Knight Girl: 255445855

  6. #56
    Unregistered Guest
    Quote Originally Posted by Zandel View Post
    I completely understand the logic behind this and after posting in this topic I had my first whale ship crash since they added it. had a run of 5 non ship skills in a row with the pest getting it's max damage skill 3 times in a row.... bad luck on top of bad luck. In the end it came down to one hit... If I had another 2-3k HP I would have won.

    After the fact I did some upgrades and got an extra 1-2k ATK and 2-3k DEF so I don;t think i'll have that trouble again. Guess I forgot to put Equipment on some of my girls.
    There should be almost an 8% chance of rolling the 60% option 5 times in a row. You have yet to see bad luck on that front.

  7. #57

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    The thing with WS in later stages is, you need that BLOOM on your girls. The raw stat increase is what you need for you WS.
    I´ve been playing this game for a damn long time and just got my ass handed to my on the last stage of the new WS mission.
    Unless you whale and have tons of 6* ov every color, your 5* of which most will be event ones anyway, wont have the stats to beef up the WS attack high enough for smooth sailing.

  8. #58
    Unregistered Guest
    Quote Originally Posted by Myrdin View Post
    The thing with WS in later stages is, you need that BLOOM on your girls. The raw stat increase is what you need for you WS.
    I´ve been playing this game for a damn long time and just got my ass handed to my on the last stage of the new WS mission.
    Unless you whale and have tons of 6* ov every color, your 5* of which most will be event ones anyway, wont have the stats to beef up the WS attack high enough for smooth sailing.
    2nd affection is a somewhat ok boost too.

  9. #59
    Unregistered Guest
    As for whaleship: I'm a little surprised when I see Edelweiss or Evening Primrose that aren't level 80 in a helper group. Edelweiss is an event girl, so anyone can get her. Evening Primrose is the free 5* you start the game with. As for second affection, it makes a huge difference. It's around 3k total power. That's more than any single piece of jewelry - and cheaper too. Across 40 girls that's 120k total power. That's more stats than my 5 girls in team 8 have.

  10. #60
    Unregistered Guest
    Does everybody get Evening Primrose as their first free 5* now?

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