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  1. #11

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    Legendary Rider

    Legendary Rider
    Level Atk Hp BDSM Steroids Vodka
    1 10 7 5 4 1
    2 8
    3 10
    4 11 6
    5 11 5
    6 13
    7 7 2
    8*
    9
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    * needs a duplicate to evolve

    Next table is when fused. The system only shows what a lvl 1 character and a lvl 1 item is. If i can remember to check, i will play the cards and record that data to confirm
    Atk HP BDSM marijuana FuCk YoU Pink Condom
    Rare Ring 13 10 5 7 1
    EPIC Thinker 12 12 5 8 2
    EPIC Secretary 5 8 2
    The gains from fusion differs. For this card, it usually keeps a trait from character, a trait from item, and gives a new trait neither had. All fusions give marijuana. The card already had BDSM. FU gives some defense and pink condom gives a random ally defense.

    From looking at it, BDSM is the current # from unfused character card. FU and Pink condom are the current # from unfused item card. marijuana is set from the rarity of cards fused.

    Can be obtained from 50 gem gacha. Also is the prize for logging on 21 days in a row.
    Last edited by hornyg4mer; 1 Week Ago at 10:16 AM.


  2. #12

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    EPIC Proctologist
    Level Atk Hp BDSM Whip Butt Plug
    1 10 9 3 1
    2 4
    3 10 1
    4 11 5
    5 6 2 2
    6 11 12
    7* 14 7
    8
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    * needs a duplicate to evolve

    Next table is when fused. The system only shows what a lvl 1 character and a lvl 1 item is. If i can remember to check, i will play the cards and record that data to confirm

    Atk Hp marijuana BDSM FuCk YoU Pink Condom
    Rare Ring 13 12 6 3 1
    Epic Thinker 12 13 7 3 2
    Epic Secretary 11 14 7 3 2
    The gains from fusion differs. For this card, it usually keeps a trait from character, a trait from item, and gives a new trait neither had. All fusions give marijuana. The card already had BDSM. FU gives some defense and pink condom gives a random ally defense.

    From looking at it, BDSM is the current # from unfused character card. FU and Pink condom are the current # from unfused item card. marijuana is set from the rarity of cards fused.

    Can be obtained from 50 gem gacha. Also is the prize from completing Adventure mode, (levels,stars): (_,_) and (_,_)
    Last edited by hornyg4mer; 1 Week Ago at 10:14 AM.

  3. #13

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    FAQ of abilities (in no particular order):
    Name Image Effect Explanation of Effect Stage to Proc
    Vodka Shot glass Deals (x) amount of damage to any card that attacks a card with this skill. In other games, it would be called thorns or spikes. Basically defensive damage given when attacked. Effect proc after enemy attacked.
    Silicone Boobies Cards adjacent to a card with this skill get (x) amount of extra attack When played, the card to the left and right gain a permanent attack boost. Any fused cards go back to the default attack and health values. Usually only helps the left card, as you need to play the right card and fuse with this ability to benefit the right card. Effect proc when played, before you attack.
    BDSM Black submissive mask Cards with this skill gain (x) amount of attack after dealing damage to an enemy card or hero One of the best abilities! Each turn this card attacks, it permanently gains attack. Attack resets to default when fused, so if your card has enough attack to kill, don't fuse it. Effect proc after you attacked.
    Syphilis Green germ A card with this skill that makes a successful attack will cause the attacked enemy card to take (x) amount of damage each round In other games, it would be called poison. Attack needs to be successful (doesn't count if shield took some of the damage). Also, any card that fuses loses this affliction. Best used on already fused cards Effect proc after your attack, and after the enemy attacked.
    Whip Black whip Cards with this skill will steal (x) amount of attack from boosts given to the opposing enemy card and then give the attack to itself The ability steals the attack boost a enemy gains, keeping the enemy at original attack and giving your card a attack boost. This boost is permanent, but you still have to survive the round to use it. Any fused cards go back to default attack and health of fusion. More likely used as a defensive skill, keeping the enemy from heavy damage rather than a offensive boost for you, although it can benefit your attack if your card can tank that round. Helpful, but should be considered an unplanned bonus. Effect proc before the enemy attacks
    Anal Plug Pink anal butt-plug Hits a random enemy card, causing (x) amount of damage One of the best abilities! A card that has this will cause damage before they attack. Can be helpful when going 1v1, as it weakens the enemy before attacking, causing life point damage if attack is higher than enemy health. Can also be useful in supporting your other cards if they didn't successfully kill the card they were matched against. Effect proc before you attack.
    Fuck You Middle finger Cards with this skill are blocked from (x) amount of attack damage dealt by an enemy card. One of the best abilities! In other games, it would be called shield. Negates a certain amount of damage, either ability or attack, per round. Can also negate the effects of poison if that attack is weakened enough. Effect proc during an enemy's attack
    Poppers Prescription Bottle Cards with this skill reduce the effects that prevent attack damage to an enemy card by (x) amount This is specific only to cards that give shields (ex Fuck You and Condom). If the opponent has either abilities on them (either originally or supported) it decreases it by x amount. Not very helpful as it is too specific, and your better off just having a really high attack to break through rather than trying to plan for this to work. Effect proc before your attack
    Condom Pink square Prevents (x) amount of damage dealt to a random friendly card for one turn This is a temporary shield boost for a card (excluding this one). A good support ability for any card played 2nd or on. It takes effect when it is this cards turn to attack, and is random. Effect proc before attack
    Enema Blue round ornament Cards with this skill increase both max and current health by (x) amount whenever two cards are combined by the card owner When you fuse (excluding this one), this card gains health. It is considered a heal, because your gaining health, but your also gaining max health (if you can find a way to heal it). If card is fused, it will revert back to the original attack and health of fusion. Don't rely on this ability too much, as it keeps your cards from dying but doesn't help you defeat the card. Many times the enemy can do alot of damage, so it prolongs your death, but wont survive too much longer. Helpful, but should be considered a unplanned bonus. Effect proc after you play a card that fuses
    Security A black figure with white tie. $ in shield Protects the card with this skill, as well as adjacent card(s), from being affected by enemy skill damage This is specific only to cards that give damage (ex Marijuana and Anal Plug). If the opponent has either abilities it decreases it by x amount. This does protect the cards to the left and right of this one also. A defensive ability that can help you survive, but not very helpful in turning the tide if your opponent has strong attack cards. Helpful, but should be considered a unplanned bonus as it is specific to certain abilities. Effect proc during your opponents attack
    Marijuana Green drug leaf Heals the card with this skill by (x) amount after dealing damage to an enemy card One of the best abilities! In other games, would be called life-steal. After you attack, if the enemy isn't defeated, will damage the enemy and heal your card for that amount. Really helpful in finishing off a strong enemy, or healing to tank another attack. Doesn't heal if your original attack already kills the enemy. Also no damage to life points if ability is what kills the card. Effect proc after you attack
    Viagra Blue VGR pill Increases the attack of a random friendly card by (x) amount for one turn A temporary boost in attack for that attack turn. Very helpful for the first fight, as you want to keep the enemy on defense. Because of the summoning sickness, you can avoid any damage if you just kill off their cards the turn they are summoned Effect proc before your attack.
    Energizer Blue beer can with red bolt Restore (x) amount of health to a damaged friendly card each turn In other games, would be called heal. Randomly picks a damaged card and heals it. Helpful, but considered a unplanned bonus (because its still random) Effect proc before you attack.
    Bomb Black bomb Deals (x) amount of damage to enemy card(s) adjacent to the card that is attacked by a card with this skill When this card attacks, any enemies to the left and right of the target get this damage. Can be strategized to help finish off a weakened enemy or soften up the right card before your unit attacks it. Effect proc after you attack
    Steroids Flexing bicep Cards with this skill gain (x) amount of additional attack whenever two cards are combined by the card owner When you fuse (excluding this one), this card gains attack. Don't rely on this ability too much, as it has to survive a turn before it takes effect. Helpful, but should be considered a unplanned bonus. Effect proc after you play a card that fuses
    Strap On Blue triangle with dildo Reduces the attack of a random enemy card by (x) amount for one turn Temporary attack decrease. Good defensive ability when the opponent has a hard to kill card (usually one already fused). This helps keep you from losing that turn, but wont save you for long if you cannot destroy that enemy card. Will lose affliction if enemy card becomes fused. Effect proc before you attack
    Golden Condom Yellow square Prevents (x) amount of damage dealt to all friendly cards for one turn A fusion only ability! Like the condom, it gives shields to all friendly cards. Defensive ability helpful against strong cards, although you would need a few cards with this to really stop attacks. Effect proc before this card attacks
    Golden Energizer Yellow and green can, with red bolt ? A fusion only ability! Only seen on fusions with the card Underwear {EPIC Rarity}. Like the beer can, this ability heals all cards for x amount. Helpful when cards are able to take a hit without dying. Effect proc before this card attacks
    Pink Viagra Pink VGR pill ? A fusion only ability! Like the viagra ability, this gives x attack to all friendly cards. Effect proc before this card attacks
    So far these are all the abilities. PM me if you find one i missed, or have a better description.
    Last edited by hornyg4mer; 1 Week Ago at 07:27 PM.

  4. #14

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    EPIC Vamp
    Level Atk Hp BDSM Steroid Butt Plug
    1 11 8 1 2
    2 1 3
    3 10 2
    4 2 4
    5 11
    6 12 3 3 5
    7* 12
    8 4 6
    9
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    * needs a duplicate to evolve

    Next table is when fused. The system only shows what a lvl 1 character and a lvl 1 item is. If i can remember to check, i will play the cards and record that data to confirm

    Atk Hp Marijuana Butt Plug FuCk YoU Pink Condom
    Rare Diamond Ring 14 11 5 2 1
    Epic Thinker 13 12 7 2 2
    Epic Secretary 12 13 7 2 2
    The gains from fusion differs. For this card, it usually keeps a trait from character, a trait from item, and gives a new trait neither had. All fusions give marijuana. The card already had BDSM. FU gives some defense and pink condom gives a random ally defense.

    As for the growth of attack and health, i cannot explain the formula for that quite yet.

    From looking at it, BDSM is the current # from unfused character card. FU and Pink condom are the current # from unfused item card. Marijuana is given from the rarity of cards fused, but the # isn't set, as it grows depending on the level of base cards

    Can be obtained from 50 gem gacha. Also is the prize from completing Adventure mode, (levels,stars): (_,_) and (_,_)
    Last edited by hornyg4mer; 1 Week Ago at 08:06 PM.

  5. #15

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    Edited for update
    Last edited by hornyg4mer; 4 Days Ago at 09:31 PM.

  6. #16

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    I currently use the following cards with their current level

    Legendary Rider 1
    Epic Elf 2
    Epic Journalist 7
    Epic Officer 3
    Epic Proctologist 1
    Epic Rebel 1
    Epic Vamp 1
    Rare Bride 6
    Rare Lolita 5
    Rare Nurse 6
    Rare Pianist 5
    Rare Pregnant Mom 6
    Rare Stylist 5
    Rare Trainer 2

    Epic Harp 1
    Epic Tequila 1
    Epic Thinker 1
    Rare Diamond Ring 1
    Rare Egg 1
    Rare Ice Cream 5
    Rare Scene Star 1
    Rare Sex Doll 6
    Rare Strip Club 1
    Common Alcohol 5
    Common Carnival Mask 4
    Common Erotic Shooting 4
    Common Latex Costume 1
    Common Machete 1
    Common Pain Killers 1
    Common Reller Skates 4

    I use Bing Bang Lv 7

    I get another Epic Rider tomorrow, but as you can see I never leveled up the one I had. Mainly because it costs so much viagra. And I am usually leveling up the ones where I have enough doubles, not really looking at the stats. I probably have too much stuff in my deck too, and should swap some items with better ones, like the Epic Gold Bar which I have in my inventory.
    Last edited by Pochaco; 1 Week Ago at 02:59 AM.

  7. #17

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    Quote Originally Posted by Pochaco View Post
    I currently use the following cards with their current level

    Legendary Rider 1
    Epic Elf 2
    Epic Journalist 7
    Epic Officer 3
    Epic Proctologist 1
    Epic Rebel 1
    Epic Vamp 1
    Rare Bride 6
    Rare Lolita 5
    Rare Nurse 6
    Rare Pianist 5
    Rare Pregnant Mom 6
    Rare Stylist 5
    Rare Trainer 2

    Epic Harp 1
    Epic Tequila 1
    Epic Thinker 1
    Rare Diamond Ring 1
    Rare Egg 1
    Rare Ice Cream 5
    Rare Scene Star 1
    Rare Sex Doll 6
    Rare Strip Club 1
    Common Alcohol 5
    Common Carnival Mask 4
    Common Erotic Shooting 4
    Common Latex Costume 1
    Common Machete 1
    Common Pain Killers 1
    Common Reller Skates 4

    I use Bing Bang Lv 7

    I get another Epic Rider tomorrow, but as you can see I never leveled up the one I had. Mainly because it costs so much viagra. And I am usually leveling up the ones where I have enough doubles, not really looking at the stats. I probably have too much stuff in my deck too, and should swap some items with better ones, like the Epic Gold Bar which I have in my inventory.
    More info is needed: What star level are you on in Adventure 1?
    What Adventure are you on that gives green Rares as the reward?
    What Adventure are you on that gives blue Epics as the reward?
    How often do you play?
    What PvP rank are you?
    Looking at my abilities guide, which abilities do you think would help you? Research fusions that give that ability.
    How much cash (bucks) ingame do you have?
    How much viagra (to level) do you get from having 10 tries in adventure?


    I think i see the problem. Im only suggesting my thoughts.
    Looking at the deck you have, your just using one of each. I can understand that from a collector mentality, but any card you have at level 1 wont help you. Also any common item card at level 1 also wont help you. Those common items don't even have a ability, and they don't fuse well unless you waste a couple of hours and in game bucks. I also collect, and have 1 of each common in my vault, but i wouldn't play them, even if they were maxed.

    Recommended: Remove all the common cards from your hand

    Next, looking at your deck, you have a bunch of items.
    I can assume you just started researching everything and anything? Like i have before, i researched fusions (by checking the combos with the item card as the base) and figured out which items give which fusion abilities, and i came out with 3 that match with everything i play. You want abilities like Anal Plug, Fuck You, Bdsm, and Marijuana. Especially Marijuana! When the opponent has 30+ health, you want to have an extra attack that also heals your card. That it the most OP ability of them all! Your going against a OP AI that has cards almost leveled to max! You need just one card combo that you know will kill most of the time. It equates to a 5% chance of winning the fight (because that combo needs to be in your hand from the start), but as you create another fusion with the same item, your chances go up to 10%.

    Recommended: DONT USE GOLD BAR. It gives golden condom, which wont help you survive with level 1s. At least max out your thinker and have it researched with something (test this out and see if it wins the fight when fused first thing).
    Obviously it will be a stronger fusion with a higher leveled card, so if you still lose, remember how close it was to killing your enemy. All recommendations are for battles in A1Star12.


    The grind will be to get viagra, which at the beginning is rare.
    You want to get to the end of Campaign 1, star 12. That is where you grind out viagra. It took me a while to get there and consistently win, but i can do it on auto pilot and win 95% of the time. The % of drop is 50, but it sometimes drops every time, and sometimes never drops. Thats ok because there are other ways of getting some viagra to power up (Pvp chest every 12 hours, and recycling your common cards you dont need). Lets say you had 10 chances to fight in "Adventure". If you won all of the fights and it was a 50% drop rate, you should be getting (79x5) = 395. Thats alot to rank up a card. If you dont feel like ranking up your legendary cards, i suggest you rank up your EPIC officer, vamp, or proctologist or the items EPIC thinker. You want those 4 cards to be maxed, but its your decision. If you get 395 every 2 hours and 30 minutes, have you been getting on multiple times daily?

    The reason i say that are those cards can tank the first card in the mentioned Adventure most of the time. Having them ready to tank and kill will mean winning more often. I still lose on Adventure 1, star 12 because of the enemy proctologist or their thinker. If my first card didnt have enough time for bdsm to grow or fused, i can lose that fight.

    Lets focus on your strongest card so far: journalist has steroids, syphilis, and vodka. Steroids don't help until you fuse, which means either your first card had to survive or you have to play a card and then fuse. If this is your strongest card, how do you expect a weaker card to survive? Next, syphilis is decent, but requires the enemy to attack. Also, if the enemy is fusing that turn, it becomes useless. Last, vodka. Again, requires your enemy to have attacked you. It isn't even strong enough to be considered damage, and that is hoping your journalist is still alive.

    Bride, Nurse, and Prego Mom are all cards i used to have in my deck as fillers. Mine are at least level 10, and they still suck. The only reason they got played is that i can fuse them with a epic item and they gain some extra attack with the marijuana it gains. Alone they arnt able to survive, and if you get to fuse them, it needs to be able to destroy the card that turn or it will die. The problem for you (i can assume you dont have them fusing with thinker) is that the other items you have suck. What you want is a item card to be in your hand, and can be used on anything, rather than specific card combos, which screw you if you dont get one of the two. Like i advocate alot, fuse thinker with everything. Once you get it in your hand, you can fuse on the second turn, and that should be able to lead you to victory. If not, level the cards used and see if that works.

    Conclusion: you could be worst off. I suggest you trying my "3 item cards with everything else" guide. Just maxing out the thinker (for example) and researching that item with ANY and ALL of your EPIC cards, and see how that does for you. Any time you get a thinker in your hand, play that first, combined with a good EPIC next round. If it doesnt kill your opponent, max the card and try it again.

    In my own deck, most of my EPIC cards are still level 6. I have 2 Vamps, 2 Proctologists, and 2 secretaries. All still level 6. Here is my deck, but it is always changing:

    Name Level Bdsm Anal Plug Fuck You
    Legendary Rider 14 X
    Legendary Rider 2 X
    Epic Elf 6 X
    Epic Journalist 7
    Epic Officer 6 X
    Epic Proctologist 6 X X
    Epic Proctologist 6 X X
    Epic Rebel 12
    Epic Vamp 6 X X
    Epic Vamp 6 X X
    Epic Secretary Girl 6
    Epic Secretary Girl 6
    Epic Thinker 6 X
    Rare Trainer 15 X
    Rare Trainer 13 X
    Rare Trainer 12 X
    Rare Hero Lisa 10 X
    Rare Diamond Ring 15 X
    Rare Diamond Ring 15 X
    Rare Diamond Ring 13 X
    I just upgraded my Rider, only because i only need 2 in my deck. I would drop my Elf, Journalist, and Rebel if i had another epic character that is already in my deck, even if these are higher levels. The idea is to have a whole deck of the same good card, and not a deck with 20 different cards. I usually level up cards to max before i start leveling another card, and will put the card im leveling into the deck, because even if i get the card in game, i got other cards to play over. I have skipped around a bit since getting my 2nd legendary from logging in. That said, my ring and trainer can survive.

    From the table, i showed which of my cards have the abilities i am focusing on. Rebel and Journalist dont have those abilities, so thats why they are the first to be fused, and still would be replaced if i got another epic that fits my deck. Also remember that my deck's priority is to kill on the first attack.
    Last edited by hornyg4mer; 6 Days Ago at 01:02 AM.

  8. #18

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    Adventure 1, Star 12

    I posted this to help everyone grind for Viagra. Im not sure what else to add, but let me know what info would be helpful to you.

    Opponents deck:
    Card Level Attack Health Condom Fuck You
    Ice Cream 14 9 22 3 1
    Ice Cream 14 9 22 3 1
    Vamp 9
    Officer 6
    Officer 6
    Proc 10
    Proc 10
    Diamond 12
    Diamond 12
    Diamond 12
    Tequila 13
    The actual deck info wont help you much.

    All you need to know is that there are only 2 cards you have to worry about:
    Ice Cream and Diamond Rings! Both have high health, and Fuck You adds to it. Both require an attack of 23 to kill. If you dont, it will fuse and make the fight harder. The AI cheats, returning a fused card back to the full health value. Unlike when you fuse, and you gain some health depending on the difference between what the current health was, and what it would have gained after fusion. AI gets a full heal, while you gain a few health points.

    23 attack seems like alot, because even with my leveled deck, the highest attack without fusion is 15.

    THINGS YOU CAN DO:
    Avatar- mine gives +4 attack, which is helpful
    Fusion- all my cards get a 8 marijuana (thinker item + any character).
    Bdsm- if played first, you gaining attack in preparation for these two cards. This works if not up against Ice Cream or Diamond Ring from the start. If you are (against these two from the start), hopefully the opponent doesn't fuse next turn.
    Anal Plug- Great ability that does damage before your attack. Also helpful if you have multiple cards already in play.

    Worst cases: Opponent gets a Fusion Proctologist. This is the one scenario i could lose the fight. Once they get this out, it will keep gaining attack (not only does it have high health, but bdsm and could have either Anal Plug or Marijuana). If it is in the first slot, you wont be able to take it out because of its high health. After the each round it attacks, it will have gained 7 attack. Only way to win is having multiple cards already in play, and throwing high health cards to limit the amount of life point damage your taking. the longer the fist, the more devastating this card will be. If none of your cards already in play have Bdsm, your probably not gonna win, as you cant gain momentum when its killing your newly played cards, and hurting life points while doing so. It all falls on the cards already active, which gets blocked by the opponents newly played cards at some point.
    Last edited by hornyg4mer; 6 Days Ago at 01:52 AM.

  9. #19

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    Quote Originally Posted by hornyg4mer View Post
    More info is needed:
    What star level are you on in Adventure 1?
    What Adventure are you on that gives green Rares as the reward?
    What Adventure are you on that gives blue Epics as the reward?
    How often do you play?
    What PvP rank are you?
    Looking at my abilities guide, which abilities do you think would help you? Research fusions that give that ability.
    How much cash (bucks) ingame do you have?
    How much viagra (to level) do you get from having 10 tries in adventure?
    I cleared everything of 1: Sweet revenge
    The next green epic cards to unlock are at 5: Wet bikinis
    The next blue epic cards to unlock are at 4: Dangerous pleasures

    I actually stopped progressing once I cleared 1: Sweet revenge, as I'm stuck there grinding for viagra

    I play every time I can actually do something, so when a chest unlocks, or my adventure bar is filled, etc. Only when I sleep I'm not playing.

    In PVP I play level 5.

    I'm always around 25000 cash, as I continuously research every combination possible.

    I don't get much viagra, maybe 1 in 10 plays.

  10. #20

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    Quote Originally Posted by Pochaco View Post
    I cleared everything of 1: Sweet revenge
    The next green epic cards to unlock are at 5: Wet bikinis
    The next blue epic cards to unlock are at 4: Dangerous pleasures

    I actually stopped progressing once I cleared 1: Sweet revenge, as I'm stuck there grinding for viagra

    I play every time I can actually do something, so when a chest unlocks, or my adventure bar is filled, etc. Only when I sleep I'm not playing.

    In PVP I play level 5.

    I'm always around 25000 cash, as I continuously research every combination possible.

    I don't get much viagra, maybe 1 in 10 plays.
    Cool, your farther than i expected. Its too bad your only getting 1 out of 10.

    Keep doing what ever your doing, as my comments before are suggestions. If you are setting your game on auto, the computer may be fusing the worst combo possible (I only researched the fusions i want, so the computer cannot mess that up). You're obviously winning your fights so just got to keep grinding. Im PvP 9, so thats why i have access to the higher avatars.
    Last edited by hornyg4mer; 6 Days Ago at 08:20 AM.

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