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  1. #1

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    Town Of Sins game

    https://townofsins.com/

    Hey everyone!

    New game online. Its called Town of Sins, and its a card game.
    I think it is still fairly new (beta) so lots of bugs, but if you start now (and enjoy it) hopefully you keep your progress when it turns to the alpha. Anyway, there are some interesting card battle mechanics, and the artwork is pretty cool. As a horder myself, i enjoy trying to see every card combo (it changes the artwork and attacks). Im also a free player (which means i dont plan to spend any money), so it will be a while before i get really good stuff.

    Any questions or discussion can be done in this thread, as I am looking for things to advise them to fix. Would love to hear your suggestions. I also think i did pretty well at the beginning, so if you want tips i got some of those too

    Artwork reminds me of the western type adult games


  2. #2

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    Items Thread Title Style ChangeThread Title Style Change
    It took couple of seconds looking to loading screen to close it and never ever open again....
    This graphic style make me cringe.

  3. #3
    Unregistered Guest
    Well thats too bad. The opening graphic is horrible compared to the art style of the cards.

    Its not for everyone, but i think in comparison to the pictures in Fake Lay, its pretty nice.

  4. #4

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    Quote Originally Posted by hornyg4mer View Post
    Any questions or discussion can be done in this thread, as I am looking for things to advise them to fix. Would love to hear your suggestions. I also think i did pretty well at the beginning, so if you want tips i got some of those too
    The game balance looks good overall and the combining of cards is very interesting. Chapter 6 is quite hard though, and probably needs quite some card upgrades. And there lies a problem as the viagra for upgrades is hard to come by and requires quite some grinding.
    Of course there are options when you spend money, and I would have bought them all as I enjoy playing. However epoch never seems to work for me. At least Smutstone has a fallback sales agent. I do look forward for them to fix this so I can buy all the upgrades.

  5. #5
    MRaven Guest

    Observations

    The game balance for adventure mode is... odd. In some of the earlier chapters you can beat gold while getting ROFLstomped by bronze later on. The difficulty jumps up quickly in some chapters without warning.

    The 12 hour cooldown on the arena chest means you are probably not going to be able to do it twice a day. An 11 and a half hour cooldown would at least let you attempt to get in 3 wins in the remaining half an hour.

    In the Research lab, you don't get a preview of what will be created, you have to go back and forth between the combo screens. It would be nice if there was a preview before you start the research.

    I have run into several issues in battle:
    Sometime a card is destroyed by survives at 0HP, and then I am forced to reload, and the battle isn't continued, it is just counted as an automatic loss.
    Sometimes in battle, especially with multitouch on a touch screen, a card somehow magically gets a copy stuck in the display. This continues on during each fight until reload (as in, the card even shows up in new fights), though the card isn't interactable, it's at the top layer blocking the view.

    Almost all, if not all, of the high end characters are Futas, while this is comedic, I would not be surprised if some people quit the game after seeing it.

    When you finally fully defeat someone in adventure mode, there is a % chance when beating them that you will get viagra. For example, the first Polly has a 50% chance. (Not sure if this is consistent as I am F2P and she's the only one I've fully cleared) I have experience far, far less than 50%. 4/17 wins so far has rewarded Viagra, I'd ask them to look at this.

    At least early game, cards being recycled into energy is comically bad, as you get to several points where you cannot beat any of the adventure mode fights. With the fights eventually capping out and still being able to be fought, this might balance out eventually.

  6. #6

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    Quote Originally Posted by MRaven View Post
    The game balance for adventure mode is... odd. In some of the earlier chapters you can beat gold while getting ROFLstomped by bronze later on. The difficulty jumps up quickly in some chapters without warning.
    It is a bit weird, but once you hit your limit with silver cards, you need to go back to the beginning and battle green cards. Then go back and battle blue cards. It is not linear.

    Quote Originally Posted by MRaven View Post
    The 12 hour cooldown on the arena chest means you are probably not going to be able to do it twice a day. An 11 and a half hour cooldown would at least let you attempt to get in 3 wins in the remaining half an hour.
    Twice a day is possible, but I don't sleep much.

    Quote Originally Posted by MRaven View Post
    In the Research lab, you don't get a preview of what will be created, you have to go back and forth between the combo screens. It would be nice if there was a preview before you start the research.
    This is quite annoying yes, I just take any two random cards now as it is too much trouble to check it.

    Quote Originally Posted by MRaven View Post
    Almost all, if not all, of the high end characters are Futas, while this is comedic, I would not be surprised if some people quit the game after seeing it.
    I don't know if anyone would really mind, I don't, I would have bought the ones which are for sale if buying would work.

    Quote Originally Posted by MRaven View Post
    When you finally fully defeat someone in adventure mode, there is a % chance when beating them that you will get viagra. For example, the first Polly has a 50% chance. (Not sure if this is consistent as I am F2P and she's the only one I've fully cleared) I have experience far, far less than 50%. 4/17 wins so far has rewarded Viagra, I'd ask them to look at this.
    Viagra is really too rare, I can hardly upgrade any cards.

  7. #7
    Unregistered Guest
    Interesting mechanics, card artstyle is quite nice but the overall aesthetic is rather cringy. But I guess there are people who are into degradation and other 'edgy' stuff there.

  8. #8

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    For my deck, i research specific combos. That is, i have item cards like the rare "wedding ring", and the epic "thinker" and "secretary girl". The reason for these are when fused, they give my cards life steal (marijuana leaf) and all the cards i use can be fused with them. I also have my cards all have random damage (butt plug) so they can help each other clear fights.
    To give you an idea, i have 2 legendary horse riders (from logging in daily), vampire, police officer, elf, journalist, proctologist, and rebel. I also have trainer and wedding rings, which i added because i cannot upgrade the other cards any more till i get a duplicate.

    When fused with the items i listed above, they mostly have either the life steal, the damage butt plug, or bdsm, all of which help them kill off on the first turn they get to attack, so that way the enemy can only play defense. If your first card cannot one hit kill the card, you run into difficulties.
    ALSO fyi, i use Miss Gadget as my avatar. I have all of them, and she is the only one that gives 10 to attack of a random ally card. The rarest avatars are bugged and all their abilities dont proc yet.

    The game is going to switch of beta some time soon. I look forward to seeing my rank, given that i also am a f2p person. Since i posted on this forum, I've been checking my account often enough.

    Like someone said above, you beat the campaign as much as you can, gaining the green cards, then go back to the first one to get the blue cards. At the beginning there will be alot of losses, but as you max out a vamp or proctologist, if you get them out first and can fuse them with a item, you will probably win. The best "Hero" card you can get is the Lisa (the first two are a common and rare heroes that suck).

    Log on for 21 days for that legendary, which doesnt survive well being first card played, but can be fuse and also has bdsm so if it can survive its first fight, it will gain enough attack to survive from then on.

    Last tip from me for now: Use your gems on card packs. Dont waste it on opening chests, which will open them selves after the right amount of time. The game lagged one time and i clicked unlock a chest and wasted the gems i saved up, so be careful of that
    Last edited by hornyg4mer; 06-24-2020 at 11:40 AM.

  9. #9

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    I wish they had an auto button to build your deck, or at least some indication of deck strength.

    To build a deck manually, you would need some kind of graph layout where you see your cards, their possible combinations as lines with variable thickness indicating the combined strength or something. Right now it's not easy.

  10. #10

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    Quote Originally Posted by Pochaco View Post
    I wish they had an auto button to build your deck, or at least some indication of deck strength.

    To build a deck manually, you would need some kind of graph layout where you see your cards, their possible combinations as lines with variable thickness indicating the combined strength or something. Right now it's not easy.
    I can give you a top 10 cards list if you want, and why i like each card.

    Like someone said before, your goal at the start is to beat campaign levels for the common cards. When that gets too hard, back track to get the green uncommon cards. Replace your deck with the green ones, and you can start leveling some of these (like trainer or wedding ring if you have those). Your main goal is to be strong enough to get rare blue cards from the campaign.

    Obviously, when you get blue cards, replace alot of your green ones with it. Then level those up till you can beat the last star of the first level (so you can grind out viagra to level more cards).

    Here are my top 10 that i have and why you want to use them:

    Legendary Rider
    This is a hard one to come across, so i understand if you dont have one yet. If you log on daily for 21 days, you get one free. I actually got one from the 50 gem gacha, and im about to get another in 2 days. This card is awesome because she has 5 bdsm, which if you can play her first and use an item on her, she will only get stronger each round. Downside is she starts at 7 health, and even at lvl 7 she still only has 13 hp (very low and easy to kill if she cannot 1HKO. The item is important unless you know she can 1HKO. I use the Miss Gadget avatar, which helps boost the attacks by 4 atm. Fuses with my 3 items

    EPIC ITEM Secretary Girl
    Items are the most important, because they secure the kill and survivability of your cards. this one, when fused, gives all my cards marawana (5 to green, 7 to blue, and 8 to red), which is a life steal. Basicly after the original attack, it stabs that enemy with X, and heals my card by X (or what ever was left from the stab). The other abilities it gives the fusion differs depending on the character your using it on, but your only goal is to keep killing their first card. I only have 1 from the campaign, and i got one from the gacha

    EPIC ITEM Thinker
    Same as above. Important to have in the deck. Both this and secratary have the F*ck YOu ability, which is a shield. That makes it easier to survive if you only have a hand of items. You can throw one out on the first round, and hope you draw a character (any that fuses) next. Another similarity is that both items can combo with all the other characters i list below, so you can use it on any character unless i say otherwise. You dont want a deck of different cards, you want a deck of alot of the same (so you dont have to worry about which fuse and dont fuse). I only have 1 from the campaign

    ALSO, dont research all types of combos. Just these 3 items with everything in your hand

    EPIC Proctologist
    One of the abilities you want on all your cards is Bdsm, which means it grows its attack by X each turn. Very good for the first card thrown because if it can kill, it can survive. If it survives, it gets stronger, till you dont have to worry about killing power. Also gains another ability, butt plug (X rng damage). Not super helpful but chips that damage before your attack, which helps it kill the cards. You want to chip that damage because the difference will damage the enemy avatar. Note that if you fuse a card, it will not heal (but will gain hp from the fusion) and will lose any attack boosts (but will gain attack from fusion). This is a good tactic if your card has poison, but the enemy can do it too (unless you kill it first). Again she fuses with my 3 items

    EPIC Vamp
    Another card with both bdsm and butt plug. Except butt plug is the main ability and it gains bdsm. Again fuses with my 3 items

    RARE Trainer
    This is high on the list for its high hp and attack, as well as her butt plug ability. She can be a good first card, but makes a great support 2nd or more since she can still damage the enemy if they are still alive. Fuses with my 3 items, and can be evolved because she drops alot from the gacha.

    RARE ITEM Wedding Ring
    Again, items are great. This item also has FuCk YoU, a shield. Its not as good as the other items, but still gives marawana from the fusion.

    EPIC Officer
    This card is like the other two, in that she has butt plug damage. She also has silicon (gives attack to person next to her when played) which makes her a support, and whip which steals attack boost if the enemy across from her has one. Not the best first card, but at higher levels can 1HKO the last star of first campaign. Can fuse with my 3 items

    HERO Lisa
    This one is hard to get, as you need to beat campaign 3 at 12 stars. Hopefully you can beat it twice and get two, as evolving her is recommended. She is kind of weak at the beggining, having only 16 hp at lvl 5 (easily killed if she cannot finish the enemy off). She has Bdsm. Her other two abilities are defensive (strap on weakens the enemy attack, which is good, but we dont want them to survive long enough to attack, and enema which gains hp when others fuse. Again, enemy shouldnt be able to attack anyway). Even with my strong deck, it took me a while to beat the 12 stars on campaign 3, and even at lvl 10 she is weak. her best part is that if she survives the first attack, she will be able to heal from my other cards fusing, and should hopefully be strong enough to never get attacked again.
    THIS CARD CANNOT FUSE, so if she is weak, there is nothing you can do but try to fuse others to heal.

    EPIC Elf
    EPIC Journalist
    EPIC Rebel


    These last three are ok. They all fuse with my 3 items, and at level 6 do decently. If i had extras of the ones above, i would replace these with those, as these are just holding space in my deck.

    The other fillers of your deck dont matter, as the ones listed above take priority. i auto play my matches alot so i have alot of confidence in the deck.


    Dont use other epics not listed, and dont use any white commons. Some of my greens are filler but they are all being evolved to max so they are better than average fillers.

    I am also a F2P kind of person, so all this was from grinding and no money. If you payed for cards your way better off. I dont think you can obtain certain cards unless you payed for them, as i get the same cards over and over again. Im sorry if this wasnt the details you wanted, so i can work on a table if you want. LMK

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