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  1. #11

    Join Date
    Aug 2015
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    Quote Originally Posted by Pochaco View Post
    I currently use the following cards with their current level

    Legendary Rider 1
    Epic Elf 2
    Epic Journalist 7
    Epic Officer 3
    Epic Proctologist 1
    Epic Rebel 1
    Epic Vamp 1
    Rare Bride 6
    Rare Lolita 5
    Rare Nurse 6
    Rare Pianist 5
    Rare Pregnant Mom 6
    Rare Stylist 5
    Rare Trainer 2

    Epic Harp 1
    Epic Tequila 1
    Epic Thinker 1
    Rare Diamond Ring 1
    Rare Egg 1
    Rare Ice Cream 5
    Rare Scene Star 1
    Rare Sex Doll 6
    Rare Strip Club 1
    Common Alcohol 5
    Common Carnival Mask 4
    Common Erotic Shooting 4
    Common Latex Costume 1
    Common Machete 1
    Common Pain Killers 1
    Common Reller Skates 4

    I use Bing Bang Lv 7

    I get another Epic Rider tomorrow, but as you can see I never leveled up the one I had. Mainly because it costs so much viagra. And I am usually leveling up the ones where I have enough doubles, not really looking at the stats. I probably have too much stuff in my deck too, and should swap some items with better ones, like the Epic Gold Bar which I have in my inventory.
    More info is needed: What star level are you on in Adventure 1?
    What Adventure are you on that gives green Rares as the reward?
    What Adventure are you on that gives blue Epics as the reward?
    How often do you play?
    What PvP rank are you?
    Looking at my abilities guide, which abilities do you think would help you? Research fusions that give that ability.
    How much cash (bucks) ingame do you have?
    How much viagra (to level) do you get from having 10 tries in adventure?


    I think i see the problem. Im only suggesting my thoughts.
    Looking at the deck you have, your just using one of each. I can understand that from a collector mentality, but any card you have at level 1 wont help you. Also any common item card at level 1 also wont help you. Those common items don't even have a ability, and they don't fuse well unless you waste a couple of hours and in game bucks. I also collect, and have 1 of each common in my vault, but i wouldn't play them, even if they were maxed.

    Recommended: Remove all the common cards from your hand

    Next, looking at your deck, you have a bunch of items.
    I can assume you just started researching everything and anything? Like i have before, i researched fusions (by checking the combos with the item card as the base) and figured out which items give which fusion abilities, and i came out with 3 that match with everything i play. You want abilities like Anal Plug, Fuck You, Bdsm, and Marijuana. Especially Marijuana! When the opponent has 30+ health, you want to have an extra attack that also heals your card. That it the most OP ability of them all! Your going against a OP AI that has cards almost leveled to max! You need just one card combo that you know will kill most of the time. It equates to a 5% chance of winning the fight (because that combo needs to be in your hand from the start), but as you create another fusion with the same item, your chances go up to 10%.

    Recommended: DONT USE GOLD BAR. It gives golden condom, which wont help you survive with level 1s. At least max out your thinker and have it researched with something (test this out and see if it wins the fight when fused first thing).
    Obviously it will be a stronger fusion with a higher leveled card, so if you still lose, remember how close it was to killing your enemy. All recommendations are for battles in A1Star12.


    The grind will be to get viagra, which at the beginning is rare.
    You want to get to the end of Campaign 1, star 12. That is where you grind out viagra. It took me a while to get there and consistently win, but i can do it on auto pilot and win 95% of the time. The % of drop is 50, but it sometimes drops every time, and sometimes never drops. Thats ok because there are other ways of getting some viagra to power up (Pvp chest every 12 hours, and recycling your common cards you dont need). Lets say you had 10 chances to fight in "Adventure". If you won all of the fights and it was a 50% drop rate, you should be getting (79x5) = 395. Thats alot to rank up a card. If you dont feel like ranking up your legendary cards, i suggest you rank up your EPIC officer, vamp, or proctologist or the items EPIC thinker. You want those 4 cards to be maxed, but its your decision. If you get 395 every 2 hours and 30 minutes, have you been getting on multiple times daily?

    The reason i say that are those cards can tank the first card in the mentioned Adventure most of the time. Having them ready to tank and kill will mean winning more often. I still lose on Adventure 1, star 12 because of the enemy proctologist or their thinker. If my first card didnt have enough time for bdsm to grow or fused, i can lose that fight.

    Lets focus on your strongest card so far: journalist has steroids, syphilis, and vodka. Steroids don't help until you fuse, which means either your first card had to survive or you have to play a card and then fuse. If this is your strongest card, how do you expect a weaker card to survive? Next, syphilis is decent, but requires the enemy to attack. Also, if the enemy is fusing that turn, it becomes useless. Last, vodka. Again, requires your enemy to have attacked you. It isn't even strong enough to be considered damage, and that is hoping your journalist is still alive.

    Bride, Nurse, and Prego Mom are all cards i used to have in my deck as fillers. Mine are at least level 10, and they still suck. The only reason they got played is that i can fuse them with a epic item and they gain some extra attack with the marijuana it gains. Alone they arnt able to survive, and if you get to fuse them, it needs to be able to destroy the card that turn or it will die. The problem for you (i can assume you dont have them fusing with thinker) is that the other items you have suck. What you want is a item card to be in your hand, and can be used on anything, rather than specific card combos, which screw you if you dont get one of the two. Like i advocate alot, fuse thinker with everything. Once you get it in your hand, you can fuse on the second turn, and that should be able to lead you to victory. If not, level the cards used and see if that works.

    Conclusion: you could be worst off. I suggest you trying my "3 item cards with everything else" guide. Just maxing out the thinker (for example) and researching that item with ANY and ALL of your EPIC cards, and see how that does for you. Any time you get a thinker in your hand, play that first, combined with a good EPIC next round. If it doesnt kill your opponent, max the card and try it again.

    In my own deck, most of my EPIC cards are still level 6. I have 2 Vamps, 2 Proctologists, and 2 secretaries. All still level 6. Here is my deck, but it is always changing:

    Name Level Bdsm Anal Plug Fuck You
    Legendary Rider 14 X
    Legendary Rider 2 X
    Epic Elf 6 X
    Epic Journalist 7
    Epic Officer 6 X
    Epic Proctologist 6 X X
    Epic Proctologist 6 X X
    Epic Rebel 12
    Epic Vamp 6 X X
    Epic Vamp 6 X X
    Epic Secretary Girl 6
    Epic Secretary Girl 6
    Epic Thinker 6 X
    Rare Trainer 15 X
    Rare Trainer 13 X
    Rare Trainer 12 X
    Rare Hero Lisa 10 X
    Rare Diamond Ring 15 X
    Rare Diamond Ring 15 X
    Rare Diamond Ring 13 X
    I just upgraded my Rider, only because i only need 2 in my deck. I would drop my Elf, Journalist, and Rebel if i had another epic character that is already in my deck, even if these are higher levels. The idea is to have a whole deck of the same good card, and not a deck with 20 different cards. I usually level up cards to max before i start leveling another card, and will put the card im leveling into the deck, because even if i get the card in game, i got other cards to play over. I have skipped around a bit since getting my 2nd legendary from logging in. That said, my ring and trainer can survive.

    From the table, i showed which of my cards have the abilities i am focusing on. Rebel and Journalist dont have those abilities, so thats why they are the first to be fused, and still would be replaced if i got another epic that fits my deck. Also remember that my deck's priority is to kill on the first attack.
    Last edited by hornyg4mer; 06-30-2020 at 01:02 AM.

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