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  1. #1

    Join Date
    Jul 2016
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    Harem Heroes Wiki Hero
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    I have no opinion on this toppic. However, all of you are complaining about the grand cost of the pachinko what makes this game "bad".

    1. You don't HAVE to pay, you can obtain everything excluding epic armor and 6 or 7 girls from regular play.
    2. The epic Pachinko is a GUARANTEED girl, what other games expect to have for 5000 gold, during limited time. This game has it always. And excluding the fact that you can obtain kobans without even spending money.
    3. Complaining about this won't work, give contructive feedback and give idea's. In proper ways, so they are able to take it on.

    I've been here since the start of the game and I rule the wiki, yet so many people complain whilst they don't even buy nor have feedback. This is not how a community should act, only complaining about your shortcommings.

  2. #2
    pheebor Guest
    Hi Greetingz,

    It seems that you manifestly _do_ have an opinion on the topic.

    But since you took the time out of your day to answer so completely, I feel I should give you the respect of a point by point response.

    1. Of course you don't -have- to pay. But there are things you cannot get without paying if you enjoy this game. There are completionists out there, but quite a few, I think, who would still not dole out over a hundred bucks for a few paper dolls.

    2. It has to have a Guaranteed girl at 10x, as the chances of spinning one up are vanishingly small, even at the high price per spin. I factored the fact it was guaranteed into my previous post. And yes, you can get khobans, but at a rate so slow on average that it would take several years to earn a single girl. Even the entire Christmas event will net you only about 140 of the 900 you need, and the rest of the year is MUCH less generous. So why bring that up? Your in-game khoban game is not meaningful to this issue.

    3. I did have a constructive feedback, just one you didn't like. My feedback was: reduce the price to about 1/5 to 1/10 per roll of what it is now. As someone who has programmed gamified systems for years myself, I know this to be something they can accomplish in under a single hour of work, and frankly I would be shocked if it took that long. I would expect that would entice much more use of Epic, and actually earn more profit overall, than charging a very high price for, lets face it, a very small reward.

    Think of it this way. Q. Why can't McDonalds charge $50 for a quarter pounder? I mean, wouldn't they make more money?

    If you understand the correct answer to that question, you will understand my feedback.

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