Chugging my way through Celebration! at the moment.

Always willing to give feedback.

I do appreciate that W5 started when you guys said it would.

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I will say this, I really HATE having Boss girls be epic packinko only, for a few reasons.

1. Does not allow free players to obtain girls at an optimal time:
When I'm grinding out a world that's when I'm fighting the boss the most and if I have to fight the boss later, I'm lagging behind. Especially since they take forever to get anyways.

2. It makes the game feel P2W, for example Jeanne has the highest Hardcore in the game at 3.6 and Sheheramazond is at 3.3. You may say that isn't much of a difference. Perhaps,I do feel though in principle that any advantage you pay for, auto makes it P2W.

I understand you guys need to make money (I admire you guys for even making this game happen as a dev myself) but I do think you should have boss girls be BOTH epic packinko and obtainable through persistence

Hell I think you would be better off by have 3 packinkos
1. Cash - Common and Rare items with a chance of One epic at 10 spin
2. Epic (Kobans) - Rare and Epic Items with a Boss girl guaranteed at 10 spin
3. Premium (Kobans) - Epic items and Premium girls

Then if there are enough things for an event, make a event specific packinko. (Cash or Kobans)