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  1. #1

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    itsa a low budget game

    kinda put all your hopes on it too much in one boat, man

    still a dupe thread and kinda vain effort since the devs don't have a lot of =what's the word"

    "PR and outreach" excuse my "ettiqutte" if u saw dat discord shit thread

    you probably notice a lot of bugs and lots of areas that needed "improvement and expansion"

    Hey, im a cynical old man who only plays dis game out of fucking boredom it's a miracle I didn't drop it
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

    Signature made by Myrdin

  2. #2
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    I could picture a minor game mechanic being added where a fraction of all xp that the player receives is also received by their current battle team. It wouldn't be a huge difference, making even the largest xp gains in the game effectively worth less than some of the cheapest xp items for those girls. But it would soften the "wall" of reaching the level cap since you could still be working on leveling up your harem after that. With something like that, xp wouldn't lose all meaning for a player until ALL of their harem reached the cap (and even then there are new girls being released to push that second "wall" further back).

    I cannot see them adding a mechanic to bank unused xp for a future change to the level cap though.

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