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  1. #1
    Tyruss007 Guest
    Well I managed to get one of them (and this is why I hope that they will bring them back in the future ... like just add more and bring back this event girls for next year event or make new event where you have chance to get old event girls) ... but the drop rate was realy realy realy bad ... it sure can be just bad luck but I would be realy happy if they add some way to get event girls for sure ... maybe let us spend 10 mil for one or something

  2. #2
    Unregistered Guest
    Since there definitely was something wrong with the drop rate (with all these people complaining, including me) I hope we'll get a free event girl as compensation. *wink wink*

  3. #3

    Join Date
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    Quote Originally Posted by Unregistered View Post
    Since there definitely was something wrong with the drop rate (with all these people complaining, including me) I hope we'll get a free event girl as compensation. *wink wink*
    There was nothing wrong, A 0.1% X 3 = 0.3% it's still minimal. 3‰ means 3 in 1000. But that resets per each fight. It doesn't increase the more you fight. It's a dice roll to basicly roll 1000 6's in a row. Anyway, it's complete rng and people that didn't obtain the girls are just mad duo their lack of luck. No compensation

  4. #4
    It is funny to read all the comments.

    The last two events i have been Luck God, since i have obtained all girls. However, for instance, i obtained nothing in Valentine and Spring event.
    Luck is luck and random is radom.

    And although it is something frustating, if they x3 the drop rate you have three times more possibilities to get a girl.

    On the other hand, and a suggestion, i think that they could increase the drop rate such as the player is playing until a maximum. For instance, i do not know the exact drop rate, but if the drop rate is 1% they could increase it until 5% given X games. Although it keeps being random, the player is rewarded.

  5. #5

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    Well it must be super frustrating for completionist, or people who spend Kobans to refill stamina. Pay so much, give it time so much, get nothing in return.
    Personally, I'm fine with it. Get girls? cool. Can't get? okay. HH is more of a time killing game while waiting for other games stamina anyway. And with me recently start with Girl Symphony on DMM. I think I'll give up on HH entirely. The stamina stack on level up is very high that you can play continuously and you will level up again in no time. So technically it's infinite stamina for at least first 50 levels by my calculation.

    FKG ID
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    [Just a guy with bad self control and blow his gems for more salt and sodium chloride]

  6. #6
    I want the evolved Tatiana......I only got 3 event girls
    All of you probably got at least Geekette...so everyone got 1 event girl.
    Last edited by kruliaco; 05-15-2017 at 12:35 PM.

  7. #7
    Anonymous Guest
    Yeah, the RNG is absolute bullshit. Here's the thing - if a girl drop is actually 0.1% like people are saying, that means that, if you don't pay koban for it, you will get a new girl once every two weeks - if you fight the trolls every twenty minutes, 24/7. A 3x boost should in theory make that every five days - again, assuming you do not sleep. I'd give you more numbers but I need to go.

    - - - Updated - - -

    Yeah, the RNG is absolute bullshit. Here's the thing - if a girl drop is actually 0.1% like people are saying, that means that, if you don't pay koban for it, you will get a new girl once every two weeks - if you fight the trolls every twenty minutes, 24/7. A 3x boost should in theory make that every five days - again, assuming you do not sleep. I'd give you more numbers but I need to go.

    - - - Updated - - -

    Same as last guy, got time to math.

    So, let's say you actually do sleep, because you are actually human. And let's say you get 8 hours a night, and that you spend all day everyday playing this game. On a typical day - as opposed to a festival event - you spend 16 hours farming trolls. That's 48 fights a day, not counting the runoff fights you get because you actually have to sleep and are a loser because you aren't a mindless robot/the dev team's ATM.

    At that rate, with a 0.1% drop rate, you will get a girl once every THREE weeks, based on probability alone. With a 3x modifier, that might actually give you a chance at both girls - you should get one a week at that rate - but that assumes that 1) you actually are able to keep attacking trolls every 20 minutes, and 2) that the RNG biases out used numbers. It does not.

    That's why a 3x multiplier is useless - the rates are too low for the average player to actually get anything. It's not "Oh, you didn't get both girls? How unfortunate for you, sucker." If you got both girls and it wasn't by the skin of your ballsack, you are a statistical anomaly.

    - - - Updated - - -

    Yeah, the RNG is absolute bullshit. Here's the thing - if a girl drop is actually 0.1% like people are saying, that means that, if you don't pay koban for it, you will get a new girl once every two weeks - if you fight the trolls every twenty minutes, 24/7. A 3x boost should in theory make that every five days - again, assuming you do not sleep. I'd give you more numbers but I need to go.

    - - - Updated - - -

    Got time to math.

    So, let's say you actually do sleep, because you are actually human. And let's say you get 8 hours a night, and that you spend all day everyday playing this game. On a typical day - as opposed to a festival event - you spend 16 hours farming trolls. That's 48 fights a day, not counting the runoff fights you get because you actually have to sleep and are a loser because you aren't a mindless robot/the dev team's ATM.

    At that rate, with a 0.1% drop rate, you will get a girl once every THREE weeks, based on probability alone. With a 3x modifier, that might actually give you a chance at both girls - you should get one a week at that rate - but that assumes that 1) you actually are able to keep attacking trolls every 20 minutes, and 2) that the RNG biases out used numbers. It does not.

    That's why a 3x multiplier is useless - the rates are too low for the average player to actually get anything. It's not "Oh, you didn't get both girls? How unfortunate for you, sucker." If you got both girls and it wasn't by the skin of your ballsack, you are a statistical anomaly.

    - - - Updated - - -

    Fuck it, I give up trying to edit this shit.

  8. #8
    BgSt Guest
    Quote Originally Posted by Anonymous View Post
    At that rate, with a 0.1% drop rate, you will get a girl once every THREE weeks, based on probability alone. With a 3x modifier, that might actually give you a chance at both girls - you should get one a week at that rate - but that assumes that 1) you actually are able to keep attacking trolls every 20 minutes, and
    So I guess it's not 0.1% then. Every event I get both event girls and one or two regulars, and I probably get 16 "hours" of play in per day (I check in every hour or two and blast through whatever saved fight points I've got).

    Quote Originally Posted by Anonymous View Post
    2) that the RNG biases out used numbers. It does not.
    What does this even mean? It makes no sense.

  9. #9
    Quote Originally Posted by BgSt View Post
    So I guess it's not 0.1% then. Every event I get both event girls and one or two regulars, and I probably get 16 "hours" of play in per day (I check in every hour or two and blast through whatever saved fight points I've got).



    What does this even mean? It makes no sense.
    It means that if the RNG generates a value, that the system reduces (or removes) the chance for that value to come up again until all values have come out at least once. But that is not something the drop system in this game does.

  10. #10
    BgSt Guest
    Quote Originally Posted by soviras View Post
    It means that if the RNG generates a value, that the system reduces (or removes) the chance for that value to come up again until all values have come out at least once. But that is not something the drop system in this game does.
    That's not how it works. Say for the sake of argument there's a 0.1% chance of a drop, and mt_getrandmax() is 2147483647. You call mt_rand() and if the result is < (2147483647/1000) then a girl drops. If you want to increase the chance of a drop you don't go "oh mt_rand() returned 9823625 I'll remember that number and if mt_rand() returns that again I'll get a new random number instead" you just increase the probability.

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