So, I've been playing for over a month. I have a friend who started two days ago. I just realized now that this game has two points where it is severely lacking. I am thus going to address two flaws in the game in two separate forums so an admin or developer would hopefully view them and give each their own attention because they are both necessary.

The story is where this game really sells itself and is truly the best part of the game as well as where the creator’s/developer’s work really shines, but because of how much energy it takes and how long it takes to charge that energy, players will spend HOURS stuck on the same picture and only get their patience rewarded for 3-5 more pictures to that scene and story advancement – sometimes only 1 even. Likewise, the Herb Seller in the market is pretty much useless. He provides no value to the game in any way shape or form and is unnecessary for arena victories.

Solution for both points: Replace him or at least his stock effects with the following

Make the herbs instead give you Energy to keep going in the story at a unit/price ratio of 1 to 1,000 (example: energy for $5000, 10 for $10000, etc.). Herbs are useless to everyone right now, giving you temporary buffs that mean nothing seeing as how the tower gives no rewards for ranking at all. So, allow us to spend money so we can enjoy the Story Mode and its sex scenes seeing as this is the best part of the game where the most time and effort is being put by the creators/developers. You could even add in along with story energy different herbs for Arena energy since it is a separate resource. I would suggest making that cost significantly less unless you think people would abuse it in some way.