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  1. #101
    I noticed that the pachinko and shop prices also scale based on level, which creates another issue on the long run. The pachinko prices are reasonable for level 40, but if the scaling is linear like it seems to be, then at level 400 a single pachinko spin will cost 40400 currency (366200 per 10x) and a single common item in the shop will cost 83786 currency, 125985 per rare item, 143500 per epic item (which is actually quite reasonable) and an unknown amount per legendary item (if they even appear in the shop at all).

    This means that it could easily reach bizarre costs in order to obtain even generic items for higher level players. This is unreasonable, especially when there is a reasonable chance that legendary items won't appear in the shop at all and you need to use pachinko for them, resulting in people spending a full days worth of collecting money in just 1-2 clicks on the 10x pachinko and needing to spend a whole months worth for a reasonable chance at one you can actually use...


  2. #102
    Additional info on leveling up and buying stats, level 41 gave me +50 buyable stat points. There is probably a formula or pattern that dictates the amount you get, as it isn't constantly the same (as I didn't get 2000 stat points total), and I suspect it might be level+9. Will post more when I reach 42 and I can confirm or deny this.

  3. #103
    Jeez Guest
    I would second most of the points except I actually like that boosters now cost kobans. They are sort of "cheats" not really necessary and only for limited time. The perfect consumable to make players spend hard currency. Before those boosters were almost free when using the Pachinko.

  4. #104

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    I already did a bit of testing myself. When you start the game you can first upgrade stats now at level 3 and you get 45 upgrades. Then levels 4 to 9 add 15 more upgrades each.

    Level 10 adds 25 upgrades, level 11 adds 30, level 12 adds 40.

    When my testing alt account was still only 11 and my main account still level 40 - last upgrade at level 11 costed 383 while last one at 40 costed 3243. This gave me a difference of 2860 worth of 1430 upgrades done (with 2 cost raise each). With 29 levels in-between thats like 49.31 upgrades per level added.

    Then I hit level 41 on main account which added 50 more upgrades, my previous concepts died, new concept of a more or less steady raise was created. But that one instantly died too when I hit level 12 on alt account and got 40 more upgrades on it. This created new idea - that there is probably or 40 more upgrades at level 13 and from level 14 to probably cap of 400 we will get 50 upgrades per level, or if 13 gives 45, then 14 is too 45 and then the static 50 goes from 15 onward.

    I am close to getting to level 13 on that alt account (and actually 42 on main), if I get 40 or 45 more upgrades on it then my theory will be true. If its any number below 50 it would still be probably easily to calculate, any number above 50 would make no sense.

    Also first upgrade costs 5 (vs old 10) and from it till upgrades at level 41 it a static 2 increase per upgrade, or at least its 2 from start of the game to level 12 and on level 40 to 41 XD

    EDIT:

    Also you get quest energy regenerated to full on leveling up till level 10, aka hitting level 10 and above doesn't refill quest energy.
    Last edited by Eversor86; 08-25-2017 at 12:17 AM.

  5. #105
    Unregistered Guest
    As a pretty new player, with only two dropped girls, I was pretty upset when I spent last night waiting and collecting to get Rumiko to 3-Star Affection (because she had one of the best 3-star incomes in the game) only to have her drop to one of the worst 3-Star Incomes in my Harem when I woke up. Really Pissed me off actually.

  6. #106

    Join Date
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    Just hit level 13 on alt account. I got 40 more upgrades. So my theory of 15 upgrades per level till 9, 25/30/40/40 on levels 10/11/12/13 and then 50 from level 14 till cap seems to be the correct one. I will probably try to hit level 14/42 on alt/main account to confirm (thou the 14 on alt is more important).

  7. #107
    Quote Originally Posted by soviras View Post
    To sum up some of the issues and solutions people have stated and suggested:

    Affection scenes are too expensive, especially for older players with more girls. It's not reasonable if a girl costs more than 5 million total including the items you use to get her to 3 stars. An upgrade should never cost more than 100+ days to earn back with the bonus it gives, and certain upgrades take years to earn back with the current uncapped scaling prices. As such, there should be a cap to the prices in both affection points and money, as to not overwhelm people with the currently rather extreme prices and a single step should never cost more than 2 million total (which takes more than a year to recover already).
    Am I missing something? I only got new affection levels for Bunny and Juliette, which admittedly are very expensive, but I don't get what people are having to spend millions on atm.

    Another problem is that there's like, no reason to spin Pachinko or try to obtain items otherwise. Getting enough stats to beat bosses is trivial, and min/maxing is irrelevant when all your efforts are invalidated every time you level up.

  8. #108
    Unregistered Guest
    Raising affection become ridiculous. Normal flowers give 3 affection, and the cost 1251. However to level up a girl from affection level 2 to 3, I need 2803 affection. That's over a million just for the items on a single girl. So far the Rare lingerie was the best choice to buy for this case, but now it gives only 100 affection, and cost 41701. So after these updates I need to pay much more to get much less on the affection part. Very disappointing.

  9. #109
    Quote Originally Posted by vem View Post
    Am I missing something? I only got new affection levels for Bunny and Juliette, which admittedly are very expensive, but I don't get what people are having to spend millions on atm.

    Another problem is that there's like, no reason to spin Pachinko or try to obtain items otherwise. Getting enough stats to beat bosses is trivial, and min/maxing is irrelevant when all your efforts are invalidated every time you level up.
    The 5th affection level for Bunny costs nearly 1 million directly and a lot of items, the 5th affection level for Juliette costs nearly 2 million directly and even more items. Due to the changes to pachinko, losses have increased per spin so it's not really a cheap method to get items anymore (especially not on higher levels due to the cost scaling), and the shop prices are high as well. On Juliette alone, I had to spend 4 million total in items and pure currency just to get the last step done, and if you get a girl drop with 30+ girls in your harem it costs even more to reach the third tier of affection than it did to upgrade Juliette to the fifth.

  10. #110

    Join Date
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    Also a small joke note:

    If my theory about upgrading is right then we will have a static 50 more upgrades per each level with static 2 price increase till the new level cap of 400. If at level 40 we have total of 1620 upgrades per stat and last one costs 3243, then thats then 360 levels worth total of 18000 more upgrades per stat with first one costing 3245 and last one 35998 more and thus averaging at 21244 cost per upgrade and wooping 382.392 millions to hit a single stat from them being maxed out at level 40 (after update) to maxed at cap level.

    Seeing that there are 1620 upgrades from start to level 40, with starting price of 5 and last one being 3243, which averages at 1624 per upgrade - that gives us a total price to upgrade from scratch to max upgrades at level 40 of 2630880.

    Sum both together and max capping a single stat at a cap level 400 will cost us 385 millions 22 thousand 880 cash. Or 1155 millions 68 thousand 640 for all 3 stats. And from those upgrades alone each of our stats would be increased by 19620.

    EDIT:

    With how fucking slow they add story - which is main reason why I even play, and seeing how tower rankings aren't fixed - I predict that at least I wont even see that far into leveling/upgrading main stats ;]

    EDIT 2:

    The total upgrade cost calculated above also seems far smaller that affection upgrading our harem girls if what people say/calculate is right hehe.
    Last edited by Eversor86; 08-25-2017 at 01:01 AM.

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