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  1. #41
    Quote Originally Posted by Tanny View Post
    *sigh*

    I got the legendary item a pachinko and made a screen.
    I went to my inventory and... made a screen of the same item.
    I went to ms paint and used my legendary paint skills to make one image out of two.
    The pachinko price is the buy price, the shop price is the sell price.


  2. #42
    Man, I should have sold off all my inventory before this update... At this rate, 6 pages of items is going to take ages to sell.

  3. #43
    Sekhara Guest
    The current prices on things do not feel very good. Items are simultaneously more expensive to purchase while also only selling back for some ten percent of their original cost, which is an enormous cut from before where they sold at fifty percent. The rates of cash generation from some girls has been slashed dramatically (roughly thirty percent less an hour), with only a few of them buffed up in contrast. Experience and affection gain items for girls feel inconsequential in effect (but certainly not in cost) and do not appear to have scaled favourably for the player even with the relatively lower experience requirements for the girls.

    The removal of experience gain from boss battles seems a pretty bad oversight, given that they were previously such a large proportion of the player's (or at least my) gain. With such a vastly larger pool of levels to attain, this seems counterintuitive at best -- the story does not provide particularly impressive experience gain itself, and provides what it does at a much slower pace. They also (or at least the first three that I have access to) appear to no longer drop items, which was a good source of cash generation on the side.

    There was also a pretty substantial nerf to ego, though I'm not sure where it came in as none of my items have suffered a visible nerf in stats to account for the loss of nearly half my ego pool.

    Only level 25 and been playing for a few weeks. Having nearly twice the available battle points is nice, but on the whole the changes to me feel quite a bit worse than they do better.

  4. #44
    Unregistered Guest
    Quote Originally Posted by Apochrophage View Post
    Man, I should have sold off all my inventory before this update... At this rate, 6 pages of items is going to take ages to sell.
    Ditto, though for other reasons: Eg. I could have been richer selling them before the update then after, since prices for some of the items fell steeply. (Ex. The buff items, the uncommon one use to sell for like 1Xk, but now it's only around 2k)

  5. #45

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    Can someone link to the blog posts about changes? (assuming its in English)

    Can't discus about changes, cause with those lags game has now - its close to being completely unplayable. I mean trying to use energy on PvP battles is so slow I am barely doing it faster than the energy regenerates...
    Last edited by Eversor86; 08-24-2017 at 10:08 AM.

  6. #46
    Quote Originally Posted by Eversor86 View Post
    Can someone link to the blog posts about changes? (assuming its in English)
    The blog post doesn't contain all info, the in-game news has the same info and more.

  7. #47

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    Someone said something about reading stuff about affection changes based on how much girls you have, I didn't saw any info at all in in-game posts/info apart from just simple what they changed.

    Like there is info about new affection levels, but nothing mentioned that only 2 girl got that, nothing said that cost of affection items scy-rocketed, that they provide far less affection points, etc.etc.

    If there is no source of any info what those changes do, then we probably will need to wait weeks/months till someone tries to like reverse engineer it out for us.

  8. #48
    Quote Originally Posted by Eversor86 View Post
    Someone said something about reading stuff about affection changes based on how much girls you have, I didn't saw any info at all in in-game posts/info apart from just simple what they changed.

    Like there is info about new affection levels, but nothing mentioned that only 2 girl got that, nothing said that cost of affection items scy-rocketed, that they provide far less affection points, etc.etc.

    If there is no source of any info what those changes do, then we probably will need to wait weeks/months till someone tries to like reverse engineer it out for us.
    The only thing we know is that it scales the affection costs, but we don't know how it scales as it's not just based on your girl count. The costs of items changing was a surprise we had to find out ourselves. We also know that eventually all girls will have the new affection levels, but we don't know when that will be as they need to make new scenes for each. There is a significant lack of info about the update in general atm...

  9. #49

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    Quote Originally Posted by soviras View Post
    There is a significant lack of info about the update in general atm...
    We need Paradox on this ASAP.

    I agree - a well-written and detailed changelog goes a hell of long way in the eyes of the consumer.
    "Our lives are indeed similar to blades. They are worthless when dull."

  10. #50

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    Well, there was never any info IIRC - everything about this game I know is basically reverse-engineered by people who made Wiki page. Heck I myself spent like a month of checking things when I just started playing the game and even made a big comment thats linked in one of the wiki pages.

    Ah all thats left is to wait till they fix this damn lag, and then we can start checking/analyzing. For now I am only pissed at the huge price drop of upgrading you main 3 stats. Less than 1k6 per upgrade down from over 152k it was before close to the end. Thats probably close to like 50-100 millions of cash basically lost for older players.

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