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  1. #1

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    Well, there was never any info IIRC - everything about this game I know is basically reverse-engineered by people who made Wiki page. Heck I myself spent like a month of checking things when I just started playing the game and even made a big comment thats linked in one of the wiki pages.

    Ah all thats left is to wait till they fix this damn lag, and then we can start checking/analyzing. For now I am only pissed at the huge price drop of upgrading you main 3 stats. Less than 1k6 per upgrade down from over 152k it was before close to the end. Thats probably close to like 50-100 millions of cash basically lost for older players.

  2. #2
    Quote Originally Posted by Eversor86 View Post
    Thats probably close to like 50-100 millions of cash basically lost for older players.
    I had my stats capped and lost over 100 million to the change, but it could be worse.

  3. #3

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    Maxing single stat costed close to 40 millions. So around 119 millions total for all 3 stats. Assuming new upgrade cost increase is something along the way of just 2 each upgrade, we would had like 780 upgrades per stat with average price of around 800, which is less than 2 millions total, so my estimate that we lost close to 100+ millions (before I changed comment to 50-100 millions) was actually accurate cause it seems we actually lost close to 117 millions.

    And they ask like millions now for 5th star affection upgrade per girl? Lol. Wonder whats the cost to get 5th star if you have like only 10 girls not close to 60.

    EDIT:

    My first observation is that the crit % dropped down cause it no longer counts stats on items other than crit % bonuses they have. The old 0,005% crit per single stat point thou seems to still be accurate. Question is if the old cap of 25% crit still stands.
    Last edited by Eversor86; 08-24-2017 at 11:03 AM.

  4. #4
    Quote Originally Posted by Eversor86 View Post
    Maxing single stat costed close to 40 millions. So around 119 millions total for all 3 stats. Assuming new upgrade cost increase is something along the way of just 2 each upgrade, we would had like 780 upgrades per stat with average price of around 800, which is less than 2 millions total, so my estimate that we lost close to 100+ millions (before I changed comment to 50-100 millions) was actually accurate cause it seems we actually lost close to 117 millions.

    And they ask like millions now for 5th star affection upgrade per girl? Lol. Wonder whats the cost to get 5th star if you have like only 10 girls not close to 60.
    Affection scene cost for the 4th and 5th star seems to be the same if you have 20+ girls... Which makes the costs even worse, because without 50+ girls it's quite hard to afford the prices. Though I'm basing that on third party info, not something I confirmed for myself.

  5. #5

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    I would argue that even with 50+ girls its to damn expensive if all you get back is around 200 more coins/h. You are basically investing for months for just upgrade scene and a new pose, where I personally use nearly always only first or second poses - as a leg guy who loves over-the-knee socks I hate most later poses as they lose the socks/pantyhose ;]

    EDIT:

    With help of few white items that boost crit and a crit booster food I confirm that crit still caps at 25%, thou I don't know if its just visual cap, or actual numbers cap too. Thou frankly speaking if that cap is numbers cap too, its retarded, with 360 more levels, and shit tone of stats upgrades added, you will be able to reach the damn cap with just stats upgrades alone, why then sell the food for kobans now (they were for cash before IIRC) and have so much crit buffing items? Just for people with lower levels?

    Just for sake of math clarity - all you need to get to 25% crit from stats alone is 5k combined stats. So 1667 each and you are done. Thou just your base upgraded stats not stats from items cause like I mentioned in previous post - those don't count towards crit anymore (probably to offset leveled items with higher stats).
    Last edited by Eversor86; 08-24-2017 at 11:18 AM.

  6. #6
    Some people have commented about $ per hour being lower. Are we sure about that? The value collected from a girl each time seems to be reduced for most (if not all) of the girls, yes. But the time until another collection is possible has also been reduced for almost everyone, it seems. So wouldn't that even out?

    Actually, looking at the wiki to get at least a few old numbers to compare to (ignoring Bunny and Juliette since I upgraded them past 3 stars already)...
    Red Battler went from $1300 per hour to $2300 per hour. (about 1.77 times as much as before)
    Ankyo went from $1170 per hour to $2300.54 per hour. (about 1.77 times as much as before)
    Agate went from $1560 per hour to $2000.31 per hour. (about 1.28 times as much as before)
    Jennie went from $1560 per hour to $1270.15 per hour. (about 0.81 times as much as before)
    Noemy went from $1690 per hour to $1270.48 per hour. (about 0.75 times as much as before)
    Abrael went from $1690 per hour to $1270.82 per hour. (about 0.75 times as much as before)
    Samane went from $1820 per hour to $1270.1 per hour. (about 0.70 times as much as before)
    Fairy went from $1690 per hour to $1270.52 per hour. (about 0.75 times as much as before)

    3 that improved and 5 that got worse. Hmm... Total of the hourly rates for those before = $12480 per hour. Total of the hourly rates for those after = $12952.92 per hour. So for those it's about 1.04 times as much as before. That's just a sampling of 8 of the girls, but it seems like they tried to balance out the changes so that a large harem's production per hour wouldn't be too far off compared to what it was before despite changing the timers to allow collections to be made more frequently. (Someone would have to look at these numbers for ALL of the girls to really measure how well they did that, but that's a lot to go through.)

  7. #7

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    Thou in my humble opinion, even if the cash/h of my harem stays the same, but I now need to spent far more time on collecting the cash cause they give less far more often, then for me its actually a downgrade from a F2P perspective, but also from a perspective of someone who doesn't have time to baby-sit his HH account 16h a day to collect cash.

    One could say its a move to force people to auto collect via kobans button.

  8. #8
    Quote Originally Posted by Eversor86 View Post
    Thou in my humble opinion, even if the cash/h of my harem stays the same, but I now need to spent far more time on collecting the cash cause they give less far more often, then for me its actually a downgrade from a F2P perspective, but also from a perspective of someone who doesn't have time to baby-sit his HH account 16h a day to collect cash.

    One could say its a move to force people to auto collect via kobans button.
    Yeah, while you do happen to be around to keep an eye on it, it can get kind of hectic with the bit of busywork it creates. (Kind of a cheap way to make the game more "engaging".) But that first haul when you log in after being away from it for several hours? Not denying that we're taking a hit there and it won't be good if you generally don't get a lot of time set aside for this one thing.

    Hmmm... Saving up the kobans towards pachinko is more appealing of course, but at that kobans comment I could imagine someone setting up an autoclicker timed to space out the clicks just enough to spend 24 kobans on collections over a span of 8 or more hours (to farm it while you're either at work or asleep), or I guess just setting the autoclicker to stop after a certain number of clicks. Either way, you're only spending from the 25 kobans gained from completing all the daily missions. (And while you're getting each of those dailies done you can at least make sure you personally collect the cash as often as you can during that time.)

    I don't know. It was kind of a bit of a hypothetical either way. People do have other things going on which make perfect efficiency with either system highly unlikely, or at least not something that can be kept up for long. (I think I saw a lot of timers working around 50-70 minutes now, compared to before where I recall a lot of them being more like 2 or 3 hours. Somebody who hasn't accessed the game in 8 hours will have missed a number of cycles with either schedule. And active play collecting (manually, to be koban-free) as the payments become available is obviously cheaper than wasting kobans spamming the quick collect often enough to get them as they become available and more efficient than hitting the quick collect with a slow autoclicker to collect in batches of however many finished sometime during the hour or so that you have it waiting between clicks on that button.)

  9. #9
    Quote Originally Posted by MuljoStpho View Post
    Some people have commented about $ per hour being lower. Are we sure about that? The value collected from a girl each time seems to be reduced for most (if not all) of the girls, yes. But the time until another collection is possible has also been reduced for almost everyone, it seems. So wouldn't that even out?

    Actually, looking at the wiki to get at least a few old numbers to compare to (ignoring Bunny and Juliette since I upgraded them past 3 stars already)...
    Red Battler went from $1300 per hour to $2300 per hour. (about 1.77 times as much as before)
    Ankyo went from $1170 per hour to $2300.54 per hour. (about 1.77 times as much as before)
    Agate went from $1560 per hour to $2000.31 per hour. (about 1.28 times as much as before)
    Jennie went from $1560 per hour to $1270.15 per hour. (about 0.81 times as much as before)
    Noemy went from $1690 per hour to $1270.48 per hour. (about 0.75 times as much as before)
    Abrael went from $1690 per hour to $1270.82 per hour. (about 0.75 times as much as before)
    Samane went from $1820 per hour to $1270.1 per hour. (about 0.70 times as much as before)
    Fairy went from $1690 per hour to $1270.52 per hour. (about 0.75 times as much as before)

    3 that improved and 5 that got worse. Hmm... Total of the hourly rates for those before = $12480 per hour. Total of the hourly rates for those after = $12952.92 per hour. So for those it's about 1.04 times as much as before. That's just a sampling of 8 of the girls, but it seems like they tried to balance out the changes so that a large harem's production per hour wouldn't be too far off compared to what it was before despite changing the timers to allow collections to be made more frequently. (Someone would have to look at these numbers for ALL of the girls to really measure how well they did that, but that's a lot to go through.)
    Almost all girls are now at ~1270 per hour at rank 3, except for the ones from the tutorial bit (Bunny, Red Battler, Princess Agate, Ankyo and Juliette are the only exceptions as far as I can tell).

  10. #10

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    Quote Originally Posted by MuljoStpho View Post
    Some people have commented about $ per hour being lower. Are we sure about that? The value collected from a girl each time seems to be reduced for most (if not all) of the girls, yes. But the time until another collection is possible has also been reduced for almost everyone, it seems. So wouldn't that even out?

    3 that improved and 5 that got worse. Hmm... Total of the hourly rates for those before = $12480 per hour. Total of the hourly rates for those after = $12952.92 per hour. So for those it's about 1.04 times as much as before. That's just a sampling of 8 of the girls, but it seems like they tried to balance out the changes so that a large harem's production per hour wouldn't be too far off compared to what it was before despite changing the timers to allow collections to be made more frequently. (Someone would have to look at these numbers for ALL of the girls to really measure how well they did that, but that's a lot to go through.)
    I can't say for sure, as I've only got access to eleven girls at this point, but I suspect it will not even out for people at higher levels and with more girls. I can only go by my own selection, but the ones you've posted seem to be about the same as what I've seen -- the early girls (up to Agate but not including girls dropped by Dark Lord) were buffed, probably to keep the game from being unplayable starting out (given the new prices), but all of the later girls (both story and dropped) appear to have been slashed.

    If someone with more girls could comment on whether the trend holds we could say with some more certainty.

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