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  1. #11
    Quote Originally Posted by Eversor86 View Post
    Welp. At least people who still have girls to farm can use the higher drop chance. I have all trolls story girls already farmed, so I need to wait for new world/story part or event, but seeing how I most times got both troll event drop-able girls in at most 10 days out of 14, and how slow they release stuff, they will probably fix drop chances before I will be able to use them ;]

    Also not sure what you mean by stats being the main offender. Part maybe lost 115+M of cash on upgrading them before update. But I feel like that hurts mostly cause upgrading affection is so fucking retardly expensive any money that we lost cause of the update itself seems like a big loss, while if affection stayed cheap - it wouldn't be as "middle fingery" as it is.

    If this game has more than one dev - then they are shit at their job, or do this as a hobby like 1h a week.
    Honestly, I lost as much as possible on the stat upgrade price change, but I don't really care that much even with the higher affection cost. What I meant with it was that the stat balance is broken, because you are always going to be extremely overpowered as long as you have reasonable amounts of your main stat even the way it was before the update, and with the new update, the limit is much higher and completely breaks the game. When you suddenly take 0 damage and oneshot the strongest boss in the game while being lower level than him, that should indicate the balance went way off the scale.

    And from what I know, there is 1 writer (Porco Rosso), 1 artist (Solgeku) and 1 developer (Roman), 1 designer (Miike) and 1 PR person (Jessie) on the team... Which isn't really enough to do things at a faster pace, as they end up being stuck waiting for each other. As long as the writer hasn't written a scene, the artist can't draw it. If the writer wants to make something, the designer and developer need to have made it possible. If the designer needs to make a new element for the interface, the artist needs to have done the art it gets placed near, etc. A lot of possible work time is probably lost on inefficient processes due to dependencies, which bigger companies tend to have less often due to the more organized structure and there being an annoying boss to tell them what to do when. The same companies that they apparently left because they didn't like the way things were done there... They probably aren't as well organized as they should be as a result of that, but they will get things out eventually.
    Last edited by soviras; 08-29-2017 at 09:21 PM.

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