Quote Originally Posted by Bruceski View Post
The stamina refills when leveling up were small compared to the stamina costs of later story, only giving a couple more clicks, but it was a nice immediate reward for that progression and I'm not sure making that every 10 levels is an improvement.
Especially if you have my luck. I basically hit level 60 just after I finished regenerating quest stamina to full after finishing quest they added. So the magical stamina refill did literally jack shit. No clue why they moved it from each level to each 10th level, seeing how you can like progress just few times, just few next button presses.

Make the quest require a tad bit less stamina, and remove the refill after starting few levels that let you get into the game fast, or make them a tad bit more stamina heavy but keep the damn refill on each level.