Just few things I would like to add/clarify:

Quote Originally Posted by Blubo View Post
LEVELS:
- Removed Stamina Refresh on level up
You get stamina refills till level 10 (as in leveling from 9 to 10 doesn't give you stamina).
People report that you do thou get it each 10 levels (20, 30, etc) after that.

Quote Originally Posted by Blubo View Post
SHOP:
BOOKS:
- New XP values
Not sure if they actually changed xp values on books. They seem the same to me. But because they cut exp per level on girls to retardly small amounts - you can like level to level 40+ with a single green or yellow item.

Quote Originally Posted by Blubo View Post
Battle:
- Increased money drop by x10
(Its pretty much the same the higher the opponent the more stuff (mojo, xp, money) you get the lower the opponent the less stuff you get)
As long as I can't really tell how much more money PvP battles give now. The part about you getting more if opponent level is higher is bullshit. I just did 15 fights - half of them with 45/46 level enemies, half of it with 50 level enemies, and I am 47 atm. I got between 12 to 18 mojo from low level ones, 8 mojo from 50. Exp was basically close to random. Same with money. And mind you - the same shit happens on alt-low-level-testing-account of mine.

Quote Originally Posted by Blubo View Post
HAREM:
- 4 starting girls got their cash/h values upped a lot (between 1.76 times to close to 2.8 (at 3 stars) - close to 3.1 if you got Bunny to 5 stars).
- Their time between collects was increased for Bunny/Juliette on 5 stars (was same at 3), but was slightly shortened on other two.
- Princess Agate is the only story mode girl drop that had an cash/h increase (with time between collects shortened).
- Every event girls and pachinko girl I have had their cash/h increased, sometimes even close to 2.5 times, but times between collect gone mostly down.
- Every story dropped girl other than Agate had their cash/h reduced by around 20-30%, their time between collects also gone down.
- Exception in the time going down in the above is Sung Tai Ki who stayed on 180m at least till she gets 4/5 stars added.

So in short your harem cash/h probably gone up slightly, but cash per collecting gone down 20-30% and amount of busy-work with collecting gone up a lot (mostly cause of most of times between collecting being shorter now, but also cause the timers are all over the place making it nearly impossible to just efficiently collect by showing up once per a bit of time).

Quote Originally Posted by Blubo View Post
This is about what i have seen, my opinion it seems the want us to focus on battle rather than fighting bosses as probably 80% of the people didn't find it necessary to do battle since u get more benefits from boss fights, now that they got Nerf i think some people will focus more on battle than bosses.
They basically split what you get from using your fighting energy. PvP battles give you at most 20k cash/h if you are lucky and get just the money - sometimes you get shit resell value items/boosters. You get a bit of exp and mojo (you get more mojo if you use tower to fight, but no exp/cash). While doing best troll fights only you get no exp, but your cash/h can be close to 60k per h. So either you farm cash a lot faster, but level slower or vice-versa.

Quote Originally Posted by Blubo View Post
TL: DR
This update was more focus on PVP (battle, cheap stats, and easy girl lvl up) rather than PVE (nerf in bosses, nerf affection)
Technically false. There was never PvP in this game. Seeing as your stats are cut a lot down when other player fights you, and that there is a shit tone of worse geared players, you never really needed to care about your own stats to much (you didn't lose anything if you lost when others attacked you, and you can choose who you attack). PvP was and technically still is just a battle of wits - who will click "fight" more times a day (for me PvP is basically an exp source that I use when there is no troll drop-able girls available). Also affection levels/stars provide you with girl stats multipliers (from 1.3 at 1 star to 2.5 on 5 stars) - so technically nerfed affection hits PvP too in your books.