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  1. #2
    Personally I think that the girls ought to be grouped into tiers based on their world of origin (Bunny, Juliette, Red Battler, Ankyo = tier 1... Agate, Arcana, Kimie, Shehera = tier 2... etc.) which would include event girls being associated with the world of the troll that dropped them of course (and the devs would have to assign tiers for the pachinko exclusives based on what theme fits each one the best, possibly technically setting them as +0.5 over the relevant tier to set them apart as a prestige class (edit: event troll girls as well, maybe set to +0.25 over the tier)) and then let the affection requirement for each girl scale based on their tier. So world 1's girls would be really cheap for new players, then world 2's girls would be a bit harder, then world 3's girls would be a bit harder than that, and so on. But within each tier they're equal to each other (unless internally the values store as something within +/-0.10 of the tier number to create some slight variance within the tier).

    I'd like to see them rethink the affection gift values too, but they might want to try the tier idea first and then see how it looks. Scaling by tiers instead of by an order in the user's harem list would soften the blow of the scaling by a TON and possibly make the affection gifts not seem so bad after all (world 8's girls would have requirements/costs comparable to the current scaling for the 8th girl in your harem list (at least for the same values on the scaling, but they would probably tweak those)).

    As a separate idea (may or may not be able to combine this with what I just said before this) I was also thinking that I'd like to see the affection gifts worth different amounts in line with the girl's current star rating. ie Having a specific item worth X affection if given to a 0-star girl, 2X affection if given to a 1-star girl, 3X affection if given to a 2-star girl, etc. Or however they'd want to allow that to scale up. The required numbers could then grow to crazy heights without that translating into quite so crazy of a number of items being needed to reach that requirement.
    Last edited by MuljoStpho; 09-11-2017 at 09:35 PM.

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