Not to mention that some point in time they nerfed the equipment for whatever reason I cannot even fathom and even the appearance rate of epic and legendary items in the shop. I guess it's partially a moot point, as mostly the legendary/epic items were always for kobans anyway and add to that fact that you make less money now to buy items even if they did appear in the shop.

What the above says is true... If you were farming Finalmecia for cash, you'd make about 1.44M a day on average considering cash prizes of 18~22k per win. So 72x20k a day was a potential of 1.44M a day. Now you have 48 battles a day and even at level 200, Finalmecia gives 20.5k per win. So I estimate at level 260, she'll drop about 26.5k per win which only means about 1.272M a day max.

So, only using Finalmecia as an example, you lose 168k a day, which adds up to about 1.176M a week, and that's 61.152M a year potentially lost due to the new patch. So does anyone still think the new patch doesn't make you lose money compared to before?

The very little bit you make from PVP now might make up for it IF you could log in every 30 minutes, but that really isn't feasible for someone who actually works AND sleeps and who doesn't just "no-life" the game. Since the patch, I've been getting about 10~12 PVP battles done a day, on average. This might net me 25~40k more a day, at the most. You can't use PVP as an example of steady income because whether you win cash or not is totally random. I'm not complaining about PVP, because PVP for me is unimportant, but at least now you actually can PVP some, as before you had to either PVP or do Boss Battles. But the income gained from PVP does not make up for the total potential income lost.

The affection items dropped in PVP does not make a major impact either. I'm adding ~50 to ~100 affection, on average per day, from items won from PVP, which doesn't make any significant difference while trying to level a girl's affection to max.

Some people have been talking like the income AND affection items gained from PVP are a big deal and somehow equal out everything that has changed. I just don't see it...

I also don't understand while people even see PVP, on a whole, as valid. Since I've been playing, I've seen several times where the stat cap has been changed in the shop. Those that maxed stats early on, or have been doing so all along, will have potentially greater stats that those that are starting out will ever be able to reach. The equipment change will eventually take care of itself (maybe) as you're able to get much higher level equipment. That doesn't go for those that are extremely high level now and had level 350 to 400 equipment already before the stat nerf. Your equipment will NEVER have as high stats that theirs does.

At least we will see if this Wednesday they do actually reverse the "rare items in the shop change" they tried to sneak in the patch.