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  1. #1
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    What the above says is true... If you were farming Finalmecia for cash, you'd make about 1.44M a day on average considering cash prizes of 18~22k per win. So 72x20k a day was a potential of 1.44M a day. Now you have 48 battles a day and even at level 200, Finalmecia gives 20.5k per win. So I estimate at level 260, she'll drop about 26.5k per win which only means about 1.272M a day max.
    Hmmm? Really? Most players were not crazy enough to do 72 battle per day. Only no-life people did that. Indeed, for these people, they make less money (but they can get a life and time to sleep instead, so maybe not a bad deal?)

    Taking Finalmecia as an example, the threshold to know if you make more or less money than before is 63 battles: once Finalmecia is maxed, you make more money than before if you did 63 or less battle per day. If you use to do 64 battles or more per day, you lose some money, yes.

    But given that 4 PvP victories equal more or less as much money as a victory on Finalmecia, even the most hardcore no-life players will have easy time to make more money.

    Of course, the reasoning can be applied to any other boss: on the middle and long term, everyone should make more money than before. You just gonna be patient until boss levels are maxed.


    Also, for the other comments:
    Girls drop rate has been raised a little bit and the bug that plagued the drop is no more: at least one player dropped 6 girls (including an event girl) from trolls since last wednesday.

    The harem level bonus is just a first experimentation by the team. They will tweak the bonus step by step.

    Other things that the OP didn't mention, purposely or not:
    - now you don't have to chose between fighting trolls and ToF: former PvP can now hunt for girls, and former girls' hunters can try themselves with the PvP. I think it's a massive benefit for the vast majority of players, who can diversify their gaming experience.
    - now you can have items from your daily missions. Even white equipment has more sale value than the yellow mission money rewards. And you can get plenty of rare affection items, which have buying value ranging from roughly 16,000 to 40,000. So, net benefit here as well.
    - epic books in store, although that one feature is not really changing anything in the game, imho.

    Furthermore, as several persons highlighted already, this was only the first update of many. Latest intel on discord and the official forum talks about up to 8 updates, all more or less related to PvP and battle system, one release per week.
    Most important among them are the addition of categories within the ToF and the league system.

  2. #2
    Anono Guest
    Quote Originally Posted by Unregistered View Post
    Other things that the OP didn't mention, purposely or not:
    - now you don't have to chose between fighting trolls and ToF: former PvP can now hunt for girls, and former girls' hunters can try themselves with the PvP. I think it's a massive benefit for the vast majority of players, who can diversify their gaming experience.
    - now you can have items from your daily missions. Even white equipment has more sale value than the yellow mission money rewards. And you can get plenty of rare affection items, which have buying value ranging from roughly 16,000 to 40,000. So, net benefit here as well.
    - epic books in store, although that one feature is not really changing anything in the game, imho.

    Furthermore, as several persons highlighted already, this was only the first update of many. Latest intel on discord and the official forum talks about up to 8 updates, all more or less related to PvP and battle system, one release per week.
    Most important among them are the addition of categories within the ToF and the league system.
    Getting items from daily missions isn't new - that's been in for a long time.

  3. #3
    Unregistered Guest
    Quote Originally Posted by Anono View Post
    Getting items from daily missions isn't new - that's been in for a long time.
    False. Past level 100, players didn't get any items from daily missions since last summer.

  4. #4
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post

    Hmmm? Really? Most players were not crazy enough to do 72 battle per day. Only no-life people did that. Indeed, for these people, they make less money (but they can get a life and time to sleep instead, so maybe not a bad deal?)

    But given that 4 PvP victories equal more or less as much money as a victory on Finalmecia, even the most hardcore no-life players will have easy time to make more money.
    You can't make a broad statement like that when cash prizes aren't guaranteed to be won in every PVP match. It takes me, on average, 9 to 12 PVP matches to gain 20~25k worth of winnings, well more than just 4 battles. If cash prizes of 5k were guaranteed for every win, it might be a different story, but that's not the case.

    It's also still true that only no-life people will make more money now than before as they're the ones able to be active and participate in the most PVP matches per day. The change in the PVP system didn't change that fact. Unless you're a no-lifer, cash winnings from PVP still doesn't make a significant difference in your overall daily earnings. Besides, what was said was potential lost earnings, which was 100% true and can't be disputed by using the numbers. You're just pushing your opinion by saying that since most people didn't battle the 72 a day limit before the patch, it doesn't really matter anyway.

    Personally, I'd rather get more sleep and lose less income by having a 10 hour recharge period over the old 3hr:20min one, but that wasn't the point. The change to the boss battle system should have kept the same potential, total earnings rather than lowering them. Why anyone is arguing against that point is beyond my comprehension. If you're actually happy with making less in the game now, so be it.

  5. #5
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    If you're actually happy with making less in the game now, so be it.
    Ah, but that's my point: I have a max up Finalmecia, and I win around 60 or 70% of my battles in PvP, and I make around 10% more money per day than before the update. So, i'm actually happy with making more in the game now, so be it
    (I used to do around 60 battle per day before the update).

  6. #6
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Ah, but that's my point: I have a max up Finalmecia, and I win around 60 or 70% of my battles in PvP, and I make around 10% more money per day than before the update. So, i'm actually happy with making more in the game now, so be it
    (I used to do around 60 battle per day before the update).
    You must have spent a good many kobans on Finalmecia trying to win her girls or something during the sale. I actually used a good bit I had saved up, but even I don't have her max yet. There was no need to rush and level Finalmecia up after I won her last girl, Zoe, at about 350 wins.

    I've won every PVP battle I've fought since the update, and still don't make but about 50k to 75k max for every 18 to 30 battles won. That's per day as I only PVP at night after work. I get more than that per hour from my Harem! I don't see how that can be counted as any significant source or income, or at least it isn't one for me, and probably for most who actually work and sleep 8 hours a night.

  7. #7
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    I've won every PVP battle I've fought since the update, and still don't make but about 50k to 75k max for every 18 to 30 battles won. That's per day as I only PVP at night after work. I get more than that per hour from my Harem! I don't see how that can be counted as any significant source or income, or at least it isn't one for me, and probably for most who actually work and sleep 8 hours a night.
    I don't recall Kinkoid ever saying PvP is now a significant source of income. It's just a nice bonus. Main sources of incomes in the current gameplay still are bosses (after you level them, of course) and harem.
    That being said, it semes that PvP money reward raise with your classement in ToF. With 6 wins, i make 30000. So, I suppose i make between 100,000 and 150,000 per day with PvP. Not game changing, but nice.

  8. #8
    Quote Originally Posted by Unregistered View Post
    Other things that the OP didn't mention, purposely or not:
    - now you don't have to chose between fighting trolls and ToF: former PvP can now hunt for girls, and former girls' hunters can try themselves with the PvP. I think it's a massive benefit for the vast majority of players, who can diversify their gaming experience.
    - now you can have items from your daily missions. Even white equipment has more sale value than the yellow mission money rewards. And you can get plenty of rare affection items, which have buying value ranging from roughly 16,000 to 40,000. So, net benefit here as well.
    - epic books in store, although that one feature is not really changing anything in the game, imho.
    point 1: pvp is strictly worse then before, everybody who did pvp for either mojo or XP can not do it anymore as XP and mojo gain got reduced drastically and i hope you can understand that they didnt care about girls/money in the first place otherwise they would have sticked to trolls from the start. you only benefit from the new system as pve only player as you have extra pvp and very likely most people are higher rank than you hence you get more mojo - and even here you have to grind up levels and eventually will only get a slight increase. BEFORE you had the choice to either go for xp/mojo or money, now you have no choice at all
    point 2: 'plenty of rare affection items' - I got maybe 2 rare affection items since release. you also seem to have a very twisted perception on money gains in this game as the changes to the rewards are barely noticeable compared to your overall income, yes it is a plus, but lets be real a reward increase by <5% compared to the previous system does not really matter
    point 3: if you would have actually read my post entirely you would have seen that I talked about harem level and that it does not matter after a certain point, because the formula includes the square root and even with basic understanding of math you would realize that it means the higher your level the less value you get from them and 2-3k extra HP in pvp are barely noticeable (in reality the difference of harem level is <500 hp which is not noticeable at all with health pools of far over 50k even at lower levels)

  9. #9
    Unregistered Guest
    Quote Originally Posted by wthvr View Post
    point 1: pvp is strictly worse then before, everybody who did pvp for either mojo or XP can not do it anymore as XP and mojo gain got reduced drastically and i hope you can understand that they didnt care about girls/money in the first place otherwise they would have sticked to trolls from the start. you only benefit from the new system as pve only player as you have extra pvp and very likely most people are higher rank than you hence you get more mojo - and even here you have to grind up levels and eventually will only get a slight increase. BEFORE you had the choice to either go for xp/mojo or money, now you have no choice at all
    Fair enough. But these players who prefered to give more importance to ToF can now develop their harem too. That's the point of the game, after all. ToF until now is more like a pissing contest (especially since it was plagued by the "alpha girl bug" until last week).
    I think that, on a gameplay level, it's much superior to be able to play to both features (PvE and PvP) instead to chose one or the other. Games need to propose choices, but the choice shouldn't be to chose between a huge part of the game or another huge part.

    Quote Originally Posted by wthvr View Post
    point 2: 'plenty of rare affection items' - I got maybe 2 rare affection items since release. you also seem to have a very twisted perception on money gains in this game as the changes to the rewards are barely noticeable compared to your overall income, yes it is a plus, but lets be real a reward increase by <5% compared to the previous system does not really matter
    You've been unlucky then. For a week now I have at least 2 rare affection items with missions.
    Also, the fact that it's barely noticeable is irrelevant. A "+" is a "+". Small rivers make the larger rivers.


    Quote Originally Posted by wthvr View Post
    point 3: if you would have actually read my post entirely you would have seen that I talked about harem level and that it does not matter after a certain point, because the formula includes the square root and even with basic understanding of math you would realize that it means the higher your level the less value you get from them and 2-3k extra HP in pvp are barely noticeable (in reality the difference of harem level is <500 hp which is not noticeable at all with health pools of far over 50k even at lower levels)
    Yes, and if you read mine, you notice I speak about books as a distinct feature of the latest update. I also mentionned that it doesn't change much in the game, exactly because of the calculation of the harem level.
    For the record, i'm bordering 18,000 for my harem level, so I'm very aware of the limited impact it has.

  10. #10
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    I don't recall Kinkoid ever saying PvP is now a significant source of income. It's just a nice bonus. Main sources of incomes in the current gameplay still are bosses (after you level them, of course) and harem.
    That being said, it semes that PvP money reward raise with your classement in ToF. With 6 wins, i make 30000. So, I suppose i make between 100,000 and 150,000 per day with PvP. Not game changing, but nice.
    When the patch rolled around, I was over 40k in ToF. Now I'm at 31k. I made 5k per win at 40k and 5k per win at 31k. I get the same amount now as then. The amount you win seems to always be around 5k. But winning 5k per win is not guaranteed. 6 wins does not guarantee you'll get 30k cash.

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