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  1. #1
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    damn, i've been farming non-stop at the Gruntt to get Nicole sine the event started, it dropped me Miss spook and Regine. got nothing against these ladies but shouldn't the drop rate of event girl be higher than normal farmable girls? so ended up doing epic pachinko to try my luck for event girls and got 4 shit items lol.
    "shouldn't the drop rate of event girl be higher than normal farmable girls?"
    It's only partially true. It was entirely true until the end of August, when the drop rate for event girl was 3 times higher then drop rate for normal girl.
    But now, with each new battle where you drop no girl, the drop rate for normal girl increase. While the drop rate for event girl stays flat.
    So, there are many situations where the drop rate for event girl is below the rate for "normal" girl.

    Only thing we know today about the event girl drop rate is that it's equal to "3X x Y", where X is the pre-rebalance drop rate for normal girl and Y a multiplicator added few weeks ago to compensate for the reduced number of troll battle per day. Of course the values for X and Y are unknown by the community.

    Most importantly, it's all RNG based, so rare occurence can happen where you drop 2 normal girls in quick succession and no event girl. After all, your situation could happen even if the event girl drop rate was effectively 3 times higher.

  2. #2
    Unregistered Guest
    I feel my biggest gripe with their system is that NOBODY knows what the actual percentage drop rates are and by how much percent does each increment increase the overall drop rate.

    Like if a drop rate starts out at 0.1% and then goes up by 0.01% every time you fail I could understand. Like "oh, i had a 0.1% chance of getting her, I did 100 failed battles, now I have a 1.1% chance of getting her", that way even if i fail i fail knowing that i only had 1.1% chance anyways so it seems more understandable to me.

    Just release the drop rates for girls for each rival and release the amount that each no-drop battle increases the drop percentage.

    If I do 700 battle I assume with the new system that my drop rate should be 75% or something. I want to know if in actually its only 7%.

    Even then at 7% i should be hitting the girl in 20 battles, but still.

  3. #3
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Even then at 7% i should be hitting the girl in 20 battles, but still.
    That's not how probability works, though. Even with a 99,99% drop rate, there's still a very small chance to not get a girl in 20 battles.

    What you really want is a ceiling, like for example a 100% guaranteed girl drop after 1000 battles or something.

  4. #4
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    That's not how probability works, though. Even with a 99,99% drop rate, there's still a very small chance to not get a girl in 20 battles.

    What you really want is a ceiling, like for example a 100% guaranteed girl drop after 1000 battles or something.
    Ok fair, maybe 7% was a bit low, but lets say its even 25%. The chances of me not hitting that girl while she's at 25% in the next lets say 25 battle are REALLY low. Unless of course the system is rigged and 25% chance is actually like 5% chance cause it favours the lower amount.

    A ceiling should honestly happen as well. I am literally sitting on 1000 silvanus battles for just 1 girl. That is ridiculous.

  5. #5
    Quote Originally Posted by Unregistered View Post
    Ok fair, maybe 7% was a bit low, but lets say its even 25%. The chances of me not hitting that girl while she's at 25% in the next lets say 25 battle are REALLY low. Unless of course the system is rigged and 25% chance is actually like 5% chance cause it favours the lower amount.

    A ceiling should honestly happen as well. I am literally sitting on 1000 silvanus battles for just 1 girl. That is ridiculous.
    the advantage of the level system is that you have a very good indicator on how many battles you did to get a girl. for the last finalmedica girl it took me ~750 tries (I capped the level before I got the girl) and now I am currently at ~300 tries for the last bremen girl - I hope I do not max out bremen before I get her

  6. #6
    Unregistered Guest
    The best situation would be a girl of your choice between the available onses after 100 battles with the same troll. People who want gils faster will spend, people who prefer to not spend will wait for the recharge. Everyone's happy.

    Random is always bad.

  7. #7
    Quote Originally Posted by Unregistered View Post
    The best situation would be a girl of your choice between the available onses after 100 battles with the same troll. People who want gils faster will spend, people who prefer to not spend will wait for the recharge. Everyone's happy.

    Random is always bad.
    Choose one you want after 100 battles? Nice idea, but you didn't even try to think things through. :P
    You can finish getting all 3 girls in a little under a week that way... Who would spend anything then? It would remove the need to grind at bosses, because you would be done in a very short time without even trying...

  8. #8
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    "shouldn't the drop rate of event girl be higher than normal farmable girls?"
    It's only partially true. It was entirely true until the end of August, when the drop rate for event girl was 3 times higher then drop rate for normal girl.
    But now, with each new battle where you drop no girl, the drop rate for normal girl increase. While the drop rate for event girl stays flat.
    So, there are many situations where the drop rate for event girl is below the rate for "normal" girl.

    Only thing we know today about the event girl drop rate is that it's equal to "3X x Y", where X is the pre-rebalance drop rate for normal girl and Y a multiplicator added few weeks ago to compensate for the reduced number of troll battle per day. Of course the values for X and Y are unknown by the community.

    Most importantly, it's all RNG based, so rare occurence can happen where you drop 2 normal girls in quick succession and no event girl. After all, your situation could happen even if the event girl drop rate was effectively 3 times higher.
    thanks man, for the clear cut explanation! It would be nice if the community got to know the "X" and "Y", it would make fights without girl dropping feel more like achieving towards a goal.

  9. #9
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    thanks man, for the clear cut explanation! It would be nice if the community got to know the "X" and "Y", it would make fights without girl dropping feel more like achieving towards a goal.
    About fight being more like achieving towards a goal, I can tell you devs are considering using the same incremental system for event girls as they use today for "normal" girl (but probaby with different increment values).

    But don't get your expectations too high for now. They are studying the possibility. Maybe they will discard it.

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