Quote Originally Posted by Unregistered View Post
Actually, I thought a lot about it, and you hit the main purpose of that idea: remove the need to grind. For girls at least.

When there are no more girls, the boss will drop an affection boosting item, which will raise it by the same value of the boss level. No more time, and/or money, wasted for just a small chance of obtaining a girl, instead every battle will be more helpfull than giving just money. And there will be two ways to increase the affection faster.
It would defeat the entire purpose of the grind, and remove one of the main goals for players while shortening the work for another goal. That is not a good thing, it would only cause harm to the game... Without anything to work towards, people will stop playing sooner, and you want to eliminate pretty much all of the work you would need to do everything in the game... Removing the grind by making girls extremely easy to obtain is about the worst thing you could do.