Quote Originally Posted by Unregistered View Post
Unfortunately this update takes the incentive away from people who are actively playing.

The PVP tower is filled with people who don't play anymore, and all the risk of losing mojo is on the people actually playing.

Every time an active player loses, they lose rank to people who haven't played the game in months.

That's a really bad idea because in practice it makes people not want to play.
yeah, with such drastic changes they should have reset the tower and hand out rewards according to tower ranking. it makes no sense to have the same system apply before and after the patch as it is much slower and more risky to rank up now and you can actually get stuck in tower if you can not keep up with your enemies (this change tho is actually good imo as it reflects more of a pvp style compared to before the patch were you faced filler accounts mainly and never really fought against other players)