Quote Originally Posted by vem View Post
They all get the same value, just in a different way it seems.

Also it would be really odd if it healed *instead* of damaging - since damage depends on opponent's defenses, it only makes sense if the heal is equal to damage dealt, like lifesteal of sorts. If it just healed without doing damage, then how would they explain it being affected by defense?
it was miswritten in the notes where it literally said instead of attacking you heal. also they do not have the same value, as heal can cap your HP and therefore diminish in effectivity - IF they let you heal for your attack (before defense) then heal would be good, otherwise it will be the worst class effect