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  1. #161
    So a couple of updates on the game's pre-reg site:

    Looks like the game will get released some time next month. Also they have doubled the amount of Nutaku gold given away in their lottery. (If any one cares. :/ )


  2. #162
    I currently have a Gale Kaiser Dragoon SSR, and pulled a SR Cronus. The SSR is an eidolon while the SR is a kahime. Should I keep the SR? I read very different opinions on the forums, so kinda confused whats better now :P

  3. #163
    Quote Originally Posted by Drynix View Post
    I currently have a Gale Kaiser Dragoon SSR, and pulled a SR Cronus. The SSR is an eidolon while the SR is a kahime. Should I keep the SR? I read very different opinions on the forums, so kinda confused whats better now :P
    Cronus is a fairly standard Wind-based Attacker with.. kind of an attack-leech(it debuffs the target's damage while boosting hers). Passive looks like an attack boost.

    Kaiser Dragoons come in all elements. 8-turn wait before summoning. Each one hits quite hard while amplifying the party's damage of their element and a resistance buff against whichever element they're strong against(Wind boosts resistance to Lightning, Water boosts resistance to Fire, etc.). Passives are scaling buffs for their respective element.

  4. #164

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    Wow, today's draws, 5 SR Eidolons... 2 were the same one but still a surprise. Still no new SR Kamihime though. Meh. Really hoping to get Artemis. Currently stuck with Cronus.

  5. #165
    Yeah, I think keeping an SR Eidolon draw is a bit of a waste. You get a Dark SR Eidolon at the start and clearing the "free quests" in each chapter/region provides with you with more than enough items to trade for an SR summon and weapon of each element(and probably a copy or two for upgrading). Even the beginner bosses can rarely drop SR versions of themselves.

    (I've only just started the third region on the DMM version and I'm already sitting on 5 different SR Eidolons.)

  6. #166
    I know this question is going to make me look like an idiot, but, like, just how do you tell the difference between a Kamihime and an Eidolon in the pre-reg Gacha? Is there a symbol I'm missing?

  7. #167
    NOTDESMOND Guest

    Hope this helps~

    Quote Originally Posted by FeralJim View Post
    I know this question is going to make me look like an idiot, but, like, just how do you tell the difference between a Kamihime and an Eidolon in the pre-reg Gacha? Is there a symbol I'm missing?
    You can read the description~ It usually if not always mentions whether it's a Eidolon or Kamihime. Additionally, you can go to the wiki and search it up.

  8. #168
    Unregistered Guest
    Ok, i had Behemoth in my very first roll of the pre-reg, and today i just got Fafnir... wich one should i keep?

  9. #169
    Quote Originally Posted by Unregistered View Post
    Ok, i had Behemoth in my very first roll of the pre-reg, and today i just got Fafnir... wich one should i keep?
    Do you want a sexy fire dragon lady that makes people stronger(attack and defense buff) or a giant wind loli that cures some status effects.. both in addition to their relatively heavy attack. Both passively boost elemental affinities if they're your primary/support summon - Behemoth boosts wind, light and water; Fafnir boosts fire and water.

    Keep in mind that it's fairly easy to get SR Eidolons of all elements.
    Last edited by Darsel; 01-17-2017 at 12:16 PM.

  10. #170
    Unregistered Guest
    Quote Originally Posted by Discoceris View Post
    Right now, it doesn't seem like Nutaku released very much information on this game at all. I wonder if they're purposely keeping players in the dark, and leading them astray with SSR eidolon pulls that apparently (according to many comments in this thread) are worse than their Kamihime SR counterparts.

    That being said, your comments lead me to believe that there is a fundamental difference with Granblue. In Granblue, you have you as the main character of the party (all formation, really) personified by Gran or Djeeta (male or female) the core part of any party. There is a class system similar to FFT/FF5 which is tiered, and gated by a combination of classes (or jobs). For example, I'm currently leveling up the Superstar job:

    It's on the 3rd tier of jobs:

    That means, ideally, Granblue's advantage is that, depending on your party needs, you can change your main character's role that best FIT the party dynamics. This makes it quite advantageous over Kamihime in that you're not left at the mercy of a gacha pull.

    The party has you (main), 3 additional "front line" slots and 2 "rear" slots. The rule is pretty much that 4 of the 6 in the party is actively engaged at anytime, and if any member of the front is incapacitated, or removed from battle, then the next from the rear will take its place (ignore Haohmaru, he's only in here because of the current Samurai Shodown collab event)

    And then there's the weapon and summon grids. While Kamihime is similar with eidolons to Granblue, it lacks the depths that the weapon grids provide. In addition to piecing your party together by considering abilities, both passive, active and ougis, you also have to consider that the weapons and the summons all bring active and passive abilities to the table. Granblue is deep - really, really deep. Kamihime can only ever hope to scratch 5% of the the content Granblue offers. This is why it irritates me that people compare this to-be-released title from Nutaku with Granblue. It's like comparing a Lark scooter with a Ferrari. Sure, they both have wheels and a motor, but that's where the similarities end.
    This game is far more similar to granblue than you believe. It has the stand in for the MC that can swap jobs, though it isn't the actual MC. The jobs have two weapons they can use like granblue. Jobs are in 3 tiers the are unlocked by mastering two lower tier jobs,Has the permanent bonuses for mastering a job, has the currency from leveling and events used to buy new jobs and the sub skill slot for other jobs sub skills. It has the same main weapon and 9 sub weapons that provide their stats to the MC and passives to elements. It has the same main summon that provides stats and passives and sub summons that just provide stats.

    The games get compared because they share massive similarities the difference is in the details obviously. Kamihime has 1 extra combat member and 1 extra sub summon. Granblue has more passive and active effects and skills because it has a bigger team and has been around much longer.

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