Originally Posted by
Darsel
That ultimately depends on how 'serious' you want to play. I suppose the bigger question in that regard is whether you're a whale or not; assuming you'll obtain both without spending stupid amounts of money seems like an exercise in disappointment.
I've only played the DMM version for about a month, so I'm certainly not an 'expert'. However, after looking at them, it honestly looks a bit redundant and inefficient to have both of them/two 'healers'. I wouldn't be surprised if there are/will be summons that boost both wind and light elements passively, but the elemental boosts from equipped weapons is not nearly as forgiving(and the main reason why a single element is generally prefered).
I'm not saying you can't mix elements if you really want to, just that you're going to have to choose and accept the sacrifices that come with it. If you go for an even split between wind and light, your entire party will only be operating at half of their potential. Alternatively, if you were to specialize in wind, for example, Sol would effectively just be a gimped character that is tagging along. If you're okay with that, more power to you.