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  1. #361

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    Getting SSR early is maybe important for someone who plans to play this or any game long, and cares about being able to do who knows how high level and how hard content. I give zero fucks for either. Will just play for a bit, do as much as I can as a free player without spending who knows how much time on grind-fest type of things, and just move on to a different game. In all honesty non of those sex browser games have anything worth playing them for the long run at least for me that is.


  2. #362

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    Quote Originally Posted by Eversor86 View Post
    Getting SSR early is maybe important for someone who plans to play this or any game long, and cares about being able to do who knows how high level and how hard content. I give zero fucks for either. Will just play for a bit, do as much as I can as a free player without spending who knows how much time on grind-fest type of things, and just move on to a different game. In all honesty non of those sex browser games have anything worth playing them for the long run at least for me that is.
    I've been on nutaku before and I must admit that kami project is one of the best games they've released so far, I've managed to get to rank 17 and now re-rolling to play again. All other games were boring and except for some harem scenes, there was nothing interesting.

    The only thing I can complain about are the ridiculous rates of gacha drops, no continuous sound effects in scenes, inability to hide text windows, menu interface could be better and they could also implement some interesting events but that i think, we will see in the future

  3. #363

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    Quote Originally Posted by Eversor86 View Post
    Getting SSR early is maybe important for someone who plans to play this or any game long, and cares about being able to do who knows how high level and how hard content. I give zero fucks for either. Will just play for a bit, do as much as I can as a free player without spending who knows how much time on grind-fest type of things, and just move on to a different game. In all honesty non of those sex browser games have anything worth playing them for the long run at least for me that is.
    You wont play pc&ps games for an eternity either if thats the case. As long as something gives you fun nothing else matters, and imo rerolling itself has a bit of fun too, some ppl do it because it can be enjoyable, why not anyway? I and most discord users playing aigis for more than 1 year, isnt it considered as long run? Even blade and soul didnt took 6 months, then we (my guild) got bored and left.

    What good about kamihime is it has very good raid system unlike other crap like fkg&iwz and animated scenes are a big plus. Gbf is a nice game already so why not play its hentai version?

    - - - Updated - - -

    Quote Originally Posted by Amon View Post
    I've been on nutaku before and I must admit that kami project is one of the best games they've released so far, I've managed to get to rank 17 and now re-rolling to play again. All other games were boring and except for some harem scenes, there was nothing interesting.

    The only thing I can complain about are the ridiculous rates of gacha drops, no continuous sound effects in scenes, inability to hide text windows, menu interface could be better and they could also implement some interesting events but that i think, we will see in the future
    Gacha drops are just fine imo, anything better than that would make rare rolls worthless tbh, but i agree with your opinions about how good the game is.
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  4. #364

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    Quote Originally Posted by Ramazan View Post
    Gacha drops are just fine imo, anything better than that would make rare rolls worthless tbh, but i agree with your opinions about how good the game is.
    Yeah, I'll agree on that part when I get my 2x kami

  5. #365

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    Are there any recommended stages to farm after finishing story? Like say for best ratio of exp to AP cost? At this point, leveling up is my priority since the AP pool is so small.

    Should probably make a new general discussion or Q&A topic too.

  6. #366
    How do I level up a weapon skill level? Someone might have already answered this but dear god. A level 25 lucifer seems like it should have upped skill level at least once. Would focusing on enhancing a less rare weapon help?

  7. #367
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    Quote Originally Posted by naenae View Post
    How do I level up a weapon skill level? Someone might have already answered this but dear god. A level 25 lucifer seems like it should have upped skill level at least once. Would focusing on enhancing a less rare weapon help?
    Enhance it with any rare weapon that has a skill.

    Lv 1 100% chance per weapon
    Lv 2 50% chance per weapon

    Mind you, I don't have any SSR weapons so I can't tell you if they work the same. I was able to raise the skills on my SR weapons using R fodder though. Weapon types/elements don't even need to match either.

  8. #368

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    Quote Originally Posted by Ramazan View Post
    You wont play pc&ps games for an eternity either if thats the case.
    No clue what you want to say here.

    Quote Originally Posted by Ramazan View Post
    As long as something gives you fun nothing else matters, and imo rerolling itself has a bit of fun too, some ppl do it because it can be enjoyable, why not anyway?
    *joke* Well we can argue about "having fun nothing else matters" - like if someone likes murder/rape and its fun for him/her? Food for though or how its said in English. */joke*

    Anyway, to answer your question: I don't like re-rolling, seems useless (compared to time consumption) and boring/tedious to me, thus I don't do it. Simple as that . Could add that I don't like idea of having each game on separate account either.

    Quote Originally Posted by Ramazan View Post
    I and most discord users playing aigis for more than 1 year, isnt it considered as long run? Even blade and soul didnt took 6 months, then we (my guild) got bored and left.
    This whole post of yours looks to me like you are trying to excuse yourself in front of me cause you did something bad and need to give reasons for doing it .

    I just said I am to lazy to re-roll for sake of few better girls at start. Then you say its important to do it, like its bad not doing it, to which I responded that its not important for casual players who don't plan to play the game for long. There is really no need to argue over it. xD

    Also I have friends who are playing WoW since its beta. So like 10 years now? So your 1 year in Aigis is nothing compared to that hehe.

    Quote Originally Posted by Ramazan View Post
    What good about kamihime is it has very good raid system unlike other crap like fkg&iwz and animated scenes are a big plus. Gbf is a nice game already so why not play its hentai version?
    Animated scenes are kinda on the short side time wise. Also half of those I have are like out of context/story rape scenes where girls likes it at the end. Not really a fan of grinding character levels to get their h-scenes just to see them being raped and being all happy about it just cause of few orgasms.

    Both FKG and Kami raid systems are basically encounters with a strong (well huge HP pool mostly) enemy, where you fight using game mechanics. FKG has mostly automatic RNG based fighting, so thats what you get in raids too. Kami has fights with lots of control over what happens on your side, including order in which girls attack (part Soul girl who is always first I think), so you get that in raids.

    I personally see those fights as tedious and kinda boring, lots of clicking for low amount of umpf (or how you say that). They can be also kinda long. All in all I could as easily as you say that Kami is crap and FKG is very good.

    To each its own it seems .
    Last edited by Eversor86; 02-11-2017 at 07:16 PM.

  9. #369
    Unregistered Guest
    According to the wiki, upgrading a weapon skill level is basically a chance equal to X/Y, where X is a sum of the value of all the material weapons, Y is based on the skill level and rarity of the base weapon.

    I think that the value of a material weapon here is based on its skill level and rarity. An R weapon contributes 10*skill level to the numerator X. SR contributes 35*skill level to X. SSR weapon contributes 350*skill level to X.
    The denominator, Y, is basically skill level*constant, and the constant's based on rarity. For R weapons, the constant is 5. For SR, it's 10. For SSR, it's 20.

    In the example the wiki gives, let's say you have a SSR weapon with a skill level of 10 as your base.
    SSR lv 10 means you have a denominator of 20*10=200.
    You feed it an R (skill lvl 1) and an SSR (skill lvl 4).
    R (skill lvl 1) has a value of 10*1=10. SSR (skill lvl 4) has a value of 35*4=140. Sum it up, you get 150 as your numerator.
    150/200=75% chance of skill level up.

    - - - Updated - - -

    Gah, made a couple of typos.
    In the example given, the material weapons used are an R (skill lvl 1) and SR (skill lvl 4). The second material was not SSR; if it were SSR, it would've contributed 350x4=1400 to the numerator.

  10. #370
    That explains things. As of yet I'd tried nothing but n weapons and was saving my rares. Now I've just got to cross my fingers and hope for Sol...it ends badly, I know, hope is hopeless

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