Quote Originally Posted by kahurangi View Post
Let's get the easy part out of the way first then. Overall best Princess is an Awakened Gaia, hands down. Even by herself, she's nigh gamebreaking. If you put in other princesses that synergizes well with Gaia's abilities, then it's GGWP.


Next, Fafnir's ability isn't that long. In the pre-reg pool, Echidna's 10-turn charm has the longest cooldown. Behemoth's is 8-turn, but that one is situational. Every other Eidolon, including Fafnir is 9-turn, so it's very average. Its ability is very strong because in this game, buffs adds a percentage to your damage, so it's all about stacking your damage. The stronger you become, the more damage your buffs will add. Also, in this game, friends can use your Eidolon and, if they do, you'll get gems. Gems can be used to draw normal gacha that'll give you rare weapons, which are necessary in raising the skills of your weapons. And raising the assault skills of your weapon will allow you stack even more damage. So unless you have a lot of money to burn to roll premium gachas in order to raise your skills, gems are very important.

The only reason I can think of not to keep Fafnir is you have a clear plan in mind and plan to go an element that Fafnir does not cover.


Last, the best princess in the pre-reg is a hard one. It really depends which element you want to go because, as far as I know, you cannot get SSR Princess in the pre-reg. So no matter how good a SR is, it's not going to break the game. Plus, Princesses, unlike Eidolon, cannot be stacked even if you roll a double. As you do events in this game, you will come across SR Princesses quite frequently and some of the event-only princesses are extremely strong. However, there are a few worth mentioning:

Brynhildr - fire healer. Her abilities are so strong, even at zero stars, she has a higher healing ceiling than the SR water healer that you'll get in the tutorial. Once you get her to max stars, her healing rivals that of upper spirit, Andromeda.

Artemis - extreme damage. All of its skills synergizes well together and its damage output surpasses some of the crappier SSRs. If you're going Light, Artemis is an excellent choice.

Ramiel - charm is one of the strongest debuff in this game. It is hard to stick and its effect is random, but when it works, it can help you win an otherwise impossible fight. Ramiel has a chance to charm with all three of her abilities (one attempts to charm the whole field.) Even if you cannot charm successfully, her skills are nothing to scoff at. Especially her second and third skill are ridiculously good for a SR. One raises the whole party's burst guage. And the other boosts the attack/defense (medium) of the whole party. Lightning element, but because her skill are so useful, some people even chooses to her in an element outside of Lightning.

Beelzebub - If you're going Dark, this is ridiculously good. Her skills synergizes so well, it'll give you some ridiculous burst damage. Her only downside is that one of her abilities give you a defense debuff, so if you use it in a wrong time, you can suffer some heavy damage.


All said and done. Besides considering Fafnir, I would probably keep one of the above SR princesses instead. Especially the healer, she's so OP, she's probably the best princess in the pre-reg gacha. If there's one weakness, it's that it's not light/dark. Light/Dark is favored because they have no weakness. So if I get lucky enough to roll Beelzebub, I'd switch over. And between Fafnir and Beelzebub, I would definitely choose Beelzebub because I am planning to go dark and her abilities buff the entire party.

i see..so overall there is no SSR princesses.. i guess it's to be expected.

but seriously that's really a lot of options to think of (if i got the luck that is)..i guess i'll build the team around any princess i get from above i hope.

just a little question..which elements Fafnir doesn't cover up?

and seriously thank you very much .. and you should really make a faq about this game