Just a quick question for you guys: Is Burst damage based on ATK or Ability damage?
Just a quick question for you guys: Is Burst damage based on ATK or Ability damage?
Burst dmg uses the same formula as normal attacks but has an extra multiplier tacked on, so it looks something like:
Burst dmg = normal attack dmg * (a + b)
a = hime/weapon specific - most LB3 SR = 3.5x and most LB3 SSR = 5x
b = burst multiplier buff such as PF, exceed weapons and what not. It is capped at 500%
Total burst dmg per hime is soft-capped at 1m but can be increased to 2m by exceed weapons and certain hime skills.
Burst streak dmg = total dmg from all soul/himes * 1/(7-n)
Where n = number of participants in burst (if n = 1, there is no streak dmg though.) So, basically at FB, streak dmg = 50% of total dmg. This goes up to 70%-ish if you have elemental advantage though. Burst streak also applies to all targets, not just the target of the burst, so if you're MVP racing in a rag, there's a strong advantage to bursting before all the adds die.
Ability dmg does not factor in at all for burst dmg calc.
tl;dr - for MLB SSR, FB is about 7.5x normal attack dmg, higher with stuff like PF and exceed.
Is there any point using energy release on any soul thats not herc/shingen?
The obvious answer is yes for Solomon, who you'll use for tower.
No one seems to like Joan, but I actually find her very helpful, so I invested some points in her, too. If you dun use her, dun bother. Same with Andromeda, she's technically very useful in raids if you stack ascension weapons and like to keep others alive (while having no hope of MVP-ing yourself.)
Once you hit a high enough rank though, you'll have a ton of excess MP (unless you decide to unlock all the useless abilities.) In which case, it doesn't really hurt to put points in souls you rarely uses. Makes GO missions slightly easier if nothing else.
2m is not hard cap, dmg go over the cap will be reduced 90%, so that Uriel actually do 5m dmg if cap not exist
As said, as time passes by you'll have ALL the MP you'll ever need. I have all the Souls maxed out now, and all the skills I'm even remotely interested in.
But since you're not at that point - well, Herc/Shingen(/Mordred/Andro/Joan) comes first. It's just a matter of which Soul you use the most.Joan and Andromeda are vital for Rag raids and beyond. If you're not strong enough to MvP, please bring Andro/Joan. No Ascension is necessary for Andromeda, since if the boss hurts that much, you're better off bringing Joan.Not really a necessity, but for Tower, having Solomon offensive Relic weapon and 21 MP spent on her (6 points in Ability+ and her CD reset skill) is a game changer for lower floors.
mans ban me from his discord then adds me shud i accept or nah
selling brand new account with L/E SSR and full plus more fire team.
has at least 1 SSR of each element.
rank 41 .
pm me teehee xox
Yes, that is what I meant by soft-capped. Sorry for not making that clearer. Also, Uriel is a good example of why ppl value exceed weapons - without exceed, the soft-cap would be 1m, and Uriel would have hit for 1.4m-ish instead of 2.3m. You don't have to be a whale to hit caps.
The 90% reduction applies to the 350k normal attack and abilities cap as well (abilities cap numbers are all over the place/most of them are unknown, but one that people often hit is Hercules' full break - soft-capped at 700k.)
For completeness, I'll also mention that echo dmg is NOT counted towards the cap. So that is another way to get around the cap.