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  1. #11201
    Quote Originally Posted by Destrica View Post
    Does anyone here really see how the NY Cyclops/Ramiel can fit into teams? NY Artemis looks solid to me with her buffs + ability to self-heal and even NY Orpheus feels like she could have uses in OD control, but for the life of me I don't see it if the first two are worth it.
    I got NY Cyclops, but I'd need to know what the heck her Assist does... Trying to understand JP wiki, I got:

    [Me and Your Tone] (Assist)
    Each time Cyclops uses one of her abilities, the Musical will start (will appear as an icon). The Musical will have no effects the first and second times it is applied though (i.e, there won't be any effects when the Musical is on stages 0, 1 or 2).

    The Musical will only have an effect after the third time it is activated (i.e. only after Cyclops uses her Abilities 3 times). The effect of the Musical's 3rd stage is the enhancing of the performance of the ability used. The Musical will reset to stage zero after the enhanced ability is used:

    Abilities 1 and 2 will have extended duration by 1 turn (2 → 3),
    Ability 3 will activate twice.

    The Musical resets from stage 3 to zero after the enhanced ability is used. Then the Musical restarts building up from stage zero to 3 when Cyclops uses an ability again.

    So, Cyclops' Assist is nothing special, might as well treat her as having no Assists whatsoever. How would she fit a team? I think she doesn't, because the Wind Ramiel also applies Zeal. Ramiel also applies dizzy and Atk & Def Up B-Frame, while Cyclops only has Regeneration over Ramiel.

    NY Ramiel: She is only useful if you are desperate to stick Dizzy onto a target.

    EDIT: JP Wiki explains that though she is Defense type, her Attack is on the level of Atalanta, an Offense Water SR hime. Also, her third ability seems to be mistranslated on Nutaku: it grants Burst Gauge Up to all allies, and also Attack Up to all allies.

    It is advised that, for Guild Order or Tower missions that require a Defense type, NY Ramiel would be a nice pick if one wants to stay offensive.

    NY Ramiel is also useful on longer content (Guild Orders) because her abilities become more powerful each time they are used and, contrary to NY Cyclops, they don't reset to stage zero:

    Abi 1 deals damage, and the multiplier is 2 times → 3 times → 4 times. After the third time, it will keep the 4x multiplier.

    Abi 2 gets Affliction Rate Up after each use.

    Abi 3 applies Attack Up A-Frame to all allies, 10% → 15% → 20%, and Burst Gauge Up to all allies, +5 → +10 → +15
    Last edited by Geo; 01-05-2020 at 08:26 AM.


  2. #11202

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    W Cyclops assist is if you use her abilities, she'll get a buff which is then consumed when you have enough, on whichever next ability you use.

    e.g. if you use Abi 1 > Abi 3 > Abi 2, then Abi 2 will have an increase effect like 1 turn longer Zeal (3T)
    if you use Abi 2 > Abi 3 > Abi 1, then Regen will be 1 turn longer (3T)
    and if you use Abi 1 > Abi 2 > Abi 3, I think the ability DMG just activates twice, similar to Ra's ability after she bursts.

    It's nothing too special, but it's unique, so that's something.
    600 Regen for 3T is pretty nice.
    and her Zeal is, iirc, 10% BG / -700 HP ...so she is pretty fast, and if you use her regen last, you gain back more HP than you lost anyway.
    Last edited by Kitty; 01-05-2020 at 09:09 AM.
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  3. #11203

    Join Date
    Dec 2019
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    Been playing for about a month of F2P and progression has started to slow down. There are some things i could buy in shop but I'm nervous that I would end up wasting currencies on sub-optimal things..

    I have 2 kamihime on main team that can be awakened (Tyr, Marduk)

    1. Should I trade in orichalon for more SSR weapons? (currently have 3 SR and rest are SSR)
    2. Should I exchange edilon orbs for draconic frags or save for dragoons?

    Kamihime General Discussion + Q&A-edi.pngKamihime General Discussion + Q&A-weps.png

  4. #11204
    When I get the time, will check If the Wind Cyclops gets the Musical effects each 2 or 3 uses.

    If It is every 2 times, triggering on third use as Kitty says, Cyclops' Assist becomes less bad.

    From what I could understand, It triggers every 4th time.

  5. #11205
    Quote Originally Posted by steasyg View Post
    1. Should I trade in orichalon for more SSR weapons? (currently have 3 SR and rest are SSR)
    I mean you can, but they will only serve as temporary placeholders for when you get better SSR weps. It might be better to just leech phuls and get guardian weapons instead. Note that if you plan to pick up any of the old raid event weapons from the ori shop that it takes 4 months to MLB, so make sure to plan ahead.

    Quote Originally Posted by steasyg View Post
    2. Should I exchange edilon orbs for draconic frags or save for dragoons?
    Save for dragoons. You only really trade in for shards if you're rushing something

  6. #11206
    Quote Originally Posted by steasyg View Post
    1. Should I trade in orichalon for more SSR weapons? (currently have 3 SR and rest are SSR)
    Try farming thunder raids and replace the lb0 SR weapons you have, as well as SSR weapons without good skills with MLB Lightning Strike Axes. Ori investment depends on how many you can reliably farm and if you are investing in other elements as well. FLBing weapons should be your priority Ori usage, but if you can farm multiple each week, you can spare for ori shop weapons. Just note, they are very medicore (those are weapons from earliest events) and you will be looking to replace them within few months.

  7. #11207
    Quote Originally Posted by Geo View Post
    I got NY Cyclops, but I'd need to know what the heck her Assist does... Trying to understand JP wiki, I got:

    [Me and Your Tone] (Assist)
    Each time Cyclops uses one of her abilities, the Musical will start (will appear as an icon). The Musical will have no effects the first and second times it is applied though (i.e, there won't be any effects when the Musical is on stages 0, 1 or 2).

    The Musical will only have an effect after the third time it is activated (i.e. only after Cyclops uses her Abilities 3 times). The effect of the Musical's 3rd stage is the enhancing of the performance of the ability used. The Musical will reset to stage zero after the enhanced ability is used:

    Abilities 1 and 2 will have extended duration by 1 turn (2 → 3),
    Ability 3 will activate twice.

    The Musical resets from stage 3 to zero after the enhanced ability is used. Then the Musical restarts building up from stage zero to 3 when Cyclops uses an ability again.

    So, Cyclops' Assist is nothing special, might as well treat her as having no Assists whatsoever. How would she fit a team? I think she doesn't, because the Wind Ramiel also applies Zeal. Ramiel also applies dizzy and Atk & Def Up B-Frame, while Cyclops only has Regeneration over Ramiel.

    NY Ramiel: She is only useful if you are desperate to stick Dizzy onto a target.

    EDIT: JP Wiki explains that though she is Defense type, her Attack is on the level of Atalanta, an Offense Water SR hime. Also, her third ability seems to be mistranslated on Nutaku: it grants Burst Gauge Up to all allies, and also Attack Up to all allies.

    It is advised that, for Guild Order or Tower missions that require a Defense type, NY Ramiel would be a nice pick if one wants to stay offensive.

    NY Ramiel is also useful on longer content (Guild Orders) because her abilities become more powerful each time they are used and, contrary to NY Cyclops, they don't reset to stage zero:

    Abi 1 deals damage, and the multiplier is 2 times → 3 times → 4 times. After the third time, it will keep the 4x multiplier.

    Abi 2 gets Affliction Rate Up after each use.

    Abi 3 applies Attack Up A-Frame to all allies, 10% → 15% → 20%, and Burst Gauge Up to all allies, +5 → +10 → +15
    Quote Originally Posted by Kitty View Post
    W Cyclops assist is if you use her abilities, she'll get a buff which is then consumed when you have enough, on whichever next ability you use.

    e.g. if you use Abi 1 > Abi 3 > Abi 2, then Abi 2 will have an increase effect like 1 turn longer Zeal (3T)
    if you use Abi 2 > Abi 3 > Abi 1, then Regen will be 1 turn longer (3T)
    and if you use Abi 1 > Abi 2 > Abi 3, I think the ability DMG just activates twice, similar to Ra's ability after she bursts.

    It's nothing too special, but it's unique, so that's something.
    600 Regen for 3T is pretty nice.
    and her Zeal is, iirc, 10% BG / -700 HP ...so she is pretty fast, and if you use her regen last, you gain back more HP than you lost anyway.
    I suppose NY Ramiel is has her situational uses by the looks of things. NY Cyclops though... as much as I understand her better now I'm not sure I see her having a place in teams that already have Wind Ramiel at their disposal (unless there's some SSR I don't know of that provides what W.Ramiel does without the Zeal). Probably better to shoe in a dedicated healer if the Soul isn't Andromeda, or so it feels to me.

  8. #11208
    Unless we're talking about some Tower mission, I don't really see myself using Wind Cyclops ever.

    But this Water Ramiel I thought she was useless too, until I found out her third ability was mistranlated. Now I am quite satisfied with her, as SR Water himes don't have Attack Up AFAIK. Soon enough I will update my topic about SR Teams:

    SR Water Team:
    Andromeda with any EX
    Gabriel
    Atalanta
    Parjanya
    Ramiel

    The team can reach Def Down cap, Atk Up, Ramiel & Gabriel accelerate bursts, Andromeda heals, Ramiel also applies Dizzy...

  9. #11209
    Quote Originally Posted by Geo View Post
    Unless we're talking about some Tower mission, I don't really see myself using Wind Cyclops ever.

    But this Water Ramiel I thought she was useless too, until I found out her third ability was mistranlated. Now I am quite satisfied with her, as SR Water himes don't have Attack Up AFAIK. Soon enough I will update my topic about SR Teams:

    SR Water Team:
    Andromeda with any EX
    Gabriel
    Atalanta
    Parjanya
    Ramiel

    The team can reach Def Down cap, Atk Up, Ramiel & Gabriel accelerate bursts, Andromeda heals, Ramiel also applies Dizzy...
    Oh yeah. I completely forgot that SR Water didn't have much by A-Frame ATK up, unless the Soul is running Chivalry/Avalon's Guidance. Gabriel aside, almost all the other ATK buffs I see in SR Water are pretty much just self-buffs, sans Water Freja's stacking Burst Dmg + ATK buff to herself + 1 ally. With Ramiel's stacking power per skill use she should be hitting nicely too.

    ... I still need Atalanta to come home to complete that lineup. e-e

  10. #11210

    Join Date
    Jan 2020
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    Hi guys.

    New player here. Started 12/15 and currently rank 65 with 41894 ATK. Got Ruda after 25 rolls so decided to just go with that and also picked up Shiva, Ryu-Oh and Nike Unleashed since. Will fill out the rest when I can.

    Anyways, I need some guidance concerning the following -

    Energy Leaf/Seed:
    Since I started playing there has been event after event and that coupled with my own required water raids has left me with a hole in my pocket. I am running out of them at a concerning rate. In fact I have only 132 Seeds left. My question thus, how do I obtain more of these things? What is the best and fastest way? I've seen YouTube vids where rank 100-120 guys have like 4k+ of these things and I'm here thinking I must be missing something.

    I'd really appreciate a few pointers here.

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