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  1. #11581

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    Quote Originally Posted by Dejnov View Post
    I'm assuming that if you didn't include a Eidolon in the list you're working from just an Advent/Raid Eido for those elements. Since the Eido is usually the most important long term limiter --
    That... certainly used to be the case, but I don't think so anymore. Now that Guardian Eidolons are out, it is perfectly acceptable to run a Guardian with a P2W Eidolon from friendlist. Heck, I tend to do that for all elements, since running a level 40 Belial just isn't as nice as running a level 100 Phaleg. The biggest advantage from running Belial is that you can pick any Eidolon (P2W or Guardian) and it'll work out fine, whileas running Phaleg means that you must pick a Belial/Cerberus.

    This will slightly change once Disaster P2W Eidolons come out, since let's face it, 100% Assault+50% Guardian effect is more than a little OP.


    Anyway, I don't know if bricking first generation P2W Eidolons (Belial/Rudra/Hraes/Kirin) is worth it anymore. Eidolon Bricks should be saved for second generation 140% P2W Eidolons (Cerb/Levi/Hanu/Nid), or Light and Dark first generation (Mana/Anu since those two don't get better ones), or the second generation Kaisers (specifically Byakko, North Star and Genbu), or third generation P2W Eidolons (Disasters). Don't have any of these? Better just hold on to your bricks, IMO.

    The good news for first generation P2W Eidolons is that you can FLB them to 140%. That DOES make them decent. But only do that if you'll be committed to farming the everliving shit out Phaleg+ generation raids, and those will probably be a total cunt to beat.



    Thanks to Guardian Eidolons existing, I think that the biggest linchpin has moved to Grids. Simply put, for example Fire just doesn't have a good Grid available to it. You'll need to brick a whole bunch of Hime weapons to even hope having a Fire Grid. It's doable, but also extremely random. Water and Thunder have a huge advantage in this aspect over others, but Wind and Dark also have decent weapons available. For Fire and Light, you're fucked if you don't run a Hime Grid.


  2. #11582
    Quote Originally Posted by Slashley View Post
    The good news for first generation P2W Eidolons is that you can FLB them to 140%. That DOES make them decent. But only do that if you'll be committed to farming the everliving shit out Phaleg+ generation raids, and those will probably be a total cunt to beat.

    Thanks to Guardian Eidolons existing, I think that the biggest linchpin has moved to Grids. Simply put, for example Fire just doesn't have a good Grid available to it. You'll need to brick a whole bunch of Hime weapons to even hope having a Fire Grid. It's doable, but also extremely random. Water and Thunder have a huge advantage in this aspect over others, but Wind and Dark also have decent weapons available. For Fire and Light, you're fucked if you don't run a Hime Grid.
    I've never really run a guardian Eido as my main so I'll have to defer to your experience, but he already has two Belial dupes so it's only 2 bricks. Not an insane or overtly tough investment. I would also normally agree with the Fire being a hard grid, but he already has one Mammon Whip; that's half the exceed problem right there. You can run phaleg staffs as your main with phantom; they're assault/defender which is fairly decent. That plus a couple phaleg axes or Union swords (they are available this year) is a workable grid. Of course, you're always going to be looking for fire lances, but I don't know the availability of those going forward.

    I will also agree that Water/Thunder grids are incredibly easy to do and, if he's willing to run Ophiel, water will be a doable main choice also.

    So you have two choices water and fire. I'd invest exclusively into those for now (like with awakenings etc.) and work to doing their guardian raids above others and see where you want to go from there.


    Dejnov.

  3. #11583
    Quote Originally Posted by Dejnov View Post
    I've never really run a guardian Eido as my main so I'll have to defer to your experience, but he already has two Belial dupes so it's only 2 bricks. Not an insane or overtly tough investment. I would also normally agree with the Fire being a hard grid, but he already has one Mammon Whip; that's half the exceed problem right there. You can run phaleg staffs as your main with phantom; they're assault/defender which is fairly decent. That plus a couple phaleg axes or Union swords (they are available this year) is a workable grid. Of course, you're always going to be looking for fire lances, but I don't know the availability of those going forward.

    I will also agree that Water/Thunder grids are incredibly easy to do and, if he's willing to run Ophiel, water will be a doable main choice also.

    So you have two choices water and fire. I'd invest exclusively into those for now (like with awakenings etc.) and work to doing their guardian raids above others and see where you want to go from there.


    Dejnov.
    Thanks for both of your input on this. You are correct Dejnov that I do have the kami weapons (although most are heavily buried in my gift box but they exist lol) and that I'm using event eidolons if not specified otherwise. I don't really have any issues running Ophiel if she's actually worth it, however as I don't even have 1 copy yet and need the lances as well it's going to be a long investment - not that I'm complaining just saying it's not exactly "short-term". Currently, due to my lack of trying recently with tower events, I can only buy 2 weapon bricks from the shop (for a total of 6) and 4 eidolon bricks. The other thing I didn't mention (not that it changes much) is I do have a FLB Gaia weapon with an extra copy I could FLB obtained via gacha (yes I have pulled her 5 times >.<).

    So based on what the both of you are saying, improving my thunder grid to be useable for water content would be helpful, but fire and water are the best bets. As I've been focusing on water the past week (and it's currently my strongest grid) I'll stick with that for now and see where things go. Last quick question: Given I'm using Python as my water eidolon currently, should I rush a MLB Ophiel first or slot in one of the lances first?

    Thanks again for all the input and help!

  4. #11584
    Quote Originally Posted by Saeleyna View Post
    Thanks for both of your input on this. You are correct Dejnov that I do have the kami weapons (although most are heavily buried in my gift box but they exist lol) and that I'm using event eidolons if not specified otherwise. I don't really have any issues running Ophiel if she's actually worth it, however as I don't even have 1 copy yet and need the lances as well it's going to be a long investment - not that I'm complaining just saying it's not exactly "short-term". Currently, due to my lack of trying recently with tower events, I can only buy 2 weapon bricks from the shop (for a total of 6) and 4 eidolon bricks. The other thing I didn't mention (not that it changes much) is I do have a FLB Gaia weapon with an extra copy I could FLB obtained via gacha (yes I have pulled her 5 times >.<).

    So based on what the both of you are saying, improving my thunder grid to be useable for water content would be helpful, but fire and water are the best bets. As I've been focusing on water the past week (and it's currently my strongest grid) I'll stick with that for now and see where things go. Last quick question: Given I'm using Python as my water eidolon currently, should I rush a MLB Ophiel first or slot in one of the lances first?

    Thanks again for all the input and help!

    Lances first. Even an 0LB lance skilled up (with a phantom lance) is better than most Event/Raid weapons. Ophiel is only really good when she's fully limit breaked. You can buy a phantom lance from the Raid Medal store. If you don't have a phantom lance (and don't want to spend the tickets), I'd buy one or two water lances and fully limit break and skill level them up slowly. You can do this probably easy over 2 months per lance and you'll need 4 total (the fifth should be Shingen's/Yori's).

    I'd suggest making a DR team and running that into any opportunistic Ophiels you come across; with purple chests in the game now you can get Labros fairly quickl if you get your DR up.

    Dejnov.

  5. #11585
    Quote Originally Posted by Dejnov View Post
    Lances first. Even an 0LB lance skilled up (with a phantom lance) is better than most Event/Raid weapons. Ophiel is only really good when she's fully limit breaked. You can buy a phantom lance from the Raid Medal store. If you don't have a phantom lance (and don't want to spend the tickets), I'd buy one or two water lances and fully limit break and skill level them up slowly. You can do this probably easy over 2 months per lance and you'll need 4 total (the fifth should be Shingen's/Yori's).

    I'd suggest making a DR team and running that into any opportunistic Ophiels you come across; with purple chests in the game now you can get Labros fairly quickl if you get your DR up.

    Dejnov.
    Uhhhh..... what's DR? Only thing that comes to mind is designated raid but even then that's a bit confusing.....

  6. #11586
    Quote Originally Posted by Saeleyna View Post
    Uhhhh..... what's DR? Only thing that comes to mind is designated raid but even then that's a bit confusing.....
    Drop Rate. Accessories with 1% additional drop rate. You can get a total of 30% DR (5% per hime on a team of 6) and it basically moves your chance to get a Magna or Labros from about 35% to 65%. You might need to initially run a rainbow team (as you'll just stick six himes with DR accessories as opposed to getting it all from one element) and you'll suck for the raid. It's called leeching, but it'll speed up your farming by a lot. A lot of players do it.


    Dejnov.

  7. #11587

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    Quote Originally Posted by Dejnov View Post
    -- You can get a total of 30% DR (5% per hime on a team of 6) and it basically moves your chance to get a Magna or Labros from about 35% to 65%. --
    Do you have any kind of proof of this?

    Since this is the first time anyone has even suggested to know how Drop+ mechanics work.

  8. #11588
    I'm getting back into this game after I stopped playing a few years ago. I was pretty casual (Rank 59), but I want to learn more about the game mechanics and stuff. My big problem right now is that there's tons of info, but it's scattered in a million places and a lot of it is 3+ years old.

    I remember there was a toolbox and calculator, but my link for it looks out of date. What are some up-to-date resources on game mechanics and strats? Other than Epic Quests, are there catch-up mechanics I should be aware of?

  9. #11589

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    While the game has changed, most of the things written 3 years ago are still valid. Epic Quests are certainly a good starting point, then it's just a matter of... grinding everything possible.

    For a new (and new-ish) player, the most important thing is to draw the Gem Gacha daily and get those skill levels up.

  10. #11590
    To add on to what slashley said, under the "quests" tab there's now rotating (weekly) advent fights that allow you to get weapons/eidolons from advents you might have missed.

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