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  1. #1661

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    Nothing exciting - saving gems for the next event gacha

    eh not sure wut to buy at those story missions shop - not dat I grind these story maps as heavily

    just do my dailies and log off
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

    Signature made by Myrdin


  2. #1662
    BarbatosZaku Guest
    What is the difference between Character atk and element atack?. My main team is wind so Who is best:Garuda or Quetzacoatl?

  3. #1663

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    Garuda for power, Quetzal for balance

  4. #1664

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    Quote Originally Posted by Pareidolia View Post
    If you're under rank 55+ re-roll for an account with two SSR of the same Attribute or more, that's what I did and now at rank 70 I can do most Ragnaroks disregarding the attribute with the same team (Fire) yes, even water
    After some time you'll get other SSR's with the 3k Jewel Gacha to make other teams around them but your main focus has to be one team at around levels 1-60 then you can start building anothers, remember the most important part about a team is the weapon grid, not the SSR's themselves
    This is not good advice, and displays a poor top-level understanding of mechanics.

    1. Advising someone to drop an account with Sol and a second SSR is lunacy. Sol is one of the core SSRs that can form the basis for a team of any element.
    2. Kamihime are the basis of a team, not the weapon grid, because they're the primary bottleneck. You can farm weapons from events and disasters for any element you choose. With SSR kamihime, you're stuck with whatever you start with or get by chance. Miracle tickets are only a supplement.


    My advice? Thunder and Light are more difficult to build balanced teams with, as you've recognized. I'd buy an SSR kamihime ticket and go with whatever element that gives you. Incorporate Sol into the team regardless. Otherwise, go Thunder, but be prepared to switch elements when you get your next SSR some months down the line.

    This topic is more or less covered in my guide, so you can read more about my reasoning there, as well as other tips on strategy.
    Last edited by sanahtlig; 09-04-2017 at 01:31 PM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  5. #1665

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    Quote Originally Posted by CaptainNoobCN View Post
    --
    just though about it now, but i also can give them to 1 SR material eidolon and then use that eidolon to level up jack when she is out, no?
    or maybe the amount of + she'll recieve will be much lower?
    You can do that, yes. A +10 fodder will give +10 to Jack, of course, assuming that Jack is max +89. No trick nor treat will get you past +99.

  6. #1666

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    Quote Originally Posted by sanahtlig View Post
    This is not good advice, and displays a poor top-level understanding of mechanics.

    [*]Advising someone to drop an account with Sol and a second SSR is lunacy. Sol is one of the core SSRs that can form the basis for a team of any element.
    I said it before and I'll say it again, if you still think Sol is a must have on all teams then you should stop living those pre-register/10SSROnly Kamihime days.
    It's not my fault that you can't see that first Light is a bitch to build with only one decent Eidolon that won't be back until halfway next year or the fact that were as well months away from a decent Thunder SSR that fixes their Glass/Cannon structure
    Having Sol won't solve all the issues that a Thunder team require, if something it makes them worse by getting no upgrade with your most probable Thunder Weapon grid and then being annihilated with a Raid tripple attack

    It's funny how you take somethings from my first comment and totally ignore most as well as you do say something about a new one i've made? as well as it being just laughable how you're suggesting him to RNG his way to choose when he can totally get screwed over with 50 bucks with an useless kamihime like Acala while he could get a functional party from the get-to as I said and I recall *if under rank 55*
    Anyhow, I think I already told him my thoughts regarding his issue with his higher rank account

    Final words? You can't plan on making a so called functional team if you're working with scrap. Even with unlimited SSR resources you would find thunder as a shitty attribute against non-water and also. If you 're-roll on LOW ranks where is worth it you'll understand that Sol gets outclassed by other Hime of your primary attribute, also a team not only consists of Hime but gets the help of a Soul with an EX Skill.

    I'll put it in your words: your comment displays a poor top-level understanding of a basic conversation regarding thunder and LOW ranks, cheers
    Last edited by Pareidolia; 09-04-2017 at 05:22 PM.

  7. #1667
    Unregistered Guest
    So, burst times not being displayed when searching for a union makes deciding on which one to apply to a helluva lot tougher than it ought to be.

  8. #1668

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    The Union Recruitment thread solves this issue, dude

  9. #1669
    Unregistered Guest
    It does to a limited degree, but there's that open question of whether a union's burst times have changed since if their last post was multiple weeks/a month+ ago.

  10. #1670

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    Quote Originally Posted by Pareidolia View Post
    --
    Wow, so aggressive and defensive.

    You know, Sol is probably the most broken SSR out right now. Let's have a look at what she brings to the table:
    1. Heals. Not just heals, she has the best heals in the game outside of Andromeda. Because she's a healer, you can put her into out-of-element teams and not really lose out on anything.
    2. You know what makes the best heals in the game even better? Your opponent doing 20% less damage. Something that Sol is going to have monopoly over for a long, long time. And don't you try saying "But Zephyrus...!"
    3. Cleanse. Not a perfect cleanse, since it happens after her heal, and thus is unusable on Zombify.
    4. Dispel.
    5. She's going to eventually get Awakening, making her even better.

    I main Thunder, not because it's a good element, but because I kinda have to. And my god, I'd kill for Sol. The sheer amount of utility that she brings to the table is just insane. We might have more SSRs on the table now, but none of them, NONE of them come even close to the tools that Sol brings in a neat, single package. In fact, I don't think even DMM version has anything that comes close either. However, that doesn't mean that she's an auto-include into every encounter. If you don't need heals, don't need dispel and don't need cleanse, why would you bring her? But that's a long list of "ifs."

    Also, rerolling now is a bit of a problem. Apo, Phoe and Garuda events are gone - it will take ages before those who start now get decent elemental Eidolons. The only one we're getting this year is Dark and Water! Then it'll be a couple of months for Wind, and two more months for Thunder. It'll take new players four months to cover the very basics of three elements. Six months for four. So if you're rerolling, you really need to reroll into Darkess, Water or Wind SSRs, and still be gimped for months. Is that really worth dumping something as broken as Sol for...?

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