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  1. #1681
    Quote Originally Posted by Slashley View Post
    Making extremely good Water teams with full SSRs is pretty easy, because of how unbelieveably broken most of them are.

    And that team doesn't have C type atk down, or cleanse, or dispel. It's a very good team, but if you want more survival ability you can swap Nike for Sol. You lose damage, but Nike with Ryu-Oh only brings heals to the table, whileas Sol brings so much more. Are you going to do that? In almost no content, no. Because you won't have survival issues.
    very true but remember I said "Magical Release" Nike who has better healing power than Sol until her Awakening and again I said allow Soul selection more situational due to most bases cover
    Attack Up A frame - check(Shiva)
    Attack Up B frame(team) - check(Nike)
    Healing - check(Nike = 1800)
    Charge turn decrease - check(Cthulhu & Snow White Raphael)
    increase in maximum charge turn - check(Ryu-Oh)
    Attack Down A frame - check(Ryu-Oh)
    Defense Down A frame - check(Ryu-Oh)
    Defense Down B frame - check(Snow White Raphael)
    Defense Down C frame - check(Cthulhu)
    Now bear in mind D' Art in the future has a D frame Attack Down & Defense Down make it worst


  2. #1682

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    Quote Originally Posted by J4fusion View Post
    very true but remember I said "Magical Release" Nike who has better healing power than Sol --
    While true if you only look at the heal numbers, (SSR) Nike has 257/t and Sol "only" has 250/t. But that's not how it works.

    Let's give it Nike's best case scenario, and say that you have -40% Atk without Sol in both teams, and that -Atk caps at -50%.
    Nike heals heal for 257/.6 = 428 effective HP per turn.
    Sol heals for 250/.5 = 500 effective HP per turn.

    See how ridiculously good Sol's heals are? And this is the best case scenario for Nike, where Sol only gives -10% Atk. For the next... five months, Sol is WAY better than that. 250/.4 is 625, 250/.3 is 833. In Sol's best case scenario, she freaking DOUBLES the heal output of SSR Nike.
    Quote Originally Posted by J4fusion View Post
    -- and again I said allow Soul selection more situational due to most bases cover--
    But... that doesn't make any sense if I'm understanding you right?

    SSR Nike = only has Heals (and a debuff which is covered by another Hime in this case)
    Sol = (better!) Heals, cleanse, Dispel, debuff which isn't covered until Dartagnan weapon.

    Which one here allows for more Soul selection...?

    All I'm saying is, people are way, way underestimating just how insanely good Sol is. The only reason you don't bring Sol, the literally ONLY reason you don't bring the insanely broken Sol is... you do more damage without her. So if content allows you to just set on auto-battle and be done with it, you don't need Sol.

  3. #1683
    Unregistered Guest
    Stayed away from this game when I learnt that a lot of content is very NTR. I later heard that the NTR is toned down later on, but I don't really want to wade through a swamp of NTR just to see one Vanilla scene. Does anyone know when the shift to Vanillia scenes starts?

  4. #1684
    I must be missing something.
    I always though you want to use burst while a boss is raging. In many cases I see a lot of people burst while the boss is stunned...why? I always though when they're stunned you use your normal attack to get combo hits in.

    Please enlighten me :X

    ~Fury~

  5. #1685
    Unregistered Guest
    Enemies take more damage while stunned, I believe.
    You're basically choosing between 'I want to get this enemy out of this mode ASAP' and 'trying to deal maximum damage'. The choice varies from boss to boss, along with your capabilities.

  6. #1686
    Quote Originally Posted by Unregistered View Post
    Enemies take more damage while stunned, I believe.
    You're basically choosing between 'I want to get this enemy out of this mode ASAP' and 'trying to deal maximum damage'. The choice varies from boss to boss, along with your capabilities.
    I see, well I run siggy during burst, so usually i try to burst them down to stun and then use siggy's real power XD

    Quote Originally Posted by Pareidolia View Post
    Garuda for power, Quetzal for balance
    Curious to know why this is as wind is my main element.
    Thanks

    ~Fury~
    Last edited by Fury; 09-06-2017 at 11:47 AM.

  7. #1687
    Unregistered Guest
    Oh, also some people may be using the Siegfried line of souls, whose thing is basically 'do a lot more damage to stunned enemies'.

  8. #1688

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    there are a few himes that share the damage amplifying thing for "on stunned enemy", iirc

  9. #1689
    Quote Originally Posted by Unregistered View Post
    Oh, also some people may be using the Siegfried line of souls, whose thing is basically 'do a lot more damage to stunned enemies'.
    And i thought that siggys purpose was to burst because she does more damage while the boss is raging and then she has the dragon blood for when they're stunned. hmm. I'll have to go read it now to double check.

    ~Fury~

  10. #1690

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not that i wanted to do it for you or anything....buy i happened to buy 2 so......blah!!!!
    Quote Originally Posted by Fury View Post
    I see, well I run siggy during burst, so usually i try to burst them down to stun and then use siggy's real power XD



    Curious to know why this is as wind is my main element.
    Thanks

    ~Fury~
    garuda give boost to elemental attack while quetzalcoatl give boost to characters attack.
    if your wind grid give a nice attack bonus, using garuda will let you deal more damage, though quetzalcoatl also give you HP bonus.
    sepend what you need more :O
    ID:201799
    my main eidolon [last update July 13th]

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