The SR eidolon with the defense down debuff can be a game-changer. That's a keeper for sure, because an extra -10% DEF can increase your team's damage by as much as 20%.
I just haven't written the sections for Fire and Dark yet. That doesn't mean they aren't good. Any element can work well with the right combination of kamihime, but some work better than others when you're missing that ideal combo. Fire and Water have strong potential, provided you start with one of their core SSRs (e.g., Amaterasu or Cthulhu). Wind needs Gaia and Oberon (SR) or Sol to be most effective. Light needs Sol, Diana, and Light Tsukuyomi, the latter of which isn't even released yet. Thunder needs... kamihime and weapons that won't be released for over 6 months. (My research on Dark isn't complete.) But that should give you an idea of which elements are going to be harder to build teams for.So going from Sanahtlig's explanation, what are the top 2 current Elements that can cover up both OFFENSIVE / DEFENSIVE and have the highest chance of enduring a battle against every Element excluding its weakness? From what I can tell, it seems that Water and Wind are on the top list, but what do you people think?
I don't know know what question you're trying to ask, therefore I have no answer for you.Also how much attack an element can deal/receive when facing a non-disadvantageous element boss (eg: FIRE vs THUNDER boss)?