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  1. Keep the assault one.
    Use the rest for skill level up ssr weapons. It gets really absurd past slvl 10 on those.


  2. #3022

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    MLB hammer
    its generally not a good idea to mlb def weapon...

  3. #3023
    Quote Originally Posted by LeCrestfallen View Post
    Keep the assault one.
    Use the rest for skill level up ssr weapons. It gets really absurd past slvl 10 on those.
    should i keep the assault ones as singles or MLB all the assault SR wpns? (not that i plan on using them soon)

  4. mlb the assault weapon, unless you plan to never ever use them in your dark grid, at that point you might as well use them as skillfodder.

  5. #3025

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    on a side note, that bow has fairly good attack, almost like that candy breaker/darkness lance.

    ssr sword by itself (via description) holds not Schwarz Assault (ATT++), nor Abyss Assault (ATT+), just Dark Assault (ATT)

    still, two-skill weapon

  6. #3026

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    Quote Originally Posted by AutoCrimson View Post
    its generally not a good idea to mlb def weapon...
    SR maybe, but SSRs are good. Skill up 1-2 of them per element and you will not regret it.

    However, now that double skill weapons are getting more and more common, the value of pure HP SSRs is diminishing a bit. A Assault/HP SSR will replace a SSR HP weapon quite nicely.

  7. #3027
    Unregistered Guest
    Quote Originally Posted by lolix View Post
    Edit : Just looking at the voting contest , there are 35 SSR kamihimes , and there are 28 Rs. Reflect on that for a bit. Sure , there are a bit more SRs (54) , but the ratios are hardly what you would expect considering their rarities.
    The point i was making is that even the developers know just how useless Rs are that they don't even bother , making more.
    It's not just R kamihimes that are useless but many SRs are as well and even to some point, some SSRs, which is why awakenings exist for them but Rs and SRs don't get that treatment.

    If you're playing this games basic meta of debuffs and overdrive extenders, you'll end up forever using the same units, locking your teams to specific kamihimes, with very few being interchangeable, I have about 80 kamihimes and I only use a 3rd of them, some never even being used other than levelling in sub slots for jewels.

    It makes me wish this game had some system implemented that would increase the use of those less or unused units. Like a cross skill system where you could equip kamihime to other kamihime to use one of their skills, with certain restrictions of course.

    Though, its not like low rarity units are often any use in other games either.

  8. #3028

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    Quote Originally Posted by Unregistered View Post
    It's not just R kamihimes that are useless but many SRs are as well and even to some point, some SSRs, which is why awakenings exist for them but Rs and SRs don't get that treatment.

    If you're playing this games basic meta of debuffs and overdrive extenders, you'll end up forever using the same units, locking your teams to specific kamihimes, with very few being interchangeable, I have about 80 kamihimes and I only use a 3rd of them, some never even being used other than levelling in sub slots for jewels.

    It makes me wish this game had some system implemented that would increase the use of those less or unused units. Like a cross skill system where you could equip kamihime to other kamihime to use one of their skills, with certain restrictions of course.

    Though, its not like low rarity units are often any use in other games either.
    Well, given the nature of this game, you collect all the himes for their R scenes really, otherwise they're really only there to refund you 50/100 jewels, outside of the actually useful ones.

  9. #3029
    most of my himes i've spent more time looking at their harem than actual time they spent hitting enemies.

  10. #3030

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    Quote Originally Posted by Unregistered View Post
    It makes me wish this game had some system implemented that would increase the use of those less or unused units.
    Tower events. Each character has limited uses.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

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