Cyclope and Tiamat were just the artist being lazy tracing over the other drawing for fast output, probably the same artist for Ares - Casipeow (same trick)
Cyclope and Tiamat were just the artist being lazy tracing over the other drawing for fast output, probably the same artist for Ares - Casipeow (same trick)
i dont mind with huge bewbs character but srsly, the bewbs bigger than head? how does the spine keep up with it ?
im sorry this is just a random pervert's rant
cmon, we are playing game with Goddesses, Eidolons, Human Heroes aka Souls... and Alissa.
what exactly sounds realistic for you, from that list?
Slashley... Goddesses are a'right. even Eidos are. Human Heroes are hard, but doable.
But Alissa... as a fellow man, i admire you.
who likes tezcatlipoca?
https://pre00.deviantart.net/fae4/th...ad-dcaqhd4.png
selling brand new account with L/E SSR and full plus more fire team.
has at least 1 SSR of each element.
rank 41 .
pm me teehee xox
After ~100 account i found all kind of 100% eidolon but all of them is the only ssr in that account, which element should i play (100% f2p, no MT too)
There isn't really a which one should you play at this point in time, but you can break down the pros and cons of the elements currently. I might screw up the playstyle summaries, so someone else correct me if I'm spreading mis-info.
Thunder... Is cucked at the moment until they release Mammon, and then it's a matter of getting that Mammon. This element I hear is rather bad even if you have Kirin, although I will say the catastrophe raid for this element may be by far the easiest. This element has a kill or be killed playstyle as far as current content goes.
Fire... Has a rather good spread of hime, but is cucked in terms of events, since this element already has a dry period for 5 months, and even more since that last fire event was a reprint of Yatagarasu. The upcoming fire event is 2 months later approximately, which is close to when Mammon is released, so you can take your pick I guess. Nuke heavy playstyle like thunder, but has access to some level of debuffs and heals. And boy, their bursts hit hard.
Water. Has a lot of events, but I'm afraid you might have missed out on the golden period. Worry not, the spread isn't too wide until after Illuyanka, so you still can be semi-viable in terms of weapon spread, before a 3.5 months hiatus in water events. Hime spread is awesome in water IMO, so you probably don't have to worry about that. Water's playstyle is very debuff heavy as far as I can tell, and also the element that has access to the best overdrive mitigation setup so far (Snow Raphy Cthulhu).
And we have wind. Not much for me to say about the hime spread, looks decent, but the events are kinda spaced out a bit far now. I guess you have Seto to anticipate too, being literally wind Sol so you don't exactly have to run off element. Wind is kinda versatile, you can either run a turtle build or run a machine gun burst build.
Of what's currently available, wind is the easiest for a free no cash player. You can hit -50% atk/def using Hraesvelgr, Joan+Ambush (unlock with soul p), Cybele (from story) and Zephyrus (from gem gacha) with 2 free hime slots for whomever.
Fire is somewhat easy too with various debuffers in gem gacha for starting out but lacking events right now so may have difficulty strengthening.
Thunder is the one I don't recommend, especially if you're not going to get any miracle tickets. Water is kind of in the middle but leaning towards the same issue as thunder.