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  1. #4441

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    Rampage?

    How does the rampage ability work? What is the strategy with it? I recently got SR Dark Beelz but don't use my dark team much and haven't played around with her yet.


  2. #4442

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    Rampage/Berserk disables skill and burst usage during the duration, but increases your damage output by x%. This is actual %, not something like Atk or Elem buffs which are diminished since you already have Assault and Elem modifiers.

    So, if you bring SR Beelz (2t duration, 50% boost, 8 turn CD) into an off-element team, for the first two turns they'll deal 4*1.5 damage = 6 Hime worth of damage. Over the long cooldown, you'll effectively do 36 Hime worth of damage, while bringing four on-element Hime deals 40 Hime worth of damage. This doesn't include Beelz's own damage output since... well... off-element. In other words, don't have a full team? Bring SR Beelz and you'll barely lose any damage output.

    SSR Beelz is on a completely different level, though. Her Berserk is FIVE turns long, 50% boost and just SIX turns CD. This means that even off-element, the boost of bringing SSR Beelz is... 34 Hime damage vs. 30 Hime damage. So even bringing her off-element is a DAMAGE GAIN. Imagine how good she'll be when put into a Fire team then, where SSR Beelz herself deals a ton of damage. Furthermore? She has +50% Elem buff for the entire team. Assuming you're running with 90% Elemental Eidolons (currently difficult) and elemental advantage, that's an insane 21% damage boost. Almost Belial level of damage boost (which is ~25%) from her SECONDARY skill alone, and then considering boosting THAT with the FUCKING BERSERK DAMAGE BUFF.

    So why is SSR Beelz not 100% bullshit OP? Her downside is... for five (5) turns, you can't use skills. That means no healing, no defensive shields, nothing. Also, you'll lose 10% of your HP every turn from Zeal which she also casts with her Berserk skill. You can offset this in raids with the pot, but FIVE turns is a long time - you'll eat at least one boss Overdrive. The upside is, five turns of Zeal means that you will ALWAYS full burst on the sixth turn. And as somebody who uses Raiko with three turns of Zeal, let me tell you: that is just OP as fuck.

    tl;dr; SSR Beelz is absolutely insane for raid content, but probably impossible to use in any other content. She can be a very good buffer even without using her Berserk in single player content, due to her absolutely insanely strong Elemental buff.
    Last edited by Slashley; 05-22-2018 at 02:07 AM.

  3. #4443

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    Well. This is the longest maintenance I've seen yet... except maybe older players might have seen much longer. What's the longest nutaku ever took to fix the game? I've heard some of the crashes took a day to fix and the devs compensated 3k jewels or something

  4. #4444

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    Well, there are many buggs to fix, like the stacking abilities, and many content we wish arrive today.
    So, yeah, the wait feels very long, but it have some sense.

  5. #4445

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    Quote Originally Posted by Cobblemaniac View Post
    Well. This is the longest maintenance I've seen yet... except maybe older players might have seen much longer. What's the longest nutaku ever took to fix the game? I've heard some of the crashes took a day to fix and the devs compensated 3k jewels or something
    I don't mind if they this takes longer than expected, I just hope once its done they wouldve fixed everything and nothing would be broken like last time...

    and i guess theyre also ensuring the thing that happened with the previous gluttony reprint wont happen again
    Kamihime Friend ID: 3409200

    If you're interested in adding me, here are my support eidolons: (Outdated, too lazy to update)


    I can also change Reiki to Jack Frost. I'll replace Yatagarasu and Ixion someday when a better event eidolon gets released.

    Unrelated to Kamihime:

    Also playing a bit of Fate/Grand Order on the side when I'm waiting for my AP/BP to regen over at Kamihime or when I'm already done with an ongoing event at Kamihime
    Friend ID: 045,022,168 (don't have much friends anyway lol, if you're interested you can add me and feel free to use my Blue Saber)
    My sub: 454,252,971 (might become my main account soon lol)



  6. They are trying to figure out a way to remove the gem gacha without breaking the other new, expensive gachas.

  7. #4447

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    Quote Originally Posted by LeCrestfallen View Post
    They are trying to figure out a way to remove the gem gacha without breaking the other new, expensive gachas.
    I dunno, I'm just looking at their twitter right now and they're being bombarded with tons of cancer. Not sure whether they deserve it or I should pity the devs

  8. #4448

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    In part they deserve it, because they haven't finished a maintenance in time in.. in... uh... what? Probably more than six months, really. I could be wrong though.

    The rest is their fault, since honestly, they should just learn from their mistakes and announce bigger maintenance windows.

  9. Is it finally time to spend my 3,000 star coins? Is it worth the high risk to try for Sol, or will saving for a Miracle Ticket be best (of course I'll have to add 2k later).

  10. #4450

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    Cost of RANDOM SSR from random gacha: 200 bucks
    Chance of Sol in Sol boosted gacha: 5/52
    Average chance of Sol: 2079 bucks (not actually mathed right, but I can't be arsed to bust out sanathlig's calc)

    ................... except that holy shit, that Sol Exclusive gacha doesn't work like that at all. That's either 200 bucks per Sol or 100 bucks per Sol, depending on are SSR Hime weapons 1.5% or 3% in there. For whales who want to LMB Sol Guns, that's a pretty fucking good deal with no pull limit.

    Still, that's 100/200 bucks when compared to 50 bucks. And, there's no guarantee at 100/200 bucks either - you might pay 1000 and not get a single SSR. That's how gambling works.

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