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  1. Quote Originally Posted by Unregistered View Post
    I really don't get it guys...how come an overall ATK 36k does around the same damage output as an overall ATK 45k? I mean I wanted to test out something on equipment about Weapon Skill (full skill but lower ATK) VS Overall ATK (Full ATK but lower skill). And both kinda do the exact same damage...where does the final damage actually come from?
    Mix of the both. Simplified: damage = base atk (stats) * assault (from weapon skill/char atk eidos) * ele damage (from ele eidos, ele advantage, etc.)

    So 40k attack (as shown for the KH in the edit window) with 0% assault will do the same damage as 20k attack with 100% assault. Both are important, but leveling your assault weapons is usually the fastest way to get stronger, since increasing the base stats usually takes some time (max broken event SSRs, accessories, +99s, etc).
    Last edited by blubbergott; 05-24-2018 at 03:10 PM.


  2. #4532
    Unregistered Guest
    The attack stat you see listed for a character is just raw attack (weapon atk + 20% bonus for matching weapon type(s) + eidolon atk + 10% bonus for matching element)
    It won't include the assault/character type bonuses from weapon skills. It won't include the element type bonuses from main eidolon/relic weapon.

  3. #4533

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    Quote Originally Posted by HugMeTender View Post
    So I have max leveled (for current limit breaks) all my Eidolon and I've already got a full inventory of R enhance materials... Should I just sell them and keep the SR enhance? I discovered than leveling them doesn't stack exp gain additively.
    The exp gain isn't worth leveling the enhance mats in regular scenarios but if you have nothing else to level and need some inventory space, then you do that over selling them unless you really need to the room. Don't bother break limiting them though as that'll use gems. Selling isn't worth it when you're only 10 gems per item unless you literally have no other options.

    Don't forget you can always enhance kamihimes with weapons to level them if you have excess weapon mats and that items in your gift box can stay in there forever if located in the no expiration tab.

  4. Quote Originally Posted by Aidoru View Post
    The exp gain isn't worth leveling the enhance mats in regular scenarios but if you have nothing else to level and need some inventory space, then you do that over selling them unless you really need to the room. Don't bother break limiting them though as that'll use gems. Selling isn't worth it when you're only 10 gems per item unless you literally have no other options.

    Don't forget you can always enhance kamihimes with weapons to level them if you have excess weapon mats and that items in your gift box can stay in there forever if located in the no expiration tab.
    Thanks! Yeah, I don't really have a problem enhancing weapons yet, I just don't have enough Eidolons worth keeping to level up lol.

  5. #4535

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    Quote Originally Posted by HugMeTender View Post
    So I have max leveled (for current limit breaks) all my Eidolon and I've already got a full inventory of R enhance materials... Should I just sell them and keep the SR enhance? I discovered than leveling them doesn't stack exp gain additively.
    Once you are at this point, I'd just sell everything. You'll easily be able to max any Eidolon you come across just from Gem Gacha alone now.
    Quote Originally Posted by Unregistered View Post
    I really don't get it guys...how come an overall ATK 36k does around the same damage output as an overall ATK 45k? I mean I wanted to test out something on equipment about Weapon Skill (full skill but lower ATK) VS Overall ATK (Full ATK but lower skill). And both kinda do the exact same damage...where does the final damage actually come from?
    While you were given the short answer by others, I've made a damage calc for this.

  6. Here comes another wave of questions from the neediest person on this thread (will +rep accordingly xD)

    1. I'm farming the light zone's sub quests to gain the mats to MLB the light SR in the shop. This will give me another assault weapon (which I figure is better than base SSR weapons). How high should I level up this weapon's skill? Or is leveling up SR skills taboo?

    2. Shamash is interesting with her whole counter thing and dishes out HUGE damage compared to my other Hime when she does. Is she worthwhile? I don't see much on her in terms of the Light SSR hierarchy.

    3. I now have 11 silver books. Thinking of maxing Diana since I'm using her in my current team and saving the other 6 for if I pull a "high-priority" Light SR.

    4. Things have really slowed down after we hit about 160 ult. Any tips or tricks to progress other than "just be OP?"

    5. How are you guys?

  7. #4537
    Unregistered Guest
    Skill leveling an SR assault in order to accomplish what you want to do in the near future is perfectly fine. How high should you go? Well, some would say 20, others would say lower. What it comes down to is this: you must understand that at some point in the future, an SR will get replaced by an SSR. How far off into the future that will be varies. So you're internally making guesstimates of how much you'll actually utilize this weapon until it's replacement time as well as weighing the value of the resources needed (both the fodder weapons themselves as well as your time).

  8. #4538
    Quote Originally Posted by HugMeTender View Post
    2. Shamash is interesting with her whole counter thing and dishes out HUGE damage compared to my other Hime when she does. Is she worthwhile? I don't see much on her in terms of the Light SSR hierarchy.

    3. I now have 11 silver books. Thinking of maxing Diana since I'm using her in my current team and saving the other 6 for if I pull a "high-priority" Light SR.

    4. Things have really slowed down after we hit about 160 ult. Any tips or tricks to progress other than "just be OP?"
    2 - Current Shamash is not one of those game-breaking OP units that will carry your team but she is very useful against boss that loves single target attacks or just DATAs a lot, as well as GO (high level solo quest) where there are strong mobs. Much later though she will receive a buff that not only increases the dmg of her counter, she also gets a 100% charge down as burst effect. At that point she becomes one of the best offensive pseudo-tank for Light team for end game.

    3. Max Diana if you want to do serious Light team.

    4. Para-Train

  9. #4539
    Unregistered Guest
    Quote Originally Posted by Bear View Post
    . she also gets a 100% charge down as burst effect.
    This on DMM, Nutaku just decided on their own that burst effect things are a myth.

  10. #4540

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    Quote Originally Posted by Unregistered View Post
    This on DMM, Nutaku just decided on their own that burst effect things are a myth.
    Once again English versions of JP games get cucked...
    Last edited by Cobblemaniac; 05-24-2018 at 08:30 PM.

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