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  1. #5241

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    Quote Originally Posted by Bear View Post
    Burst > Nuke because Nuke has CD. Burst depends on how fast you can get your entire team to burst, and if you're doing it right, you can burst as fast as if not faster than a Nuke's CD would tick. Obviously, by burst I mean FB.

    Healing / Delay / Counter all goes to Mitigation.

    Debuff is lowest priority because it is merely a necessity. Once you've achieved enough of it, there is no more room to grow. Long story short: Debuff = Low Ceiling. Raw Dmg Dealing abilities / buff = High Ceiling. You'd wanna increase that ceiling for your team as much as possible, this is why debuff has the least priority.
    i think i get a bit of that at least... even without debuffng on enemies, i can still pull off a lot of damage with hime that have very strong damaging abilities cause they are just that, loads of damage that just capitalize more on buffs... (or teams like my fire one that have loads of buffing methods, both AoE and self buffing)

    in fact, it's why i actually like pairing someone like bastet with nepthys cause of those buffs adding boost after boost on the damage she can toss out.


    it makes sense anyway given that there's far more ways to increase damage and stats compared to lowering them.


  2. #5242
    Is there a list for gem quest hours somewhere? If not, i would be able to share some and i would be glad if ppl could complete it.

  3. #5243

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    Quote Originally Posted by Yolodesu View Post
    Is there a list for gem quest hours somewhere? If not, i would be able to share some and i would be glad if ppl could complete it.
    Kamihime General Discussion + Q&A-capture.png

    Convert timezone accordingly.

    I simply made a notepad in my desktop reminding me of the gem quest times in my own timezone.

  4. #5244
    Perfect. Ty mate!

  5. #5245

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    Quote Originally Posted by Unregistered View Post
    Water? I mean it might just be because of the himes I currently have (don't have that many SSR outside of water), but with Sarasvati, Asherah, and Aphrodite bursts happen super quick. Sniper shot on Shingen + Ryu-oh cover decent debuffs to boot. I'm sure it's not optimal but given those are the only SSR water himes I have.....
    That could work, yes. Saraswati is extremely disappointing for a SSR though, and is literally only good for supporting PF builds.

    Notice that your build will be very unreliable when compared to Wind chaingun bursting, though. Aphrodite is "only" 20% trpl+, and Saraswati is 50% combo+ to two characters. So you're strongly at the mercy of RNG. Asherah can give +20 burst to all and Saraswati 25 to one person (and herself), but neither of these compare to the ludicrous amounts of burst generation that Wind has access to (SSR Cybele all the time, Titania with very short but yet extremely potent buffs, Chulainn with a long CD but extreme burst generation).
    Quote Originally Posted by Ikki View Post
    Icarus is used mainly for her high stats, her active is just a bonus cause its not as high as you would expect, but its still there XD
    ... do we know what the bonus is? To my understanding we only know Hime values, and some Soul values that have been compared to the known Hime values.

  6. #5246
    Quote Originally Posted by Slashley View Post
    do we know what the bonus is? To my understanding we only know Hime values, and some Soul values that have been compared to the known Hime values.
    Its still an unknown value in the wiki, it doesnt feel high tho so its prob 10% or something like that, could be even lower, still good enough and you can stack it with other TA buffs.
    Shade on KH, fire main.

    Wind Rag farming team:

  7. #5247
    [QUOTE=Slashley;121392]That could work, yes. Saraswati is extremely disappointing for a SSR though, and is literally only good for supporting PF builds.

    Notice that your build will be very unreliable when compared to Wind chaingun bursting, though. Aphrodite is "only" 20% trpl+, and Saraswati is 50% combo+ to two characters. So you're strongly at the mercy of RNG. Asherah can give +20 burst to all and Saraswati 25 to one person (and herself), but neither of these compare to the ludicrous amounts of burst generation that Wind has access to (SSR Cybele all the time, Titania with very short but yet extremely potent buffs, Chulainn with a long CD but extreme burst generation)....

    Ofc - wasn't trying to imply this was a top tier build by any means, more that depending on what Kamihime you have access to Shingen could still be optimal. At least, she seems to be based on the amount of time I've used her (was using Andromeda stall comp before with double team heals + sarasvati heal). These just happen to be the only 4 water SSR kamihime I have access to so gotta work with what I'm given.

  8. #5248

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    Can someone help me check my team building progress so far? These are my current builds:

    All teams don't have relic yet.

    Water
    Team: Mord SS Snow Raphy SSR Nike Cthulhu A-Sol front, A-Gaia Oceanus back
    Assault: 116% (No off-element weapons)
    Defender: 42% (No off-element)
    Pride: 1 maxed

    Remaining (useable) himes: Ea (lol), Triton, Belphegor, Kikurihime, Atalanta, Anahit, W-Boreas(???)

    Light
    Team: D'Art BP Belebog Raphael A-Sol SSR Nike front, A-Gaia Anteros back
    Assault: 79.5% (+10% water)
    Defender: 26% (+16% water)
    Pride: 2 maxed

    Remaining (useable) himes: Uranus, Kamadeva(???), Djehuti (yes, this one will be in soon, she's a recent pull)

    Wind
    Team: Mord SS A-Gaia Hastur W-Orpheus A-Sol front, Zephyrus Cybele back
    Assault: 82.5 % (no off)
    Defender: 25.5% (no off)
    Pride: 1 maxed, 1 lvl 18

    Remaining (useable) himes: Ithaqhua, Hermes(???), Caspiel(???)

    Fire

    No existing teams or weapons at the moment.

    Viable himes are: Ares (not awakened yet), Amaterasu, Hephaestus, Ragaraja, Brynhildr, Amon(???), Agni, Motu, Konohana (probably obsolete other than in R-only quests at this point).

    Thunder has Raiko, Hermod and Krishna only. No weapons.

    Dark has Eligos, Hypnos, Rangda and Pharol. No weapons.

    Any tips continuing forward are much appreciated
    Last edited by Cobblemaniac; 07-04-2018 at 03:02 AM.

  9. #5249

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    The most important thing is to keep pulling daily Gem Gacha and keep upping those Grids. Aside from Water, you still have a long journey in all of them - and even in Water, you should probably cut back on a pure Defender weapon (or two) and replace it(/them) with SR Assault(s).

    You will have a decent Fire team as soon you get some weapons. Keep farming Ult Fire for those Lances and grab the Herc weapon, Ares+Amaterasu+Heph will form you a solid core. At least when you get around to Awakening Ares, that is. Then the last slot will be Bryn/Amon/Agni depending on content, I guess. Heck, with Herc, you can probably drop Heph even. And yes, Konohana is useless to you but only because you have Amaterasu.

    Your Thunder team will be okay and carried hard by Raiko, assuming you keep farming Ult Thunder for the Axes and Dartagnan's HP weapon. Bring Sol and you'll have an... extremely defensive Thunder build. Huh.

    For now, your Dark is hopeless. Pray to RNG gods to grant you something that can carry you. Even if that doesn't happen, your Water team should be able to handle every Light event just fine, no worries.

  10. #5250

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    Quote Originally Posted by Slashley View Post
    The most important thing is to keep pulling daily Gem Gacha and keep upping those Grids. Aside from Water, you still have a long journey in all of them - and even in Water, you should probably cut back on a pure Defender weapon (or two) and replace it(/them) with SR Assault(s).

    You will have a decent Fire team as soon you get some weapons. Keep farming Ult Fire for those Lances and grab the Herc weapon, Ares+Amaterasu+Heph will form you a solid core. At least when you get around to Awakening Ares, that is. Then the last slot will be Bryn/Amon/Agni depending on content, I guess. Heck, with Herc, you can probably drop Heph even. And yes, Konohana is useless to you but only because you have Amaterasu.

    Your Thunder team will be okay and carried hard by Raiko, assuming you keep farming Ult Thunder for the Axes and Dartagnan's HP weapon. Bring Sol and you'll have an... extremely defensive Thunder build. Huh.

    For now, your Dark is hopeless. Pray to RNG gods to grant you something that can carry you. Even if that doesn't happen, your Water team should be able to handle every Light event just fine, no worries.
    Any element or content I should prioritise on, or should I start approaching content by upping everything slowly?

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