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  1. #5261

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    Quote Originally Posted by Saeleyna View Post
    Oh didn't even know MT were restrictive to a set of himes. Interesting.
    The selection isn't restricted. Limited Time Hime are not included, but all other previous Hime are. However, there are two unknown factors:
    1. DMM Miracle Tickets didn't include SSR Hime from the past few weeks. So far, Nutaku has included those too, but this can change.
    2. We don't know the exact release date of the next Miracle Ticket. So far, Nutaku has been followed DMM schedule roughly, but this can change.

    We can fairly certainly say that Mammon and all (non-Limited Hime) before Mammon will be in the next Miracle Ticket. But how many more? 1? 2? 4? 5? Five would be all you need for Chemobog for example. Time will tell, as such, I'd rather not speculate on the correct option until we actually know what the options are.


  2. #5262
    Quote Originally Posted by Saeleyna View Post
    Oh didn't even know MT were restrictive to a set of himes. Interesting.
    Until now (two miracle tickets already) the pool is based on everything (excluding limiteds) except the current spotlight himes, thats for the pool of himes you can choose, im not sure about the pool of the 10-chain that comes with it but that pool could still have the new himes in it.
    Shade on KH, fire main.

    Wind Rag farming team:

  3. #5263
    Unregistered Guest

    How much does skill help?

    Suppose I have the following 3 weapons:

    1) a rare, on-element assault weapon with 600 attack
    2) an SR on-element defense weapon with 1k attack
    3) an off-element SSR weapon with 1,500 attack

    How much damage would each one do vs a typical raid boss?

  4. #5264
    Unregistered Guest

    Weapon for Mordred

    I am thinking which shop weapon to get for Mordred. The sword has + attack and some buff I don't understand small chance of mode something. The Glaive has ++++ HP and a debuff against rage.

    I am thinking the glaive, since even though atk is better than HP, ++++ is a lot better than +. Also, a rage debuff seems really useful, and IDK what the other skill does.

    Does that sound about right?

  5. #5265
    Quote Originally Posted by Cobblemaniac View Post
    Can someone help me check my team building progress so far?
    Your water is fine minus one part: Why is Mord using Snipe? You already got Raphy covering that job. Use something else. Shingen's DATA buff or Herc's attack DATA buff button for instance. They aren't the best but your team already got more than enough defensive so try give it some more pointy stuff.


    Your light is all over the place. I can't tell what you're trying to build with that. It looks like a survival build but you're also forcing yourself to use DArt for that BP which is counterproductive in the end, you might as well just use Mord. There's little else you can do about it right now. Grind LUL as soon as it comes and grab a Herc axe. Pray to gacha god during SSArty and hope you can at least get Caspy.


    Your wind gets by fine for now. No comment.


    Your fire roster is better than you'd believe yourself. But first, AW Ares. You can use a line up of Ares + Hephaetus + Ama + Bryn plus hero choice of Herc / Shingen / Jeanne / Mord depending on how offensive or defensive you wanna be.


    Your thunder is hopeless. Forget it.

    Your dark is also hopeless. But you might wanna do something about it. Either that or make your water team strong enough to handle all upcoming light contents.



    ---------

    To be very blunt, not good. Luckily for you the first GO that is estimated to be arriving in 1~2 months or so is Crom (Fire) so your water can just handl... Sorry, scratch that. You can clear it. But you won't be able to do some of the missions that requires you to bring specific hero or types (Arthur / 3 attackers in this case). The other GOs after Crom? You're not gonna like it. Raids and Rags you can leech, but GO... not so much. Your only hope right now is to pump up your grids as much as possible ...Good luck with that.
    Last edited by Bear; 07-04-2018 at 01:27 PM.

  6. #5266

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    Quote Originally Posted by Unregistered View Post
    Suppose I have the following 3 weapons:

    1) a rare, on-element assault weapon with 600 attack
    2) an SR on-element defense weapon with 1k attack
    3) an off-element SSR weapon with 1,500 attack

    How much damage would each one do vs a typical raid boss?
    That will depend on your grid and total base Atk. If you have a normal amount of base Atk (~40k) then the Rare weapon easily. However, by the time you've reached 40k Atk you'll have full SRs or better.

    If you're curious to know which one is best for you, then I've made a damage calc for this. The quick "is this a better weapon" checker has been built for exactly that.
    Quote Originally Posted by Unregistered View Post
    I am thinking which shop weapon to get for Mordred.--
    Ignore the skill boosts. For Mordred, the skill boost will make her first skill take off 15% of Rage bar. Which is fairly bad, but that doesn't matter. The important part is that you get the Elemental Atk one - NOT the HP one. The only exception to this rule is Dartagnan's HP weapon for Thunder, just because Thunder is suffering so bad with debuffs.

    Notice that Hercules is OP as fuck now, so you might want to reconsider getting Hercules Atk weapon instead.

  7. #5267

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    Quote Originally Posted by Unregistered View Post
    I am thinking which shop weapon to get for Mordred. The sword has + attack and some buff I don't understand small chance of mode something. The Glaive has ++++ HP and a debuff against rage.

    I am thinking the glaive, since even though atk is better than HP, ++++ is a lot better than +. Also, a rage debuff seems really useful, and IDK what the other skill does.

    Does that sound about right?
    Dont really know what you mean with most of the stuff but all hero weapons have or 30% defender or 30% elemental up. Dont fixate yourself so much on the +s. In my opinion the glaive has a better effect but in general ppl only get hp hero weps for when they use dart or just need hp.

  8. #5268

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    Quote Originally Posted by Unregistered View Post
    Suppose I have the following 3 weapons:

    1) a rare, on-element assault weapon with 600 attack
    2) an SR on-element defense weapon with 1k attack
    3) an off-element SSR weapon with 1,500 attack

    How much damage would each one do vs a typical raid boss?
    Well looking at the weapons it looks like you are new so I would suggest going with the ssr. In the beginning collecting raw power is the most newbie friendly and easiest way to get a decent dmg foundation. If you slvl the R it will probably give you some more atk but I dont like slvling Rs even as a beginner it kinda seems like a waste of materials.
    Last edited by Hypnos; 07-04-2018 at 01:53 PM.

  9. #5269

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    Items Username ChangeUser Name Style ChangeProfile MusicThread Title Style Change
    got ignored, so repost:


    Quote Originally Posted by MagicSpice View Post
    That reminds me, what should I start using for Fire teams?

    Obviously Yamaraja and Awakened Svarog due to buffs (and yama's debuffs), but there's brynhildr (healing/buffing), Dakki (same as bryhildr more or less), Awakened Ares (damage and currently needs fire mats to break limit), and Acala (well, she's only rage nuking for me anyway, maybe bursting too since she can charge it). Also working with Agni and Konohana but.... yamaraja covers both of them and then some...

    and no 100% eidolon but.... lv100 Echidna is 60% dark/fire so that's still a lot.


    also have 1 more slot open for weapons, but i'll get to that eventually. at this point, i don't mind waiting until the next fire event to stick an SSR in there (and another SR assault if the SSR is skippable like andram's)

  10. #5270

    No longer able to get items/coins/gems through "collect all"?

    I play KamiPro on and off, and recently (Illuyanka event, did not play for a few weeks prior) I've become unable to collect any items, coins, or gems through the "Collect All" button in gifts; I can only attempt to collect eidos and weapons.

    The button had saved me a decent amount of time, and it even served as an excuse to let my gifts fill up to 9 pages of eidos and weapons...but I'm a bit concerned now.

    Is this an intended feature or a hopefully a soon to be fixed bug?

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