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  1. #5591
    Unregistered Guest
    Going through that spreadsheet on mobile will be challenging so i’ll just have to look at it when i’m on pc. If your grid is at SL 20, how many of those weapon and eidolons are +99?

    One +99 gives 396 extra stats. Assume half of your weapon and eidolons are +99, that is additional 2376 atk to your grid. Have you factored those +99s into your damage calc?

    Also when i say your math doesnt checked out with facts where multiple people have posted that they do more than what you calculated. Have you ever considered that there is a possibility that the assumptions and formula you used are incorrect?


  2. #5592

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    Quote Originally Posted by Unregistered View Post
    One +99 gives 396 extra stats. Assume half of your weapon and eidolons are +99, that is additional 2376 atk to your grid. Have you factored those +99s into your damage calc?
    Eidolons are basically all +99d (isn't that true for everyone who rolls Gem Gacha daily?). Weapons? My Thunder SSRs are +99, but elsewhere, no. But yes, +s are included in the base Atk section.
    Quote Originally Posted by Unregistered View Post
    Also when i say your math doesnt checked out with facts where multiple people have posted that they do more than what you calculated. Have you ever considered that there is a possibility that the assumptions and formula you used are incorrect?
    Of course it's possible, but in that case, the DMM wiki maths are wrong as well. In which case, it'd be very important to know where that flaw is, no?

    To be noted is that there are inaccuracies in my damage calc. It doesn't include:
    1. Accessories, though technically it does support base attack from Accessories (just adjust "SSR Hime Atk" baseline upwards), it doesn't have Assault from them.
    2. Matching element bonus stats from Eidolons and matching weapon preferral bonus stats from Grid.
    3. Technically doesn't have support for temporary buffs, though you can always include them as base stats (it's not like the calc does any per-turn calculations).
    (4. No support for non-Assault/Defender weapons, or Burst Streak bonus)
    And the biggest reason why these aren't supported is because the amount of data the Calc asks from the user is intimidating already. And overall, this increased accuracy isn't all that much. According to it, I should be doing ~786k damage per Burst in the following video. Values that I hit for: 818k (probably just Hercules buffs making that difference), 750k, 767k, 897k (must be a Crit proc), 784k. According to my maths, burst bonus should be 3494k, and it was 3495k. Not perfect, but acceptable, no?

    With the very same values, against 10 Def, my calc says that I'd be hitting for 629k. That's still extremely far from 1m. Hell, I'm barely halfway there!


    But again, the most important hiccup here is just how far Hinyu is above the burst damage cap. So far, no explanation has been given for that.

  3. #5593
    Unregistered Guest
    If your calc sheet doesnt include temporary buff (20% from fenrir, asherah’s burst stack, asherah crit + elemental buff, kaiser’s buff + fafnir’s buff and pf)

    Would including all that in your calculation explains the discrepancy in your number?

  4. #5594
    Here. I'll let you figure this one out.



    To make it easier for you:

    Trivia - 40% Dark ele / DA up
    Assault = SL20 Trivia Bow + SL30 Apoc Lance x 2 + SL30 Envy Axe x 3 + SL30 Envy Hammer + SL20 0LB Berith Gun, plus an off element Shamash book as statstick + handicap on assault = 134%
    Exceed = SL30 + SL20, I left them there to increase the burst cap so you can't say "OH but LUL is 8 armor only".
    Attack power = Around 50k average on the whole team.

    Now have fun


    Quote Originally Posted by Aidoru View Post
    I doubt any 'average' player playing the nutaku version would call your dmm team 'average'. I think you're expecting too much from western players, especially when it comes to adult browser games.
    Your 'western community' 'adult browser game' shenanigans is none of my concern. None of that will make in game items have less stat or players do less using the same unit + same gear as they would on DMM. This isn't the same as the lack of Walkure Collab or Noel. I point out what can reasonably be done by any freebies to achieve those marks. You are your only wall to yourselves.
    Last edited by Bear; 07-25-2018 at 08:23 PM.

  5. #5595

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    2 things to troubleshoot.

    1. Does your setup so far include relic weapons?

    2.
    a. Does the calculator also include atk up accessories?
    b. How do accessory atk boosts work in this case? The wiki says 3-4% depending, but makes no mention of what type it is. May be additional to assault (sooo small difference), to elemental (ok difference? Not if you already Rudra), to special attack (now that's a multiplier), or maybe even its own accessory frame multiplier. This might make a huge change depending.

    Edit: Ok didn't note that last part, but contributes to assault. Assume 6 atk ups from accessories, or 9 if you wanna run perfectly I guess. That's an additional theoretical 24-36% on your assault grid.

  6. #5596
    Couple (hopefully) quick questions. I know it was already answered by someone, but was hoping for pros/cons or a bit of an explanation or who else should go where kinda thing (even if I don't have them) - Just got Cu Chulainn (just unlocked her 3rd ability), and my current wind lineup is herc, Azazel, Gaia (awakened), Oberon, and Iblis. With oberon and iblis being my debuffers (and ele atk up), kinda hard to swap them out, but I feel like taking Azazel out would be more of a damage hit, especially if I put sniper shot or some such as ex ability, so not really sure what to do here.

    I know miracle ticket is still a ways away, but was wondering who I should be looking at (element/abilities/kami) considering I have...
    Water:
    Sarasvati, Asherah, Aphrodite, Ryu-Oh

    Wind:
    Gaia, Azazel, Cu Chulainn

    Dark:
    Amon (unleashed), Thanatos, and Pluto

    Also hoping for some advice on accessories. Do you simply want atk up on every slot possible for accessories? What are the kinda top skills for accessories (if more than 1)? Also are SRs ever worth it for accessories if perfect skills (like when building a weapon grid), or SSR always better due to raw stats?

  7. #5597
    Quote Originally Posted by Saeleyna View Post
    Couple (hopefully) quick questions. I know it was already answered by someone, but was hoping for pros/cons or a bit of an explanation or who else should go where kinda thing (even if I don't have them) - Just got Cu Chulainn (just unlocked her 3rd ability), and my current wind lineup is herc, Azazel, Gaia (awakened), Oberon, and Iblis. With oberon and iblis being my debuffers (and ele atk up), kinda hard to swap them out, but I feel like taking Azazel out would be more of a damage hit, especially if I put sniper shot or some such as ex ability, so not really sure what to do here.

    I know miracle ticket is still a ways away, but was wondering who I should be looking at (element/abilities/kami) considering I have...
    Water:
    Sarasvati, Asherah, Aphrodite, Ryu-Oh

    Wind:
    Gaia, Azazel, Cu Chulainn

    Dark:
    Amon (unleashed), Thanatos, and Pluto

    Also hoping for some advice on accessories. Do you simply want atk up on every slot possible for accessories? What are the kinda top skills for accessories (if more than 1)? Also are SRs ever worth it for accessories if perfect skills (like when building a weapon grid), or SSR always better due to raw stats?
    Are you using Provisional Forest as your extra ability? Other than that, I don't see a reason why you wouldn't use sniper shot in your case. With Iblis you have a total of 27% debuff total and 15% wind elemental atk up. With sniper shot and Oberon, you get 35% debuffs and if my mental math is anywhere near correct, that gives you more damage overall than just 27% debuffs + 15% elemental atk. Without the math, I don't think the elemental atk up is worth it over 8% more atk/def down and a harder hitting burst generator in Cu Chulainn. If you reallllly want the wind ele attack up then you could just run the wind lilim as a support but I don't think that's recommended.

    The smarter veterans would probably give you better advice as I'm just a idiot who also happens to have Cu Chulainn/Gaia and mains wind.

  8. #5598
    I've got a little questions about DMM. My water eydo is Tiamat lb1 +72 from orb store and another 600 orbs for extra copy (+ aqua kayser lb0 as sub), but now we have Garuda event who gives us wind/water element up eydolon.
    So question #1 - is there any reason to MLB Tiamat or just use MLB Garuda in water team.
    Question #2 - what should i spend eydolon orbs for? Do i realy need this lb1 aqua kayser or something else?
    Question #3 - is there any english spoken union who can invite me?
    Main water (Vada, Lakshmi, Venus, Nike sr), 40k , 65% assault
    Kamihime ID: 4800544, wind (Hrae included)//frozen
    Nutaku FKG ID: 375715584
    DMM FKG ID :922767212
    DMM Kamihime:4201976 - Hrae, Kirin, Cerberus

  9. #5599

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    Quote Originally Posted by Bear View Post
    Your 'western community' 'adult browser game' shenanigans is none of my concern. None of that will make in game items have less stat or players do less using the same unit + same gear as they would on DMM. This isn't the same as the lack of Walkure Collab or Noel. I point out what can reasonably be done by any freebies to achieve those marks. You are your only wall to yourselves.
    But it should be part of your concern as you keep pushing some kind of expectation onto Nutaku players by using DMM standards, especially when you use yourself as the comparison where you have a full SSR team of core himes (and maybe more, not sure what your other teams are). That's beyond what you would call average or 'freebies'. Game stats and what not isn't an importance in this matter because I could't care less about the discussion about you guys reaching damage cap, I only responded to your implications of what you're calling average, where things like player base plays much a bigger role than game mechanics.

  10. #5600
    Quote Originally Posted by Aidoru View Post
    especially when you use yourself as the comparison where you have a full SSR team of core himes
    Your argument went to hell after this so i stopped reading, maybe the grid pics werent enough for you to point it out in that direction (or you didnt know what to reply), so you focused on what himes he has
    Shade on KH, fire main.

    Wind Rag farming team:

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