Jorm's attack down buff is excellent, and just about everyone should be trying to LB4 her to use on solo fights. In general, debuffs > buffs because they have greater uptime, and also because a 10% reduction is usually better than a 10% buff.
yup 3 minutes is long so 9+ rounds is totally sufficient unless ur team is dying and wait for someone to heal you with andro...back in question... since the debuff can strip off not needing 2 of em... what u guys do with the extra?....sell?...enhance as materials? btw i'm started from the very start so you can imagine i only got 1 SR in my eido list~ stat wise isn't it better wait for next event?
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Actually, if you can fully limit break a second Jormungand, it can be attractive as a plain ol big stat stick, especially if you can't/won't reliably max out future event eidolons (mainly for AP expenditure reasons).
noob question...
1.whats siegfried's morale boost function is?
2.which is enemy mode gauge and overdrive meter?
I do not understand the stat stick part of this. I have been playing for only about 2 months casually, but everything I have read in the faqs and threads state that only main eidolon effect is active, the rest you have to trigger. If this is the case, what is the advantage of duping eidolons?
You get bonus stats increase from using same attribute eidolons as your soul. You'll eventually want 6 SSR Eidolons of your team's element as a goal, which is a minor thing to worry about right now. Also having the effect on even longer is a nice addition.
Jorm works great as a stat stick since she's easy to acquire, unlike previous eidolons, you can have 2 (10+ copies) fully limit break copies of her if you put in enough effort, compared to previous event where you are lucky if you even got 2 or 3 of 4 limit breaks off of a single copy, giving Jorm higher stats meaning more beneficial use.
Last edited by Aidoru; 04-09-2017 at 12:47 PM.
Thanks for the clarification. Since my current team is Sol, Belobog, Urania and Dike, water boost is of limited use. Debuff is nice though. And I am 25 divine soul from getting Thor, my second SSR kamihime. So that will help to.
The 10% stat buff (179 attack and 54 HP) is probably going to be a lesser concern than having the right selection of active skills, in most cases. But it's true that in most encounters the attack down can miss, and in tough encounters you may be spending more than 3min per 9 rounds. Having two copies of this particular eidolon could be useful.